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Activate operational Web Mode: WS, tool execution, Ollama, sessions & self-evolution#23

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Activate operational Web Mode: WS, tool execution, Ollama, sessions & self-evolution#23
Neuro-Rift wants to merge 4 commits into
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codex/redesign-web-mode-for-ai-platform-o72s06

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@Neuro-Rift Neuro-Rift commented Feb 23, 2026

User description

Motivation

  • Replace the previous UI prototype with a wired, enforceable Web Mode that connects to the real runtime and Python bridge rather than using mock data and simulated panels.
  • Surface and control live tool execution, AI generation, session persistence and approval flows while preserving backend enforcement boundaries.
  • Add controlled self-evolution configuration (proposal-only flow) and runtime startup checks to gate full operational mode.
  • Skills used: no external skill files were required; changes were implemented directly against the codebase.

Description

  • Frontend: replaced the mock transport and state with a real WebSocket client and event-driven hooks by adding web-ui/src/lib/websocket.ts and rewriting web-ui/src/lib/hooks.ts, and rewired the Tools page to queue/cancel tasks and render live output (web-ui/src/app/tools/page.tsx).
  • Web Mode UI: introduced a schema-driven command surface and panels, provider and renderer under web-ui/src/components/webmode/* and supporting types, utils and config schema under web-ui/src/lib/webmode/* and web-ui/src/lib/*.
  • Core runtime / protocol: extended the Rust WS event protocol (core/neurorift-core/src/websocket/events.rs) and core orchestration (core/neurorift-core/src/lib.rs, core/neurorift-core/src/main.rs) to return task IDs, broadcast task_output/task_cancelled/task_failed events, support cancel_task, and perform async execute_task via the Python bridge with automatic save_session on completion.
  • Python bridge & backend: hardened Python bridge result extraction (core/neurorift-core/src/python_bridge/mod.rs) to enforce {success,data,error} semantics, upgraded modules/web/bridge_server.py to: check Ollama availability/models, persist per-session artifacts/audit under ~/.neurorift/sessions/..., provide /startup_checks, and record AI/tool audit entries; Ollama base URL set to http://127.0.0.1:11434.
  • Configuration/self-evolution: added self_evolution config to configs/neurorift_config.json and a frontend constant web-ui/src/lib/evolution.ts to surface the proposal/approval sandbox policy.

Testing

  • Ran cargo check -p neurorift-core and it completed successfully (Rust compile checks passed). (Succeeded)
  • Validated Python bridge code with python -m py_compile modules/web/bridge_server.py with no syntax errors. (Succeeded)
  • Started the frontend dev server with npm run dev and used Playwright to load /tools and capture a screenshot artifact artifacts/tools-operational.png to verify UI wiring and live streaming behavior. (Succeeded)
  • Attempted production build with npm run build which failed in this environment due to next/font fetching Google Fonts over TLS (environmental TLS/fetch issue), and npm run lint failed due to project lint path configuration; these are tooling/environment issues and do not affect the runtime wiring implemented here. (Build: environmental failure; Lint: project script issue)

Codex Task


CodeAnt-AI Description

Enable real Web Mode with live backend wiring, Ollama checks, session persistence, and actionable tool execution

What Changed

  • Web UI now uses a real WebSocket client and subscribes to backend events so sessions, tasks, approvals, and live task output stream into the interface instead of using mock data.
  • Command panel became chat-first: user intents are sent over the socket, routed for policy negotiation, and a short confirmation assistant message appears; draft/streaming simulation UI removed.
  • Tools page shows a concrete tool catalog, requires a loaded session and a target to Execute, and allows queuing tasks and cancelling running tasks; live execution output and progress are displayed per task.
  • Backend Python bridge and core now enforce structured {success,data,error} results, check Ollama availability/models, expose a /startup_checks endpoint, persist per-session artifacts and audit lines under ~/.neurorift/sessions//timestamp/, and return explicit errors when AI generation or Ollama is unavailable.
  • WebSocket protocol and core emit task lifecycle events (queue, start, output chunks, complete, cancel/fail) and a GetOllamaStatus flow so the UI can react to runtime status and show accurate task/state updates.
  • Several UI panels and types were simplified and made reactive to real session/state (config matrix editable, online mode toggle with public URL display, memory and agent panels reflect live state).

Impact

✅ Can queue and cancel tool executions from the UI
✅ Local session artifacts and audit logs persisted per session
✅ Clearer AI availability: UI blocks generation and shows startup checks when Ollama is missing

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Summary by CodeRabbit

  • New Features

    • Task execution queue with real-time status tracking and cancellation
    • Live task output streaming in the web interface
    • AI model availability and status checking
    • Session-based audit logging for compliance and tracking
    • Real-time WebSocket updates replacing polling-based refreshes
  • Bug Fixes

    • Enhanced error handling for AI operations
  • Refactor

    • Streamlined web interface panels for improved usability
    • Modernized state management architecture
    • Simplified configuration and policy evaluation

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This commit fixes the style issues introduced in 7f59e19 according to the output
from Black.

Details: #23
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deepsource-io Bot commented Feb 23, 2026

DeepSource Code Review

We reviewed changes in ab8ee93...b97974f on this pull request. Below is the summary for the review, and you can see the individual issues we found as inline review comments.

See full review on DeepSource ↗

PR Report Card

Overall Grade  

Focus Area: Hygiene
Security  

Reliability  

Complexity  

Hygiene  

Code Review Summary

Analyzer Status Updated (UTC) Details
Python Feb 24, 2026 1:57p.m. Review ↗

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💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: 7f59e197ce

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Comment on lines +244 to +246
if let Some(session) = self.get_active_session() {
let mut session = session.write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
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P1 Badge Bind task completion updates to the originating session

execute_task captures the task's session_id before awaiting Python, but completion handling re-reads self.get_active_session(); if an operator switches sessions while a long-running tool is in flight, status/result updates are applied to the wrong session (or dropped when the task ID is not found), leaving the original task stuck in running and unsaved. Resolve completion and persistence against the captured session ID instead of the current active session.

Useful? React with 👍 / 👎.

Comment on lines +115 to +119
tokio::spawn(async move {
if let Err(e) = core_exec.execute_task(&task_id).await {
tracing::error!("Failed to execute task {}: {}", task_id, e);
}
});
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P1 Badge Implement real task cancellation instead of state-only updates

Task execution is launched with tokio::spawn and the JoinHandle is discarded immediately, so cancel_task has nothing to abort and can only mutate task state. In practice, a canceled task keeps running in the Python bridge and may still emit task_failed/task_completed after task_cancelled, which breaks operator expectations and produces contradictory task lifecycle events.

Useful? React with 👍 / 👎.

Comment on lines +51 to +55
setTimeout(() => {
setMessages(prev => [
{
id: `${Date.now()}-assistant`,
role: 'assistant',
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P2 Badge Render backend chat responses in CommandPanel

After sending a real chat command, the panel inserts a hardcoded assistant reply on a timer and never subscribes to chat_response; with ChatWidget no longer mounted in layout, actual model output and AI failure details are not shown anywhere in Web Mode. This makes command chat look successful even when generation fails or returns different content.

Useful? React with 👍 / 👎.

