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N64brew-Game-Jam-2020/Castle64

 
 

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Castle64

Should work fine on Project64 64 Nightly build, mupen64, cen64 or hardware

❗ Expansion Pak required

🎮 Rumble Pak compatible

Commands

D-Pad or stick to move

A button = use the sword / press button or pull lever

B Button = use the shield to protect / use a key

Z Trigger = Activate debug print => worsen frame drops

Credits

graphism

By GameArt2D (https://www.gameart2d.com/license.html)

Sound effects

Sound effects obtained from :

https://www.zapsplat.com

https://lasonotheque.org/

Music

Under Creative Commons License (https://creativecommons.org/licenses/by/4.0/) by Kevin MacLeod

Take a Chance (https://incompetech.filmmusic.io/song/4457-take-a-chance)

Dangerous (https://incompetech.filmmusic.io/song/3587-dangerous)

Discovery Hit (https://incompetech.filmmusic.io/song/3656-discovery-hit)

Evil March (https://incompetech.filmmusic.io/song/3724-evil-march)

Feral Chase (https://incompetech.filmmusic.io/song/3746-feral-chase)

Machinations (https://incompetech.filmmusic.io/song/4011-machinations)

News Theme (https://incompetech.filmmusic.io/song/4122-news-theme)

Supernatural (https://incompetech.filmmusic.io/song/4446-supernatural)

An Upsetting Theme (https://incompetech.filmmusic.io/song/3362-an-upsetting-theme)

Programming

by manfriedn64 (https://twitter.com/manfriedn64)

screenshot

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Languages

  • C 87.5%
  • C++ 7.8%
  • Python 3.7%
  • Other 1.0%