# Privacy NeroCompanion keeps only what it needs to run your companions, on the server, and lets you see it, export it and have it deleted. The full policy is in [PRIVACY.md](https://github.com/Neroland/nerocompanion/blob/main/PRIVACY.md). ## What the server stores about you - Which companions are yours (by your player id), their state (out, in a Capsule, parked, lost) and their last-known position, home Pad or Bay and bound container. - Death salvage a companion holds for you, Scrap Eggs you are incubating, and your three privacy settings. - The names you give your companions. Bond, traits and chatter contain no player data. Nothing is written to logs about you, and notifications and alerts never contain a position. ## Your controls | Command | What it does | |---|---| | `/nscomp privacy names off` | Other players never see your companions' names (you still do) | | `/nscomp privacy chatter off` | Your companions stop chattering, and you stop seeing other companions' chatter | | `/nscomp privacy push off` | No NeroLink notifications or alerts about your companions | | `/nscomp export` | One file with everything NeroCompanion holds about you | | `/neroland data eraseme` | Erases your data from every Neroland mod | `on` turns each setting back on; `/nscomp privacy` shows them. ## Erasure and retention - After an erasure, your companions in loaded areas and Bays become ownerless Capsules and their names are cleared. Companions in unloaded areas are handled when the area loads. - If you have not played for `privacy.ledgerRetentionDays` (180 by default), all your companion data is deleted. - Backups of the data files are refreshed straight after a deletion, so deleted data does not survive in a backup. - Export files are deleted after 7 days, or at once if you are erased. ## Crash reports NeroCompanion sends anonymous crash reports (stack trace, mod and game versions; never your IP, username, player id, world data or chat) unless you set `telemetryEnabled=false` in your own `config/nerocompanion.properties`.