Permalink
Please
sign in to comment.
Browse files
Shishkebab (New Melee Weapon)
With all the fancy new bows and exotic firearms being added lately, I thought we needed something new and exciting in the way of melee weapons. So we give you the "Shishkebab"! Essentially the same as the weapon of the same name in Fallout 3, this is a makeshift machete that has been combined with a crude flamethrower to make a primitive flaming sword. It's not incredibly powerful, but it's fairly simple to make. It also functions as a torch and a lighter when it's turned on, and can be used as a knife like any other edged weapon when off. I'm thinking of making some more powerful and difficult to build versions based on the stronger melee weapons (machete, broadsword, and katana), but first I'd like to see if there would be any interest in adding this to the game. Tested and works Note: This isn't my idea; I saw it in a post on the forums by Inquisitor Dust and thought I'd see how hard it would be to do the hard-coded actions for it. It came out so well I thought I'd post it and see what other people thought of it, and it includes too many files to easily post on the forums.
- Loading branch information...
Showing
with
148 additions
and 0 deletions.
- +50 −0 data/raw/items/tools.json
- +25 −0 data/raw/recipes.json
- +2 −0 item_factory.cpp
- +64 −0 iuse.cpp
- +2 −0 iuse.h
- +5 −0 player.cpp
0 comments on commit
411b165