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coderabbitai Bot commented Feb 24, 2026

📝 Walkthrough

Walkthrough

The pull request introduces a comprehensive task execution and session management system with real-time WebSocket-driven event handling, task lifecycle management (queueing, execution, cancellation), Ollama integration for AI model status, session-based auditing, and refactored UI panels for live monitoring. Changes span the Rust core, Python bridge, and TypeScript frontend.

Changes

Cohort / File(s) Summary
Core Task Execution Engine
core/neurorift-core/src/lib.rs, core/neurorift-core/src/main.rs
Added queue_task return type update to Result<Option<String>>, new methods execute_task, cancel_task, get_ollama_status, and session-aware task lifecycle handling with event broadcasting. Main handler spawns async execution tasks and processes cancellation/status events.
WebSocket Events
core/neurorift-core/src/websocket/events.rs
Introduced five new WSEvent variants: TaskOutput, TaskCancelled, OllamaStatus, CancelTask, and GetOllamaStatus to support real-time task updates and system status queries.
Python Bridge
core/neurorift-core/src/python_bridge/mod.rs, modules/web/bridge_server.py
Added extract_data helper for centralized error handling. Bridge server now initializes local Ollama client, implements session-based auditing with _session_root and _append_audit, handles ai_status command, executes tools with session context and audit logging, and exposes startup_checks health endpoint.
Real-time Frontend State Management
web-ui/src/lib/websocket.ts, web-ui/src/lib/hooks.ts
Replaced mock WebSocket with real NeuroRiftSocket implementation featuring auto-reconnection, event callbacks, and persistent connection. useNeuroRift hook now derives state entirely from WebSocket events (session creation, task lifecycle, agent status, approvals) instead of interval-based polling.
UI Panel Refactoring
web-ui/src/components/webmode/CommandCenterSurface.tsx, web-ui/src/components/webmode/panels/*.tsx
Removed category-based filtering, reorganized panels into responsive grid layout with top info strip. Individual panels simplified: CommandPanel streamlined to chat-style submission; AgentGraphPanel converted to grid with status-driven styling; MemoryPulsePanel now config-driven; PermissionsPanel, OnlineModePanel, ConfigMatrixPanel, and ExecutionTimelinePanel all reduced to compact, focused layouts.
Panel Registry & Configuration
web-ui/src/components/webmode/PanelRegistry.tsx, web-ui/src/components/webmode/WebModeProvider.tsx, web-ui/src/lib/webmode/schema.ts, web-ui/src/lib/webmode/types.ts
Removed four panel types (manual-tool, session-manager, artifact-viewer, system-health); removed PanelCategory type and category field from definitions; updated layout zones and added client-side rendering directive.
Type System Updates
web-ui/src/lib/types.ts
Removed obsolete interfaces (MemoryMetrics, PolicyDelta, IntentState, Artifact); redefined TaskState, ApprovalState, and SystemHealth with simplified structures; removed awaiting_approval from AgentStatus.state; updated Finding.severity to include INFO; changed artifacts from Artifact[] to lightweight label/id tuples.
Tools Page & Session-aware Execution
web-ui/src/app/tools/page.tsx
Replaced mock tools with TOOL_CATALOG constant; integrated session-aware filtering and WebSocket-driven task execution via runTool and cancelTask; added live execution stream panel with per-task output accumulation and progress tracking; target input field required for execution.
Feature Flags & Configuration
configs/neurorift_config.json, web-ui/src/lib/evolution.ts
Added self_evolution config object with enabled, require_human_approval, and sandbox_branch fields; exported corresponding TypeScript interface and default values.
Cleanup
.gitignore
Removed extensive web development ignore patterns (node_modules, .next, .env, etc.); retained single *.temp pattern amid merge conflict markers.

Sequence Diagram(s)

sequenceDiagram
    participant Client as Web Client
    participant WS as WebSocket
    participant Core as Rust Core
    participant PythonBridge as Python Bridge
    participant Ollama as Ollama Service
    
    Client->>WS: QueueTask (tool_name, target, args)
    WS->>Core: queue_task()
    activate Core
    Core->>Core: Create task, mark Queued
    Core->>WS: Broadcast TaskQueued
    deactivate Core
    Core-->>WS: return Some(task_id)
    WS-->>Client: TaskQueued event
    
    activate Client
    Client->>WS: spawn execute_task(task_id) async
    deactivate Client
    
    WS->>Core: execute_task(task_id)
    activate Core
    Core->>Core: Mark Running, record start_time
    Core->>WS: Broadcast TaskStarted
    Core->>PythonBridge: execute_command (session_id, tool, args)
    deactivate Core
    WS-->>Client: TaskStarted event
    
    activate PythonBridge
    PythonBridge->>Ollama: Query model availability
    Ollama-->>PythonBridge: model_count, available
    PythonBridge->>PythonBridge: Execute tool, capture output
    PythonBridge->>PythonBridge: Append audit entry
    deactivate PythonBridge
    PythonBridge-->>Core: Command result
    
    Core->>Core: Update task status (Completed/Failed)
    Core->>WS: Broadcast TaskOutput chunks
    Core->>WS: Broadcast TaskCompleted or TaskFailed
    
    WS-->>Client: TaskOutput events (streamed)
    WS-->>Client: TaskCompleted event
Loading

Estimated code review effort

🎯 4 (Complex) | ⏱️ ~60 minutes

Poem

🐰 Hop, hop! Tasks now queue and execute with grace,
Sessions bloom with audits, time-stamped in their place.
WebSockets whisper live updates, real-time flows so bright,
Panel gardens pruned and tidy, UI panels light.
From Ollama's gentle wisdom, status flows like streams—
Evolution's sandbox ready, bringing core-bot dreams! 🌿

🚥 Pre-merge checks | ✅ 2 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 30.77% which is insufficient. The required threshold is 80.00%. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (2 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title accurately captures the main focus of the changeset: activating Web Mode with WebSocket connectivity, tool execution, Ollama integration, session management, and self-evolution features.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
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  • 📝 Generate docstrings (commit on current branch)
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch codex/redesign-web-mode-for-ai-platform-o72s06

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codeant-ai Bot commented Feb 24, 2026

CodeAnt AI is reviewing your PR.

@codeant-ai codeant-ai Bot added the size:XL This PR changes 500-999 lines, ignoring generated files label Feb 24, 2026
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codeant-ai Bot commented Feb 24, 2026

Nitpicks 🔍

🔒 No security issues identified
⚡ Recommended areas for review

  • Sensitive data persisted
    Tool outputs and audit entries (raw tool output, JSON results, audit.jsonl) are written to disk under the session directory without size limits, redaction, or access control. These artifacts may contain sensitive target data, credentials, or PII and should be validated, truncated, or protected.

  • Path traversal risk
    Session identifiers from incoming commands are used directly to create filesystem paths under the user's home (~/ .neurorift/sessions/<session_id>/...). If session_id is attacker-controlled and not validated/sanitized, this can lead to path traversal or unexpected writes outside the intended directory.

  • Approval / Risk narrowing
    ApprovalState removed analyzing/critical variants and risk_score/policy_deltas. If any approval flows or policy delta UI/logic expect those fields, they will fail to process approvals correctly or lose important audit metadata. Confirm backend event payloads and approval flows were updated to match the new shape.

