# Trash Can A bottomless void sink for unwanted resources. The Trash Can is one of the storage blocks Neroland Core ships (see [Machines, Power & Upgrades](Machines-Power-and-Upgrades.md)); pipe or hopper anything into it and it is destroyed. > This block moved into Core in `1.1.0` from Nerospace. Existing `nerospace:trash_can` > placements are remapped to `nerolandcore:trash_can` on load by Core's block-id alias > mechanism — see the > [Nerospace changelog](https://github.com/Neroland/nerospace) for details. ## How it works - **Voids every layer:** accepts **items, fluid, and gas** from any side and discards them — there is no extraction surface, so nothing can ever be pulled back out. - **Never backs up:** its internal sinks are emptied so it always has room and never rejects or returns anything. - **Input only:** there is no way to extract from it; only what is explicitly piped or hoppered *into* the Trash Can is lost. - **No energy:** it does not accept power (energy isn't "trash") — only items, fluid, and gas. ## GUI Right-click to open a **vanilla chest-style GUI** with a **single drop slot**: drop a stack in and it is voided on the next insert. This is Core's first menu type, backed by Core's client screen infrastructure. ## Details - ID: `nerolandcore:trash_can` · Tool: pickaxe, iron tier · Drops: itself - Recipe: a ring of iron ingots around a cactus (see [Recipes](Recipes.md)). ## See also - [Machines, Power & Upgrades](Machines-Power-and-Upgrades.md) - [Battery](Battery.md) - [Fluid Tank](Fluid-Tank.md) - [Gas Tank](Gas-Tank.md) - [Item Store](Item-Store.md) - [Recipes](Recipes.md) - [Home](Home.md)