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The following files is a start at being able to compile mythbackend using Visual Studio 2010. This undertaking was done solely to allow the VS2010 debugger to be used to develop for the backend. I don't expect to have a completely running backend any time soon, I'm only planning on getting enough support working for the API Framework, Http Server re-write, & upnp development.
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The following files are a start at being able to compile mythbackend using Visual Studio 2010. This undertaking was done solely to allow the VS2010 debugger to be used to develop for the backend. I don't expect to have a completely running backend any time soon, I'm only planning on getting enough support working for the API Framework, Http Server re-write, & upnp development.
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(others are free to continue my work to get a fully working system)
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A few things to note:
@@ -18,26 +18,21 @@ A few things to note:
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mythbackend * compiles, but doesn't link yet (missing libs)
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* I'm using the 4.7.1 version of Qt for VS2008 which can be downloaded and
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installed from: http://qt.nokia.com/downloads
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pick: "Qt libraries 4.7.1 for Windows (VS 2008, 228 MB)"
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* I'm using the 4.7.1 version of Qt for VS2008 which can be downloaded and installed from: http://qt.nokia.com/downloads
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pick: "Qt libraries 4.7.1 for Windows (VS 2008, 228 MB)"
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* You will need to edit the "mythtv.props" file to point the mythtv_source
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UserMacro at the location of the source code.
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* You will need to edit the "mythtv.props" file to point the mythtv_source UserMacro at the location of the source code. Ensure that you're at the top-level of the hierarchy, meaning that there are subdirectories for mythplugins, mythtv, themestringtool, etc.
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* you may need to update the "Qt4VSPropertySheet.props" file to make sure the
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QTDIR value is set correctly
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* you will need to update the "Qt4VSPropertySheet.props" file to make sure the QTDIR value is set correctly
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* I tried to limit the impact to the base mythtv source, so I create any
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unix only header files that were included and they are located in the
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"compat" directory.
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* Update the version.h file with the appropriate settings. Run
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git describe --dirty to obtain the MYTH_SOURCE_VERSION
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* Any third party library that is needed has a directory under the
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"thirdparty" directory. You will need to look at each folder's README file
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to determine where/what is needed.
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* I tried to limit the impact to the base mythtv source, so I create any unix-only header files that were included and they are located in the "compat" directory.
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* MythTv's version ffmpeg still needs to be compiled using MingW and import
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libraries need to be manually created (see README file).
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* Any third party library that is needed has a directory under the "thirdparty" directory. You will need to look at each folder's README file to determine where/what is needed.
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* MythTV's version of ffmpeg still needs to be compiled using MingW and import libraries need to be manually created (see README file).
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I will hopefully get a copy of mythbackend (probably stripped of some features) running soon and will make sure to commit any changes needed to accomplish this goal.
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