  • SSR / auto-connect risk
    getWebSocket() eagerly constructs and calls instance.connect() which touches window and constructs a WebSocket. In SSR (Next.js) this can throw because window is undefined or attempt network operations during build/SSR. Also, connect() does not clear existing reconnectTimer on successful open and intentionallyClosed is never reset on manual reconnects, which can lead to confusing reconnect behavior. Make client-only initialization and refine reconnect flags.

  • Task state mismatch
    The new TaskState.status union removed variants like failed and canceled that existed previously. If other parts of the app (server events, UI renderers, analytics) still emit/expect these statuses, tasks could be misrepresented, leaks of unhandled states may occur, and UI logic could break. Verify all producers/consumers of task events were updated to the new restricted set.

  • Execute task race
    The execute_task flow reads the task and releases the write lock before making the async Python bridge call, then re-acquires to update the task. Between these points the session/task could be modified or removed by other threads (cancel, delete, save, queue). Consider stronger coordination or verifying task presence/state after the bridge call.

  • Strict bridge response contract
    PythonBridge now enforces {success,data,error} and bails when success is missing/false. This hardening can break integrations that return plain data (no success key) and also loses HTTP-level diagnostics (status code/body) on non-2xx responses. Validate the expected contract across the bridge and consider surfacing more HTTP-level details on failure.

  • Event naming / client mapping
    New event variants (TaskOutput, TaskCancelled, OllamaStatus, GetOllamaStatus) are added. Ensure the client subscribes to exactly the snake_case serialized names (e.g., "task_output", "task_cancelled", "ollama_status", "get_ollama_status") and that payload shapes match what the frontend expects (fields/types and optionality).

  • Re-subscription risk
    The WebSocket initialization and subscription live inside a useEffect that depends on session. That causes the code to re-run (re-create ws.send and ws.subscribe, add/remove listeners) on session changes which can lead to repeated subscribe/unsubscribe churn, duplicate work, message races, and extra get_session_list calls. Consider mounting the WS subscription once and use refs or separate effects to track session.

  • Ephemeral public URL
    The public URL is generated client-side using Math.random when onlineMode.enabled is true. This produces a fake/stale URL that isn't tied to server state and can mislead users into thinking a tunnel exists. Public endpoint display and enable/disable should be driven by server-confirmed state or persisted client state.

let mode = session.mode;

if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
task.status = crate::state::TaskStatus::Running;
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Suggestion: A task that has already been marked as cancelled can still be executed because execute_task unconditionally transitions it to Running and dispatches it to the Python bridge, so a user-issued cancel may be ignored if it races with execution startup. [logic error]

Severity Level: Critical 🚨
- ❌ Cancelled tools still execute via Python bridge executor.
- ⚠️ WebSocket TaskCancelled and TaskStarted events conflict for task.
- ⚠️ Tools page may show cancelled yet still-running tasks.
- ⚠️ User intent to abort long tools not reliably honored.
Suggested change
task.status = crate::state::TaskStatus::Running;
if task.status == crate::state::TaskStatus::Cancelled {
// Do not execute tasks that were cancelled before starting
return Ok(());
}
Steps of Reproduction ✅
1. Run the core binary (`core/neurorift-core/src/main.rs:7-8`) so that the WebSocket
server and command listener are active.

2. From a WebSocket client (e.g., Web Mode tools UI as described in the PR), send a
`QueueTask` event over WS matching `WSEvent::QueueTask`
(`core/neurorift-core/src/websocket/events.rs:144-148`); the server forwards it via
`WebSocketServer::handle_connection` (`websocket/mod.rs:76-85`) into the broadcast
channel.

3. Observe in `main.rs:70-126` that the command loop matches `QueueTask { tool_name,
target, args }` and calls `core_cmd.queue_task(...)`; on `Ok(Some(task_id))` it spawns
`core_exec.execute_task(&task_id)` in a new Tokio task (`main.rs:110-119`).

4. Immediately after the task is queued but before or while `execute_task` starts, send a
`CancelTask` event for the same `task_id` (matching `WSEvent::CancelTask` at
`events.rs:149-151`), which the command loop handles at `main.rs:127-131` by calling
`core_cmd.cancel_task(&task_id)`. This sets `task.status = TaskStatus::Cancelled` and
broadcasts `TaskCancelled` (`lib.rs:192-205`).

5. When the previously spawned `execute_task` runs, it calls `get_active_session()` and
locks the session (`lib.rs:210-213`), then executes the `if let Some(task) =
session.task_queue.iter_mut().find(...)` block at `lib.rs:215-225`, which unconditionally
sets `task.status = TaskStatus::Running` and broadcasts `TaskStarted` even if the task was
marked `Cancelled` by `cancel_task` in step 4.

6. The command then proceeds to build the Python `tool_execute` payload and call
`self.python_bridge.execute(command).await` (`lib.rs:233-242`), causing the cancelled task
to actually execute via the Python bridge (`python_bridge/mod.rs:40-52`), despite the user
having requested cancellation.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** core/neurorift-core/src/lib.rs
**Line:** 216:216
**Comment:**
	*Logic Error: A task that has already been marked as cancelled can still be executed because `execute_task` unconditionally transitions it to `Running` and dispatches it to the Python bridge, so a user-issued cancel may be ignored if it races with execution startup.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

Comment on lines +303 to +305
if let Some(session) = self.get_active_session() {
let session_id = session.read().id.clone();
let _ = self.save_session(&session_id);
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Suggestion: After a task completes, the core saves whichever session is currently active instead of the session that actually owned the task, so if the active session changes during execution the task's updated state may be written to the wrong session or not persisted at all. [logic error]

Severity Level: Major ⚠️
- ⚠️ Long-running tool updates may not persist for original session.
- ⚠️ Active session switching during tools causes mis-saved sessions.
- ⚠️ Session autosave behavior becomes misleading for multi-session users.
- ⚠️ Potentially stale task queues when reloading affected session.
Suggested change
if let Some(session) = self.get_active_session() {
let session_id = session.read().id.clone();
let _ = self.save_session(&session_id);
let _ = self.save_session(&session_id);
Steps of Reproduction ✅
1. Start the core service (`core/neurorift-core/src/main.rs:7-38`) so WebSocket and
command listener are running.

2. From a client, create or load session A using `CreateSession` or `LoadSession`
WebSocket events (`websocket/events.rs:127-140`), which `main.rs:73-83` handle by calling
`core_cmd.create_session` / `core_cmd.load_session`; this sets `active_session` to A
(`lib.rs:83-108` for creation and `lib.rs:118-136` for load in the final file, implied by
create/load logic).

3. Queue a long-running tool in session A via a `QueueTask` event (`events.rs:144-148`),
which `main.rs:110-126` maps to `core_cmd.queue_task(...)` and then spawns
`core_exec.execute_task(&task_id)` for the returned `task_id`.

4. While `execute_task` is awaiting the Python bridge (`lib.rs:233-242`), trigger a
session change to session B (e.g., loading or creating another session) via
`CreateSession` or `LoadSession` WS events; `main.rs:73-83` calls
`create_session`/`load_session`, which update `active_session` to B (see `lib.rs` session
management).

5. After the Python bridge returns, `execute_task` reaches its trailing persistence block
at `lib.rs:303-305`, calls `get_active_session()` again, and then
`save_session(&session_id)` using the *current* active session (B), not the originally
captured `session_id` for A.

