# Companions Seven companion types ship with NeroCompanion. Each one lives in a **Companion Capsule** when it is not out: use the Capsule on a block to deploy it, and use an empty Capsule (or sneak-use the Remote) on it to recall it. A recalled companion keeps everything: name, chips, bond, look, energy, health and home. | Companion | Moves | Battery | Chip slots | Modes | Page | |---|---|---|---|---|---| | Helper Drone | flies | 24 000 FE | 2 | Follow, Stay, Carry, Scout, Sleep | [Helper Drone](Helper-Drone.md) | | Scout Drone | flies | 20 000 FE | 2 | Follow, Stay, Scout, Sleep | [Scout Drone](Scout-Drone.md) | | Mining Bot | walks | 48 000 FE | 3 | Follow, Stay, Mine, Sleep | [Mining Bot](Mining-Bot.md) | | Carry Bot | walks | 36 000 FE | 3 | Follow, Stay, Carry, Sleep | [Carry Bot](Carry-Bot.md) | | Repair Bot | walks | 36 000 FE | 3 | Follow, Stay, Repair, Sleep | [Repair Bot](Repair-Bot.md) | | Combat Bot | walks | 40 000 FE | 3 | Follow, Stay, Guard, Sleep | [Combat Bot](Combat-Bot.md) | | Scrapling | walks | 6 000 FE | 1 (cosmetic) | Follow, Stay, Sleep | [Scrapling](Scrapling.md) | The Guard Protocol chip adds Guard to any companion (one with no attack only keeps watch). ## Crafting Every bot and drone Capsule is shapeless: **glass + Blank Chip + iron + redstone + the type's reagent**. | Companion | Iron ingots | Reagent | |---|---|---| | Helper Drone | 2 | feather | | Scout Drone | 1 | feather and spyglass | | Mining Bot | 2 | iron pickaxe | | Carry Bot | 2 | chest | | Repair Bot | 2 | grindstone | | Combat Bot | 2 | iron sword and shield | The Scrapling is hatched, not crafted: see [Scrapling](Scrapling.md). An empty Capsule (glass over iron, redstone, iron, with iron below) only recalls companions. ## Rules every companion follows - It belongs to the player who deployed it. Only the owner can open its screen, change its job, rename it, fit chips or recall it. - It acts with its owner's permissions and never more: it does not break, open, place or attack anything its owner could not. See [Server Admin](Server-Admin.md). - It sleeps (no thinking, no battery use) while its owner is offline, in another dimension or far away. - A server limits how many companions each player has out at once (`maxCompanionsPerPlayer`, 4 by default). Capsuled and parked companions do not count. - Killed or left behind? It is **lost**, not gone: see [Recovery & Death Salvage](Recovery-and-Death-Salvage.md). - Creative-mode spawn eggs exist for every type; they are not craftable.