# NeroEconomy integration NeroCompanion works with or without **NeroEconomy**. When NeroEconomy is installed: - **Shop looks can be bought with credits** in the Skin Studio (the Courier skin for the Carry Bot ships as one). You always see the price and what you get before you confirm, and a double click can never charge you twice. A bought look stays unlocked for you, even if NeroEconomy is later removed. - **Reclaiming can cost credits** when the server sets `reclaimCost`. `/nscomp recover` and the Bay state the price first; without an economy mod reclaiming is always free. - **Carry bots can haul goods to an Auto-Trader** like any other container. Bots owned by a player in creative or spectator mode do not feed traders, and bots never keep chunks loaded to do it. Without NeroEconomy, shop looks stay locked and reclaiming is free. ## Privacy NeroCompanion records only that a look was unlocked for you (a Neroland Core progression gate, erased with your other Core data). NeroEconomy keeps its own ledger, which you can export or have erased along with your other economy data. ## See also - [Home](Home.md) - [Skins & Hats](Skins-and-Hats.md)