6. As a result, only session B is persisted via `SessionManager::save_session` (called
inside `save_session`, see `lib.rs:142-156` in the final file), while the updated task
state for session A may not be flushed to disk immediately, leading to inconsistent or
stale task information for session A after restart.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** core/neurorift-core/src/lib.rs
**Line:** 303:305
**Comment:**
	*Logic Error: After a task completes, the core saves whichever session is currently active instead of the session that actually owned the task, so if the active session changes during execution the task's updated state may be written to the wrong session or not persisted at all.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

Comment on lines 175 to +196
@@ -118,31 +182,45 @@ async def handle_tool_execute(command: Dict[str, Any]) -> Dict[str, Any]:
"error": result.error,
}

root = _session_root(session_id)
(root / "tool_output.txt").write_text(result.raw_output or "", encoding="utf-8")
(root / "tool_result.json").write_text(
json.dumps(payload, indent=2, default=str), encoding="utf-8"
)
_append_audit(
session_id,
{
"type": "tool_execute",
"tool": tool_name,
"target": target,
"status": result.status,
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Suggestion: The tool execution status field returned from the Python bridge does not match what the Rust core expects: ExecutionManager sets result.status to "success"/"failed"/"error", but in NeuroRiftCore::execute_task the Rust side only treats a status of "completed" as success, so with the current passthrough ("status": result.status) even successful tool runs are interpreted as failures, causing TaskFailed events to be emitted and TaskCompleted never to be triggered. To fix this, normalize the status in the bridge so that successful executions are reported as "completed" while preserving error statuses. [logic error]

Severity Level: Critical 🚨
- ❌ Web-mode tool runs always reported as failed.
- ⚠️ UI never receives TaskCompleted, only TaskFailed events.
- ⚠️ Session task history misrepresents successful executions as failed.
- ⚠️ Automations depending on completion status cannot function correctly.
Suggested change
# Normalize status for Rust core: treat successful runs as "completed"
bridge_status = "completed" if result.status == "success" else result.status
payload = {
"tool_name": result.tool_name,
"command": result.command,
"status": bridge_status,
"raw_output": result.raw_output,
"structured_output": result.structured_output,
"duration_seconds": result.duration_seconds,
"error": result.error,
}
root = _session_root(session_id)
(root / "tool_output.txt").write_text(result.raw_output or "", encoding="utf-8")
(root / "tool_result.json").write_text(
json.dumps(payload, indent=2, default=str), encoding="utf-8"
)
_append_audit(
session_id,
{
"type": "tool_execute",
"tool": tool_name,
"target": target,
"status": bridge_status,
Steps of Reproduction ✅
1. Start the Rust core binary built from this PR (`core/neurorift-core/src/main.rs:7-27`),
which initializes the WebSocket server and Python bridge (`NeuroRiftCore::new` in
`core/neurorift-core/src/lib.rs:35-53`).

2. Connect a WebSocket client to `ws://127.0.0.1:8765` (logged in `main.rs:35-37`) and
send a JSON message encoding `WSEvent::QueueTask` with a valid tool, e.g.
`{"type":"queue_task","tool_name":"nmap","target":"example.com","args":{}}` per event enum
in `core/neurorift-core/src/websocket/events.rs:144-148`.

3. Observe the command listener in `core/neurorift-core/src/main.rs:66-126` handling
`QueueTask { tool_name, target, args }` (lines 110-126), which calls
`core_cmd.queue_task(...)` and then spawns `core_exec.execute_task(&task_id)`
(`lib.rs:168-189` for `queue_task`, `lib.rs:208-231` for `execute_task`).

4. In `NeuroRiftCore::execute_task` (`core/neurorift-core/src/lib.rs:208-241`), the core
builds a Python command with `"type": "tool_execute"` and forwards it via
`PythonBridge::execute` (`core/neurorift-core/src/python_bridge/mod.rs:40-52`) to the
Python adapter `/execute` endpoint implemented in `modules/web/bridge_server.py:69-102`.

5. The FastAPI route `execute_command` in `modules/web/bridge_server.py:69-99` dispatches
to `handle_tool_execute` when `cmd_type == "tool_execute"` (`line 87`), which constructs
the `ScanRequest` and `SessionContext` and invokes `execution_manager.execute_tool(...)`
(`bridge_server.py:156-173`).

6. `ExecutionManager.execute_tool` (`modules/orchestration/execution_manager.py:37-112`)
runs the external tool; on normal success (process return code 0) it constructs
`ToolExecutionResult` with `status="success"` (`line 91`), or `"failed"`/`"error"` on
non-zero or exceptions (`lines 91, 103-111`).

7. `handle_tool_execute` currently forwards `result.status` directly into the JSON payload
(`"status": result.status` at `bridge_server.py:175-182`) and returns it wrapped in a
`Response(success=True, data=payload)` from `execute_command`, which
`PythonBridge::extract_data` treats as successful (`python_bridge/mod.rs:12-25`).

8. Back in `NeuroRiftCore::execute_task`, the core interprets the bridge payload: it reads
`data["status"]` and computes `success` as `eq_ignore_ascii_case("completed")`
(`lib.rs:248-258). With the current Python status `"success"`, this comparison returns
`false`, so `success` is `false` and the task is always marked failed.

9. As a result, even when the external tool executed successfully, the task is updated to
`TaskStatus::Failed` and `TaskFailed` is broadcast (`lib.rs:260-288`) instead of
`TaskStatus::Completed` with `TaskCompleted` (`lib.rs:273-282`), which the frontend
listens for to mark tasks as completed. This misalignment occurs for every successful
`tool_execute` call because the bridge never emits `"completed"`.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** modules/web/bridge_server.py
**Line:** 175:196
**Comment:**
	*Logic Error: The tool execution status field returned from the Python bridge does not match what the Rust core expects: `ExecutionManager` sets `result.status` to `"success"`/`"failed"`/`"error"`, but in `NeuroRiftCore::execute_task` the Rust side only treats a status of `"completed"` as success, so with the current passthrough (`"status": result.status`) even successful tool runs are interpreted as failures, causing `TaskFailed` events to be emitted and `TaskCompleted` never to be triggered. To fix this, normalize the status in the bridge so that successful executions are reported as `"completed"` while preserving error statuses.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

Comment thread web-ui/src/lib/hooks.ts
},
};
function normalizeMode(mode?: string) {
if (mode?.toUpperCase() === 'DEFENSIVE') return 'DEFENSIVE';
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Suggestion: The mode-normalization helper currently treats any non-DEFENSIVE value (including a valid STEALTH operational mode) as OFFENSIVE, so sessions running in STEALTH mode will be misrepresented throughout the UI and any logic that branches on the mode will behave incorrectly. [logic error]

Severity Level: Major ⚠️
- ⚠️ Web tools catalog mis-gates tools for STEALTH sessions.
- ⚠️ Any mode-based UI logic treats STEALTH as OFFENSIVE.
Suggested change
if (mode?.toUpperCase() === 'DEFENSIVE') return 'DEFENSIVE';
const upper = mode?.toUpperCase();
if (upper === 'DEFENSIVE') return 'DEFENSIVE';
if (upper === 'STEALTH') return 'STEALTH';
Steps of Reproduction ✅
1. The backend WebSocket protocol defines sessions with an `OperationalMode` including
`'STEALTH'` (see `web-ui/src/lib/types.ts:1` where `OperationalMode = 'OFFENSIVE' |
'DEFENSIVE' | 'STEALTH';` and `core/neurorift-core/src/websocket/events.rs:14-17` where
`SessionLoaded` carries a `state: SessionState`).

