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RPG-Game-Backend

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Simple RPG (role-playing game) game backend, which has a very similar concept like Shakes and Fidget, in text based role-playing game style.

  • .NET 5
  • AutoMapper
  • NLog
  • Swagger
  • Entity Framework Core
  • Identity and Authentication
  • Security with JSON Web Token

Endpoints for the Backend

More about the endpoints like json in Swagger

(One character has only one weapon, there is no limit to the skills)

Entity Type URL Description Success Authorize
User POST /api/auth/register User registration. 200 OK No
POST /api/auth/login User login as a Player. 200 Ok response with the token No
Character GET /api/characters Get the user's (player) all characters. Admin gets all character. 200 OK Yes (Player or Admin)
GET /api/characters/{id} Get the user's (player) by id. Admin can get every character. 200 OK Yes (Player or Admin)
POST /api/characters Create a new character. 201 Created Yes (Player)
PUT /api/characters/{id} Update a character. (Players can update his/her characters only.) 204 NoContent Yes (Player or Admin)
DELETE /api/characters/{id} Delete a character. (Players can delete his/her characters only.) 204 NoContent Yes (Player or Admin)
Weapon POST /api/weapon Add a weapon to one of your character. (Players can use this with their characters only.) 200 OK Yes (Player)
PUT /api/weapon Change one of your character's weapon. (Players can use this with their characters only.) 200 OK Yes (Player)
DELETE /api/weapon Delete/Drop one of your character's weapon. (Players can use this with their characters only.) 200 OK Yes (Player)
Skill POST /api/characterskill Add a new skill to one of your character. (Players can use this with their characters only.) 200 OK Yes (Player)
DELETE /api/characterskill Delete a character skill. (Players can use this with their characters only.) 200 OK Yes (Player)
Fight POST /api/fight/weapon Attack the opponent with weapon. 200 OK Yes (Player)
POST /api/fight/skill Attack the opponent with skill. 200 OK Yes (Player)
POST /api/fight Fight with the joined characters until the first death. (The executor wins the round) 200 OK Yes (Player)
POST /api/fight/deathmach Last one surviving character wins. (One of your character able to kill one of your other character like other players characters.) 200 OK Yes (Player)
GET /api/fight/highscore Character leaderboard. 200 OK No

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Simple RPG (role-playing game) game backend, which has a very similar concept like Shakes and Fidget, in text based role-playing game style.

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