From 7058bd5f17ca6fcd7dfe9d8a38c1e5f115d5beb4 Mon Sep 17 00:00:00 2001 From: Spooky Date: Fri, 15 Mar 2019 00:40:00 -0600 Subject: [PATCH] Disallow item equipping while tranquilized --- TranquilizerGun/TranqGunPlugin.cs | 2 +- TranquilizerGun/TranquilizerGun.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/TranquilizerGun/TranqGunPlugin.cs b/TranquilizerGun/TranqGunPlugin.cs index 1c65e26..b08bcdb 100644 --- a/TranquilizerGun/TranqGunPlugin.cs +++ b/TranquilizerGun/TranqGunPlugin.cs @@ -17,7 +17,7 @@ namespace TranquilizerGun name = "TranquilizerGun", description = "Adds a tranquilizer gun with temporarily ragdolls players.", id = "xyz.wizardlywonders.TranquilizerGun", - version = "1.1.0", + version = "1.1.1", SmodMajor = 3, SmodMinor = 3, SmodRevision = 0 diff --git a/TranquilizerGun/TranquilizerGun.cs b/TranquilizerGun/TranquilizerGun.cs index 4e29a68..c3af864 100644 --- a/TranquilizerGun/TranquilizerGun.cs +++ b/TranquilizerGun/TranquilizerGun.cs @@ -67,6 +67,7 @@ private IEnumerable Tranquilize(Player p) { elapsed += Time.deltaTime; p.Teleport(loc); + p.SetCurrentItemIndex(-1); // disallow equipping anything yield return 0; }