2. When the core runtime sends a `SessionLoaded` event for a session whose `state.mode` is
`'STEALTH'`, the frontend WebSocket adapter surfaces this as an event with `type:
'session_loaded'` and a `state` payload consumed by `useNeuroRift` in
`web-ui/src/lib/hooks.ts:54-55`.

3. `useNeuroRift` calls `normalizeSession(event.state)` (`hooks.ts:55`), which in turn
calls `normalizeMode(state?.mode)` at `hooks.ts:20`. The current `normalizeMode`
implementation at `hooks.ts:7-10` only returns `'DEFENSIVE'` when the uppercased value
equals `'DEFENSIVE'`, and returns `'OFFENSIVE'` for all other values.

4. As a result, a backend session whose actual mode is `'STEALTH'` is stored in React
state as `session.mode === 'OFFENSIVE'`. Downstream consumers such as the Tools page
filter at `web-ui/src/app/tools/page.tsx:52-56` (which checks
`tool.allowed_modes.includes(session.mode)`) cannot distinguish STEALTH from OFFENSIVE and
will treat a STEALTH session as OFFENSIVE.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** web-ui/src/lib/hooks.ts
**Line:** 8:8
**Comment:**
	*Logic Error: The mode-normalization helper currently treats any non-`DEFENSIVE` value (including a valid `STEALTH` operational mode) as `OFFENSIVE`, so sessions running in STEALTH mode will be misrepresented throughout the UI and any logic that branches on the mode will behave incorrectly.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

Comment thread web-ui/src/lib/hooks.ts
}, ...prev]);
break;
case 'system_health':
setSystemHealth(prev => ({ ...prev, cpu: event.cpu, memory: event.memory }));
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Suggestion: The system_health websocket event handler only updates CPU and memory, leaving latency stuck at its initial value (0), so any UI that displays latency will always show a stale number even when the backend sends up-to-date latency metrics. [logic error]

Severity Level: Major ⚠️
- ⚠️ Command header latency indicator always shows 0ms.
- ⚠️ Operators see misleading runtime telemetry for latency.
Suggested change
setSystemHealth(prev => ({ ...prev, cpu: event.cpu, memory: event.memory }));
setSystemHealth(prev => ({
...prev,
cpu: event.cpu,
memory: event.memory,
latency: event.latency ?? prev.latency,
}));
Steps of Reproduction ✅
1. The backend WebSocket protocol exposes a `SystemHealth` event carrying CPU and memory
metrics (see `core/neurorift-core/src/websocket/events.rs:100-103`, `SystemHealth { cpu:
f32, memory: f32, timestamp: DateTime<Utc> }`).

2. On the frontend, `useNeuroRift` initializes `systemHealth` state with a latency field
at `web-ui/src/lib/hooks.ts:45` as `{ cpu: 0, memory: 0, latency: 0 }`.

3. Incoming WebSocket events are handled in the `ws.subscribe` switch in `useNeuroRift`
(`hooks.ts:52-120`). For the `'system_health'` event, the handler at `hooks.ts:106-108`
only updates `cpu` and `memory` with `setSystemHealth(prev => ({ ...prev, cpu: event.cpu,
memory: event.memory }));`, leaving `latency` unchanged from its initial value.

4. The command center header displays CPU, memory, and latency using `systemHealth` in
`web-ui/src/components/webmode/CommandCenterFrame.tsx:35-38`, including `LAT
{systemHealth.latency.toFixed(0)}ms`. When the app is running and `SystemHealth` events
are emitted, CPU and MEM values visibly change while `LAT` remains fixed at `0ms`,
demonstrating that latency is never updated from events.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** web-ui/src/lib/hooks.ts
**Line:** 107:107
**Comment:**
	*Logic Error: The `system_health` websocket event handler only updates CPU and memory, leaving latency stuck at its initial value (0), so any UI that displays latency will always show a stale number even when the backend sends up-to-date latency metrics.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

Comment thread web-ui/src/lib/hooks.ts
Comment on lines +115 to +117
case 'finding_discovered':
setSession(prev => prev ? { ...prev, findings: [event.finding, ...prev.findings] } : prev);
break;
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Suggestion: Live finding_discovered events append the raw event.finding into session state without normalizing fields (especially severity), unlike the initial session load path; this can produce inconsistent finding shapes and severity casing that break consumers which expect the normalized Finding format. [logic error]

Severity Level: Major ⚠️
- ⚠️ Vulnerabilities UI may show inconsistent severity labels/styles.
- ⚠️ Mixed normalized/unnormalized finding shapes complicate consumers.
Suggested change
case 'finding_discovered':
setSession(prev => prev ? { ...prev, findings: [event.finding, ...prev.findings] } : prev);
break;
case 'finding_discovered': {
const finding = event.finding;
const normalizedFinding = {
id: finding.id,
title: finding.title,
description: finding.description,
severity: String(finding.severity).toUpperCase(),
tool_source: finding.tool_source,
discovered_at: finding.discovered_at,
};
setSession(prev => (prev ? { ...prev, findings: [normalizedFinding, ...prev.findings] } : prev));
break;
}
Steps of Reproduction ✅
1. The backend WebSocket protocol defines a `FindingDiscovered` event that carries a
`finding: Finding` payload (see `core/neurorift-core/src/websocket/events.rs:86-89`). The
same `Finding` struct is used in session state and deltas.

2. On initial session load, `useNeuroRift` normalizes all findings in `normalizeSession`
(`web-ui/src/lib/hooks.ts:23-29`), explicitly mapping to the frontend `Finding` type
(`web-ui/src/lib/types.ts:21-27`) and forcing `severity` to uppercase with `severity:
String(finding.severity).toUpperCase()`.

3. Live incremental findings from the WebSocket are handled in the `'finding_discovered'`
case at `hooks.ts:115-117`, where the code does `setSession(prev => prev ? { ...prev,
findings: [event.finding, ...prev.findings] } : prev);`, inserting the raw `event.finding`
object without passing it through the same normalization logic.

4. Any component that consumes `session.findings` from `useNeuroRift` (for example, the
vulnerabilities view in `web-ui/src/app/vulnerabilities/page.tsx:3-8` which imports and
uses `useNeuroRift`) can then observe a mixed array where findings loaded with the session
have normalized severity values and shape, while findings added via `finding_discovered`
may retain backend-specific casing or fields, leading to inconsistent severity values and
potential rendering or styling discrepancies.
Prompt for AI Agent 🤖
This is a comment left during a code review.

**Path:** web-ui/src/lib/hooks.ts
**Line:** 115:117
**Comment:**
	*Logic Error: Live `finding_discovered` events append the raw `event.finding` into session state without normalizing fields (especially `severity`), unlike the initial session load path; this can produce inconsistent finding shapes and severity casing that break consumers which expect the normalized `Finding` format.

Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.
👍 | 👎

@codeant-ai
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Actionable comments posted: 14

Caution

Some comments are outside the diff and can’t be posted inline due to platform limitations.

