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Change the other use of ~MythRenderD3D9 to use a DecrRef()

Hopefully this will allow the windows compile to work again.
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Beirdo committed Jun 8, 2012
1 parent 18d0a1c commit 6582bbf4da1146bc36b7b210f231bf0d5dc954ce
Showing with 1 addition and 1 deletion.
  1. +1 −1 mythtv/libs/libmythtv/videoout_d3d.cpp
@@ -113,7 +113,7 @@ void VideoOutputD3D::DestroyContext(void)
if (m_render) if (m_render)
{ {
delete m_render; m_render->DecrRef();
m_render = NULL; m_render = NULL;
} }
} }

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