# Survey Lab A Survey research complex that goes **down**: a small building on the surface over a ladder shaft and stacked underground levels, each two floors deep. ## Where it generates (requires Nerospace) | Size | Where | Depth | | --- | --- | --- | | **Citadel** | Mars (canyons, dunes, polar). Rare. | 12 floors, about 90 blocks | | Complex | Greenxertz and Glacira | 6 floors | | Outpost | every moon and planet | 2 floors | ## The citadel Six levels, each with its own theme — **admin, labs, specimen, server, reactor and the sample vault**. On every level you climb down into an approach, pass outer rooms, wake a Ruin Spawner and solve a gate; the vault and the only ladder down are behind it. The lower floor of each level holds inner rooms. - Gates are mostly **card readers**: the Survey card is found at the surface, the Security and Command cards on the levels above the readers that need them. - The server level has a **conduit-routing** gate; the specimen level adds a vault sealed by **Ballast Plates**; the bottom level uses a **glyph-sequence** lock. Below it, a sanctum holds the chapter's last log and a **relic socket**. - If a level fails to fit, the shaft ends in a cave-in rather than an open hole. - Satellites: an antenna field, a motor pool and a half-buried reactor annex. The complex is a shorter version (admin, server and sample levels); outposts are a hut over one level. ## Guardians Each level has its own spawner before the gate. Rogue Androids from NeroCreatures appear first when that mod is installed ([Guardians](Guardians.md)). ## Protection Everything below the first gate is enclosed in Reinforced Survey Hull, including a reinforced slab between each level's floors, so levels cannot be dug into from the approach or from above. Surface buildings and satellites are mineable. [Home](Home.md)