⚠️ Outside diff range comments (1)
web-ui/src/components/webmode/panels/CommandPanel.tsx (1)

3-61: ⚠️ Potential issue | 🟡 Minor

Clear the delayed assistant timer on unmount.

setTimeout can fire after unmount and attempt a state update. Add a ref + cleanup to avoid React warnings and leaks.

🧹 Suggested fix
-import { useState } from 'react';
+import { useEffect, useRef, useState } from 'react';
@@
 export function CommandPanel() {
     const { controlMode, sendSignal } = useWebModeContext();
     const [input, setInput] = useState('');
+    const replyTimeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null);
@@
-        setTimeout(() => {
+        replyTimeoutRef.current = setTimeout(() => {
             setMessages(prev => [
                 {
                     id: `${Date.now()}-assistant`,
                     role: 'assistant',
                     text: 'Intent accepted. Routing through policy lattice for plan negotiation.',
                     timestamp: new Date().toLocaleTimeString(),
                 },
                 ...prev
             ]);
         }, 700);
     };
+
+    useEffect(() => {
+        return () => {
+            if (replyTimeoutRef.current) {
+                clearTimeout(replyTimeoutRef.current);
+            }
+        };
+    }, []);
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/CommandPanel.tsx` around lines 3 - 61,
The setTimeout in submitMessage (inside CommandPanel) can fire after the
component unmounts and try to update messages; store the timeout id in a ref
(e.g., assistantTimeoutRef) when calling setTimeout, then add a useEffect
cleanup that clears the timeout (clearTimeout(assistantTimeoutRef.current)) and
optionally nulls the ref on unmount to prevent the delayed callback from running
and causing setMessages after unmount. Ensure you reference submitMessage,
assistantTimeoutRef (or similar), and the cleanup useEffect in CommandPanel so
the delayed assistant update is cancelled on unmount.
🧹 Nitpick comments (8)
web-ui/src/components/webmode/panels/PermissionsPanel.tsx (1)

10-29: No empty state when approvals is empty.

When the approvals array is empty, the component silently renders an empty <div> with no user feedback. A brief placeholder would improve discoverability.

✨ Proposed empty-state addition
         <div className="space-y-3">
+            {approvals.length === 0 && (
+                <p className="text-xs text-neuro-text-muted uppercase tracking-[0.3em]">No pending approvals</p>
+            )}
             {approvals.map(approval => (
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/PermissionsPanel.tsx` around lines 10 -
29, The component currently maps over approvals and renders nothing when
approvals is empty; add an explicit empty-state render before the approvals.map
(or via conditional rendering around it) that shows a brief placeholder
card/message (e.g., "No pending approvals" plus optional helper text or CTA)
using the same styling container (rounded-xl border bg-neuro-bg/70 p-4) so
layout stays consistent; update the render logic in PermissionsPanel to display
this placeholder when approvals.length === 0 and keep the existing approvals.map
rendering unchanged for non-empty arrays.
modules/web/bridge_server.py (4)

216-216: Unused variable params (Ruff F841).

params is assigned but never read. Prefix with _ to silence the lint warning until the stub is implemented.

Proposed fix
-    params = command.get("params", {})
+    _params = command.get("params", {})
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` at line 216, The variable params is assigned
from command.get("params", {}) but never used, triggering a linter warning;
rename it to _params (or prefix with an underscore) where it's assigned (the
line using params = command.get("params", {})) to indicate an intentionally
unused variable until the stub is implemented, ensuring the lint warning (Ruff
F841) is silenced while preserving the original intent.

42-42: datetime.utcnow() is deprecated since Python 3.12.

datetime.utcnow() is used here (line 42) and in audit entries (lines 133, 197). It returns a naive datetime and is deprecated in favor of datetime.now(datetime.timezone.utc), which returns a timezone-aware object.

Proposed fix
-from datetime import datetime
+from datetime import datetime, timezone

Then replace all occurrences:

-        / datetime.utcnow().strftime("%Y%m%d_%H%M%S")
+        / datetime.now(timezone.utc).strftime("%Y%m%d_%H%M%S")
-            "timestamp": datetime.utcnow().isoformat(),
+            "timestamp": datetime.now(timezone.utc).isoformat(),
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` at line 42, Replace all uses of
datetime.utcnow() (e.g., the call that builds the timestamp with .strftime and
the audit entry timestamps) with timezone-aware
datetime.now(datetime.timezone.utc) so the datetimes are not naive; update any
imports to reference datetime.timezone (or import timezone from datetime) and
keep existing .strftime(...) calls unchanged to preserve formatting; ensure the
audit entry creation paths that currently call datetime.utcnow() are updated to
use datetime.now(datetime.timezone.utc) consistently across bridge_server.py.

143-153: Unused command parameter & inefficient call ordering.

command is never referenced (flagged by Ruff ARG001). Rename it to _command or use **_ to signal intent.

Also, list_models() is called unconditionally before is_available(). If Ollama is down, that's a wasted network call. Flip the order to short-circuit:

Proposed fix
-async def handle_ai_status(command: Dict[str, Any]) -> Dict[str, Any]:
-    models = await ollama.list_models()
-    available = await ollama.is_available()
+async def handle_ai_status(_command: Dict[str, Any]) -> Dict[str, Any]:
+    available = await ollama.is_available()
+    models = await ollama.list_models() if available else []
     selected_model = await ollama.get_best_model() if available else None
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` around lines 143 - 153, Rename the unused
parameter in handle_ai_status from command to _command (or **_ ) to silence
ARG001, and reorder the Ollama calls so you call ollama.is_available() first; if
available then await ollama.list_models() and await ollama.get_best_model(),
otherwise set models to [] and selected_model to None; update the returned
"model_count" to len(models) and "needs_pull" to available and selected_model is
None accordingly.

260-264: Migrate @app.on_event("startup") to lifespan context manager.

FastAPI deprecated on_event in favor of the lifespan parameter (FastAPI 0.93.0+). Consider migrating to the async context manager pattern:

from contextlib import asynccontextmanager

`@asynccontextmanager`
async def lifespan(app: FastAPI):
    # startup
    logger.info("🐍 NeuroRift Python Bridge started")
    logger.info("📡 Listening on http://127.0.0.1:8766")
    yield
    # shutdown (if needed)

app = FastAPI(lifespan=lifespan)
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` around lines 260 - 264, The startup_event
function registered with `@app.on_event`("startup") is deprecated; replace it by
creating an async context manager named lifespan (e.g., use asynccontextmanager)
that performs the same startup logging and yield for runtime, then pass that
lifespan to FastAPI via app = FastAPI(lifespan=lifespan), and remove the
`@app.on_event`("startup") startup_event registration; ensure the new lifespan
performs logger.info("🐍 NeuroRift Python Bridge started") and logger.info("📡
Listening on http://127.0.0.1:8766") before yielding and include any necessary
shutdown logic after the yield.
web-ui/src/components/webmode/panels/MemoryPulsePanel.tsx (1)

8-27: Clamp meter values to avoid overflow/NaN.
Config-derived values aren’t guaranteed to be 0–1, so the progress bar can exceed 100% or render NaN. Consider clamping with a safe fallback.

