Teamward: League Of Legends game statistics
This is the client component. The server is here.
Get information about your current games:
- Champions you're facing
- Champions mastery score
- Summoner rank
- Is it his main champ?
- Premade information
- Matchup statistics
- And more!
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For more information about TeamWard, please visit https://github.com/neamar/teamward-server
Most of the code lives in the GameActivity, through different fragments.
The least intutitive thing is probably how to add a new kind of tip, since it requires change in a lot of files.
How to make a new tip?
- Create a new class in
tip, extending Tip, or reuse an existing one (for instance PlayerStandardTip). It should be a very simple holder to store data you'll need for display, nothing more.
- Create a new
- Implement the
getTips()method, returning an ArrayList<? extends Tip>
- Implement the
- Create a new layout, extending CardView.
- Create a
tip.holder, extending from TipHolder, that will be used to display the tip in the recyclerview.
- Specify a constructor (where you cache all your findViewById calls)
- and a
bindtip(Tip)method. You can safely cast the Tip to your subclass.
- Also add a static
onCreateViewHoldermethod that will be responsible for inflating the view you want to use (don't forget to use both the layout AND the Holder)
- In the
tip.Tipclass, add a reference to your builder in property
tipsBuilders. Order will define the order of the card, so you may want to add it somewhere else than at the end
- Finally, in
adapter.TipAdapter.onCreateViewHolder, add a new
elsecomparing the value of your class hashcode with the specified integer, and call your