WARNING: This repository is a proof-of-concept implementation of a Windows runtime for NativeScript that we no longer maintain.
NativeScript Runtime for the Universal Windows Platform
At the moment, the runtime is in a proof of concept stage - it only allows calling of methods with primitive types. Things like inheritance, generics, exception handling, asynchronous tasks and advanced marshalling/projections are further to be developed.
Building and Running
Make sure you meet the following requirements:
Clone the repo (this could take several hours):
git clone --recursive firstname.lastname@example.org:NativeScript/windows-runtime.git
Generate a Visual Studio solution:
mkdir Build cd Build cmake ../Source -DCMAKE_SYSTEM_NAME="WindowsStore" -DCMAKE_SYSTEM_VERSION="10.0" -G"Visual Studio 14"
"Visual Studio 14 ARM"generator to create a project compatible with ARM devices.
Open the newly created NativeScript solution and run the TestRunner project to see the "Hello, World!" app in action.
Please read through our contributing guidelines. Included are directions for opening issues, coding standards, and notes on development.