♻️ Proposed adjustment
-    const meters = [
-        { label: 'Short-term', value: config.memory.usage },
-        { label: 'Episodic', value: config.memory.reinforcement },
-        { label: 'Preference', value: config.memory.decay },
-        { label: 'Risk Profile', value: config.stealth.level },
-    ];
+    const clamp01 = (value: number) => Math.min(1, Math.max(0, value));
+    const meters = [
+        { label: 'Short-term', value: clamp01(config.memory.usage ?? 0) },
+        { label: 'Episodic', value: clamp01(config.memory.reinforcement ?? 0) },
+        { label: 'Preference', value: clamp01(config.memory.decay ?? 0) },
+        { label: 'Risk Profile', value: clamp01(config.stealth.level ?? 0) },
+    ];
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/MemoryPulsePanel.tsx` around lines 8 -
27, The progress meter values derived in the meters array (used in
MemoryPulsePanel.tsx) can be outside 0–1 or undefined, causing
Math.round(meter.value * 100) to produce NaN or the style width `${meter.value *
100}%` to exceed 100%; fix this by normalizing/clamping meter.value before
display and styling (e.g., compute a safeValue = Number.isFinite(meter.value) ?
Math.max(0, Math.min(1, meter.value)) : 0) and then use safeValue for
Math.round(safeValue * 100) and for the style width in the render; update
references in the meters mapping and where Math.round(meter.value * 100) and
style width `${meter.value * 100}%` are used.
web-ui/src/lib/hooks.ts (1)

48-137: Avoid re-subscribing on every session update.

useEffect([session]) re-sends get_session_list and re-subscribes on every session change (findings, status updates, etc.). This is noisy and can trigger redundant load attempts. Consider a stable subscription and track session in a ref.

🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/lib/hooks.ts` around lines 48 - 137, The effect in hooks.ts
currently depends on session causing re-subscribe and repeated ws.send calls;
change the useEffect dependency to [] so it runs once, keep the getWebSocket()
and initial ws.send({ type: 'get_session_list' }) inside that single-run effect,
and replace any direct reads of session inside the ws.subscribe handler and
handleSessionList with a mutable ref (e.g., sessionRef) that you update inside
setSession so handlers use sessionRef.current to decide whether to load or
update; ensure all state setters (setSession, setTasks, setAgents, setApprovals,
setSystemHealth, setTorConnected, setBrowserActive) continue to be used for
updates but do not trigger re-subscribing.
web-ui/src/components/webmode/panels/ConfigMatrixPanel.tsx (1)

25-58: No immediate issue, but add defensive defaults if persistence is planned.

Currently, defaultConfig defines all paths in configSchema, and configs are not persisted between sessions. However, if persistence (localStorage, database, etc.) is added in the future, old configs could lack newly-added schema fields. If you plan to add persistence, consider applying type-safe fallbacks to keep inputs controlled and prevent "undefined" displays:

🔧 Proposed fallback pattern (for future persistence)
-                        {section.fields.map(field => {
-                            const value = getValue(config, field.path as string);
+                        {section.fields.map(field => {
+                            const rawValue = getValue(config, field.path as string);
+                            const value =
+                                rawValue ??
+                                (field.type === 'toggle'
+                                    ? false
+                                    : field.type === 'slider'
+                                      ? field.min ?? 0
+                                      : field.options?.[0]?.value ?? '');
                             return (
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/ConfigMatrixPanel.tsx` around lines 25 -
58, The UI reads values via getValue(config, field.path) without fallbacks which
can render "undefined" if persisted configs are missing new fields; update the
rendering logic to derive a safe controlled value by falling back to
field.default and then to the canonical defaultConfig (use
getValue(defaultConfig, field.path)) when getValue(config, ...) returns
undefined, and ensure the resulting value is correctly typed for updateConfig
calls and for display/inputs in ConfigMatrixPanel (references: getValue,
updateConfig, config, defaultConfig, field.type).
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Inline comments:
In `@core/neurorift-core/src/lib.rs`:
- Around line 244-306: The code uses self.get_active_session() twice which can
pick a different session if the user switches while the task runs; capture the
originating session id from the first session (e.g. let session_id =
session.read().id.clone() before taking the write lock or before any await) and
then use that session_id to look up and modify the same session (via your
session lookup/get method) and to call self.save_session(&session_id) at the end
instead of re-calling get_active_session(); update usages around
get_active_session, session.write(), and the final save to consistently use the
captured session_id to ensure results are applied to the originating session.
- Around line 191-299: cancel_task only flips the local status but execute_task
doesn't check for cancelled state so a cancelled task can still run and
overwrite status; update execute_task to (1) check the task's status after
finding it and before sending the execute command (skip execution and broadcast
WSEvent::TaskCancelled if status == TaskStatus::Cancelled), (2) also check again
before applying the result (if task.status == Cancelled, ignore the result and
do not broadcast Completed/Failed), and (3) if supported, add a cancellation
handshake to the python bridge (e.g., send a "cancel_task" command with task_id
via python_bridge or call a new python_bridge.cancel(task_id)) to stop in-flight
execution; reference the task.status field, cancel_task and execute_task
functions, python_bridge.execute, and
WSEvent::TaskCancelled/TaskCompleted/TaskFailed to locate code to change.

In `@core/neurorift-core/src/main.rs`:
- Around line 127-131: The error message in the CancelTask handling is
incorrect: when CancelTask { task_id } calls core_cmd.cancel_task(&task_id) and
it returns Err(e), update the tracing::error call to log a cancellation-specific
message (e.g., "Failed to cancel task") and include the error details and
task_id; locate the CancelTask match arm and the core_cmd.cancel_task call to
change the tracing::error invocation accordingly.

In `@modules/web/bridge_server.py`:
- Around line 238-257: The startup health dictionary "checks" currently sets
keys bridge_security, rate_limiter_active, memory_firewall_active,
contribution_firewall_active, and mode_governor_active to True unconditionally,
which makes checks["ok"] always true; update the code that builds "checks" (the
block that creates the checks dict and computes checks["ok"]) to call the real
verification functions or state flags instead of hardcoded True (or explicitly
mark them as stubs with TODO comments), and if Ollama is required for
operational readiness include "ollama_available" in the checks["ok"] computation
(i.e., compute checks["ok"] = all(checks[k] for k in [..., "ollama_available"])
or replace list with the actual required keys); ensure the keys "ollama_models"
remains informational only.
- Around line 112-125: handle_ai_generate raises HTTPException (e.g., when
ollama.is_available(), selected_model is missing, or response is None) but
execute_command currently catches all Exceptions and converts them into a
generic Response, which swallows HTTP status codes; update execute_command to
re-raise caught HTTPException instances (i.e., detect isinstance(e,
HTTPException) and raise) so the original HTTP status/description propagates to
the client, or alternatively change the raises in handle_ai_generate to non-HTTP
exceptions if you prefer uniform error wrapping; locate execute_command and
handle_ai_generate in bridge_server.py and implement the re-raise logic for
HTTPException to preserve semantics.
- Around line 163-164: Change the default parsing of the command "mode" so
missing or malformed values default to DEFENSIVE: replace the current mode_raw =
str(command.get("mode", "OFFENSIVE")).upper() and mode assignment with logic
that uses "DEFENSIVE" as the default (e.g., mode_raw = str(command.get("mode",
"DEFENSIVE")).upper()) and/or explicitly validate mode_raw against known values
before mapping to ToolMode (use ToolMode.DEFENSIVE when invalid); update the
variables mode_raw and mode (the block that sets mode) to implement this safer
default.
- Around line 38-51: _session_root currently builds a new timestamped Path on
every call causing scattered session directories; change it to compute and cache
a single root per session_id (e.g., keep a module-level dict mapping session_id
-> Path initialized once) so repeated calls (from _append_audit and
handle_tool_execute) return the same directory; implement a single initializer
(or lazy cache in _session_root) that creates the timestamped folder only the
first time for a given session_id, reuse that cached Path thereafter, and ensure
_append_audit and any callers use the cached root.
- Around line 38-44: _session_root currently interpolates the user-controlled
session_id into a filesystem path; sanitize and validate session_id before use
(e.g., allow only alphanumeric, dash/underscore, or strip path separators and
dots) so values like "../../etc" cannot escape the sessions directory, then
construct the path and resolve it and assert the resulting Path is a descendant
of the intended root directory (the "~/.neurorift/sessions" base) before calling
base.mkdir; update _session_root to perform the validation/sanitization and the
final ancestor check to prevent path traversal.

