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<linker>
<assembly fullname="System" preserve="all">
<type fullname="System.ComponentModel.TypeConverter" preserve="all"/>
<type fullname="System.ComponentModel.ArrayConverter" preserve="all"/>
<type fullname="System.ComponentModel.BaseNumberConverter" preserve="all"/>
<type fullname="System.ComponentModel.BooleanConverter" preserve="all"/>
<type fullname="System.ComponentModel.ByteConverter" preserve="all"/>
<type fullname="System.ComponentModel.CharConverter" preserve="all"/>
<type fullname="System.ComponentModel.CollectionConverter" preserve="all"/>
<type fullname="System.ComponentModel.ComponentConverter" preserve="all"/>
<type fullname="System.ComponentModel.CultureInfoConverter" preserve="all"/>
<type fullname="System.ComponentModel.DateTimeConverter" preserve="all"/>
<type fullname="System.ComponentModel.DecimalConverter" preserve="all"/>
<type fullname="System.ComponentModel.DoubleConverter" preserve="all"/>
<type fullname="System.ComponentModel.EnumConverter" preserve="all"/>
<type fullname="System.ComponentModel.ExpandableObjectConverter" preserve="all"/>
<type fullname="System.ComponentModel.Int16Converter" preserve="all"/>
<type fullname="System.ComponentModel.Int32Converter" preserve="all"/>
<type fullname="System.ComponentModel.Int64Converter" preserve="all"/>
<type fullname="System.ComponentModel.NullableConverter" preserve="all"/>
<type fullname="System.ComponentModel.SByteConverter" preserve="all"/>
<type fullname="System.ComponentModel.SingleConverter" preserve="all"/>
<type fullname="System.ComponentModel.StringConverter" preserve="all"/>
<type fullname="System.ComponentModel.TimeSpanConverter" preserve="all"/>
<type fullname="System.ComponentModel.UInt16Converter" preserve="all"/>
<type fullname="System.ComponentModel.UInt32Converter" preserve="all"/>
<type fullname="System.ComponentModel.UInt64Converter" preserve="all"/>
</assembly>
<assembly fullname="Nethereum.ABI" preserve="all"/>
<assembly fullname="Nethereum.Hex" preserve="all"/>
<assembly fullname="Nethereum.RPC" preserve="all"/>
<assembly fullname="Nethereum.RLP" preserve="all"/>
<assembly fullname="Nethereum.Contracts" preserve="all"/>
<assembly fullname="Nethereum.Util" preserve="all"/>
<assembly fullname="Nethereum.Signer" preserve="all"/>
<assembly fullname="Nethereum.JsonRpc.Client" preserve="all"/>
<assembly fullname="Nethereum.Unity" preserve="all"/>
</linker>
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