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@MyLegGuy MyLegGuy released this May 10, 2019 · 1 commit to master since this release

  • fix memory leak on VNDS save selector which could lead to a crash.
  • '♪' and '☆' will now always be square.
  • text log now just has a black background, which I now realize is a mistake because it'll look too similar to the regular textbox. oh well.
  • A bunch of code changes that probably introduce a small bug or two
Assets 7

@MyLegGuy MyLegGuy released this Jan 2, 2019 · 17 commits to master since this release

  • [VNDS] Make setvar command more accurate. Fixes Never7?
Assets 4

@MyLegGuy MyLegGuy released this Nov 3, 2018 · 20 commits to master since this release

Useful changes:

  • Optional text drop shadow added.
  • Saving in VNDS mode can now easily be done by pressing start. Text log is now bound to up on the d-pad.
  • VNDS mode has a new save and load menu. It's a proper one with screenshot and text thumbnails. Hold R and press left or right to jump 5 pages. To generate thumbnails for your old VNDS saves, hold L and R and press select on the VNDS menu. It'll probably work maybe.
  • Quick VNDS save menu, the one when you hold R, now looks less ugly

Small useless changes that I list to make it seem like I did more work than I really did:

  • The text fadeout transition no longer happens if your text speed is set to instant. It looks better this way.
  • Embedded VNDS games now save in the proper location
  • Sound filenames are no longer case sensitive
  • Remove vnds converter < v1.1 warning.
  • Fix crash when trying to save right after loading, allows you to move saves to other slots.
  • Fix crash when trying to save if it's your first run. Actually, maybe it was impossible to trigger this crash without an embedded game.
  • Error messages will now wrap
  • Reset settings and font size options only show on main menu now
  • Remove some weird FPS limiting code. Things may be smoother, but probably not.
Assets 5

@MyLegGuy MyLegGuy released this Oct 2, 2018 · 41 commits to master since this release

  • Fix bug that made Higurashi unplayable
  • Add easy VNDS save menu, hold R to show
  • Add optional ability to touch the screen to advance. Added by @rozenmad
  • Implemented a libvita2d fix also by @rozenmad . It should make image loading more stable.
Assets 5

@MyLegGuy MyLegGuy released this Sep 1, 2018 · 52 commits to master since this release

  • Try to improve "if statement" accuracy in VNDS - fix Tsukihime?
  • Choice text will now scroll if it doesn't fit on screen
Assets 5

@MyLegGuy MyLegGuy released this Jul 19, 2018 · 62 commits to master since this release

  • Fix VNDS "setimg ~" call
  • Give more space in memory for non-English characters
  • Fix bug involving trying to load broken img.ini files
  • Fix loading sound files with extensions in capital letters
Assets 5

@MyLegGuy MyLegGuy released this Jul 18, 2018 · 64 commits to master since this release

  • Fix finding files in the VNDS sound archive when the script file lies about the file extension.
  • Hopefully this update didn't break anything, I had to set up my development environment again.
Assets 4

@MyLegGuy MyLegGuy released this Jun 30, 2018 · 66 commits to master since this release

  • [Vita] Fix sleep mode crashes for VNDS games with custom fonts. As a result, font loading is a little bit slower.
  • Fix ADV box flashing for VNDS games on background change
  • Auto mode is now paused when the user chooses to hide the textbox
  • Dynamically sized ADV box for VNDS will not be cleared for lines that don't wait for user input.
  • 3ds version still isn't updated. I'm working on it.
Assets 5

@MyLegGuy MyLegGuy released this Jun 25, 2018 · 68 commits to master since this release

  • [Vita] Fix a VNDS crash
  • [Vita] Allow VNDS to not have sprite fade
Assets 5
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