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Always include mythchrono.h videovisualmonoscope.cpp.
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This will typically be redundant as it is already included somewhere
in the opengl chain, but it is necessary when compiling with vulkan
but without opengl.
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linuxdude42 committed Jan 12, 2023
1 parent a6e851c commit 47a34ed
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@@ -1,6 +1,7 @@
#include <algorithm>

// MythTV
#include "libmythbase/mythchrono.h"
#include "videovisualmonoscope.h"

#ifdef USING_OPENGL
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