You are a ball and you must fall into the holes to avoid being crushed by the top of the screen!
This game requires SDL 1.2 and a C compiler. It is optimised for low-resolution screens.
Everything's under the GPL version 2.
To compile this for PC, use
make clean; make on a PC with SDL. You'll then get a windowed SDL game.
To compile this for OpenDingux, use
make TARGET=ativayeban-od clean; make TARGET=ativayeban-od opk on a PC with the
PATH set to include your OpenDingux mipsel toolchain.