# Data shards and the archive The story of NeroRuins is told in data logs: nine chapters, six logs each, placed through the ruins in story order, with each chapter's final entries in its deepest rooms. ## Data shards A data shard holds one log. Use it to read the title, speaker and text and add the log to your personal archive. In survival a newly read shard is consumed unless the server sets `archive.keepShards=true`; creative players keep it. A shard you have already read is kept, and a shard without a valid log reports that it is unreadable. Shards turn up in ruin chests. ## Log terminals Log terminals stand in ruins and show a rotating shard above them. Use one to read its log without consuming anything, and choose **Archive this log** to save it. The terminal shows when you already have that log. ## The Codex - `/neroruins codex` opens your archive as a book: chapter progress, your saved logs and completed chapters. - `/neroruins codex ` rereads a saved log in chat. - When all six logs of a chapter are archived, `/neroruins codex chapter ` shows its entry. The book needs NeroRuins on your client; otherwise the command explains why, and the export below still works. ## Privacy The archive stores your UUID, the log ID and when you first read it — no name or position. Export it with `/neroruins privacy export`; erase it with Core's `/neroland data eraseme`. See [Privacy](Privacy.md). [Home](Home.md)