A set of OFX plugins (for Nuke, Sony Vegas, Scratch, etc.) which perform image processing using OpenCV
Compiling requires a recent installation of OpenCV
The opencv2fx plugins (inpaint and segment) were written by Bernd Porr http://www.berndporr.me.uk/opencv2fx/, see opencv2fx/README for more information.
Compiling (Unix/Linux/FreeBSD/OS X, using Makefiles)
On Unix-like systems, the plugins can be compiled by typing in a terminal:
make [options]to compile as a single combined plugin (see below for valid options).
make nomulti [options]to compile as separate plugins (useful if only a few plugins are is needed, for example).
makecan also be executed in any plugin's directory.
The most common options are
CONFIG=release to compile a release
CONFIG=debug to compile a debug version. Or
CONFIG=relwithdebinfo to compile an optimized version with debugging
Another common option is
BITS=32for compiling a 32-bits version,
BITS=64 for a 64-bits version, and
BITS=Universal for a universal
binary (OS X only).
See the file
Makefile.masterin the toplevel directory for other useful
The compiled plugins are placed in subdirectories named after the
configuration, for example Linux-64-realease for a 64-bits Linux
compilation. In each of these directories, a
*.bundle directory is
created, which has to be moved to the proper place
/usr/OFX/Pluginson Linux, or
/Library/OFX/Pluginson OS X), using
a command like the following, with the same options used for
sudo make install [options]