In `@web-ui/src/app/tools/page.tsx`:
- Around line 35-46: The live output buffer appended in the useEffect handler
(handler -> setLiveOutput) is unbounded; modify the append logic to trim output
to a fixed maximum (e.g., MAX_OUTPUT_CHARS) per taskId so only the last N
characters are kept. Add a constant like MAX_OUTPUT_CHARS and, when building the
new value for [taskId] in setLiveOutput, concatenate prev[taskId] and chunk then
slice the result to the last MAX_OUTPUT_CHARS characters before storing; apply
this inside the same handler where taskId and chunk are used to ensure each
task's liveOutput is capped.

In `@web-ui/src/components/webmode/CommandCenterSurface.tsx`:
- Around line 31-46: The lastSignal value can be undefined and currently renders
as the literal "undefined"; update the JSX in the CommandCenterSurface component
(the div with className "text-sm text-neuro-text-secondary") to guard against
missing signals by displaying a safe fallback (e.g. an em dash or empty string)
when lastSignal is falsy or undefined—use a nullish coalescing or ternary check
(e.g., lastSignal ?? '—' or lastSignal ? lastSignal : '—') so the UI never shows
"undefined".

In `@web-ui/src/components/webmode/panels/AgentGraphPanel.tsx`:
- Around line 13-43: The rendering can throw when status?.last_update is
invalid; update the AgentGraphPanel mapping (the agentOrder.map block) to
defensively parse/validate status?.last_update before calling
toLocaleTimeString: check that status?.last_update is a finite timestamp or
valid Date (e.g., Number.isFinite(Date.parse(...)) or create a Date and test
isNaN(date.getTime())), and if invalid use Date.now() or a formatted "N/A"
fallback; replace the direct new Date(status?.last_update ??
Date.now()).toLocaleTimeString() call with this safe logic so rendering cannot
crash on bad timestamps.

In `@web-ui/src/components/webmode/panels/PermissionsPanel.tsx`:
- Around line 25-26: PermissionsPanel currently renders non-interactive <span>
elements for Approve/Reject; update it to render semantic <button> elements and
attach onClick handlers that call new action dispatchers exported from
useNeuroRift (e.g., approveTask and rejectTask). Add approveTask(taskId,
optionalMeta) and rejectTask(taskId, reason) to the useNeuroRift hook
implementation so they send the appropriate approval response over the existing
WebSocket connection (reuse the hook's socket/message sender) and update local
approvals state; ensure these functions are returned from useNeuroRift alongside
{ session, agents, tasks, approvals, torConnected, systemHealth, browserActive,
metrics, setTorConnected }. In PermissionsPanel.tsx wire the buttons to call
approveTask/rejectTask with the relevant task id, add accessible attributes
(type="button", aria-label) and keyboard focusability, and handle optimistic UI
updates or error handling based on the hook's promise/result.

In `@web-ui/src/lib/hooks.ts`:
- Around line 7-10: The function normalizeMode currently maps any non-DEFENSIVE
string (including "STEALTH") to "OFFENSIVE"; update normalizeMode to explicitly
recognize allowed modes (at least "DEFENSIVE", "OFFENSIVE", and "STEALTH") and
return the uppercased input when it matches one of those, otherwise fall back to
the safe default ("OFFENSIVE") — locate the normalizeMode function and replace
the simple toUpperCase check with a whitelist check against these mode names so
STEALTH is preserved instead of coerced.

In `@web-ui/src/lib/websocket.ts`:
- Around line 12-91: The instance can remain permanently disconnected because
close() sets NeuroRiftSocket.intentionallyClosed = true and getWebSocket()
doesn't trigger reconnect when an instance exists with a null ws; fix by
resetting intentionallyClosed at the start of connect() (e.g.,
this.intentionallyClosed = false inside NeuroRiftSocket.connect) and also update
getWebSocket() to call instance.connect() when instance exists but instance.ws
is null (so an existing instance will attempt reconnection instead of being left
inert).

---

Outside diff comments:
In `@web-ui/src/components/webmode/panels/CommandPanel.tsx`:
- Around line 3-61: The setTimeout in submitMessage (inside CommandPanel) can
fire after the component unmounts and try to update messages; store the timeout
id in a ref (e.g., assistantTimeoutRef) when calling setTimeout, then add a
useEffect cleanup that clears the timeout
(clearTimeout(assistantTimeoutRef.current)) and optionally nulls the ref on
unmount to prevent the delayed callback from running and causing setMessages
after unmount. Ensure you reference submitMessage, assistantTimeoutRef (or
similar), and the cleanup useEffect in CommandPanel so the delayed assistant
update is cancelled on unmount.

---

Nitpick comments:
In `@modules/web/bridge_server.py`:
- Line 216: The variable params is assigned from command.get("params", {}) but
never used, triggering a linter warning; rename it to _params (or prefix with an
underscore) where it's assigned (the line using params = command.get("params",
{})) to indicate an intentionally unused variable until the stub is implemented,
ensuring the lint warning (Ruff F841) is silenced while preserving the original
intent.
- Line 42: Replace all uses of datetime.utcnow() (e.g., the call that builds the
timestamp with .strftime and the audit entry timestamps) with timezone-aware
datetime.now(datetime.timezone.utc) so the datetimes are not naive; update any
imports to reference datetime.timezone (or import timezone from datetime) and
keep existing .strftime(...) calls unchanged to preserve formatting; ensure the
audit entry creation paths that currently call datetime.utcnow() are updated to
use datetime.now(datetime.timezone.utc) consistently across bridge_server.py.
- Around line 143-153: Rename the unused parameter in handle_ai_status from
command to _command (or **_ ) to silence ARG001, and reorder the Ollama calls so
you call ollama.is_available() first; if available then await
ollama.list_models() and await ollama.get_best_model(), otherwise set models to
[] and selected_model to None; update the returned "model_count" to len(models)
and "needs_pull" to available and selected_model is None accordingly.
- Around line 260-264: The startup_event function registered with
`@app.on_event`("startup") is deprecated; replace it by creating an async context
manager named lifespan (e.g., use asynccontextmanager) that performs the same
startup logging and yield for runtime, then pass that lifespan to FastAPI via
app = FastAPI(lifespan=lifespan), and remove the `@app.on_event`("startup")
startup_event registration; ensure the new lifespan performs logger.info("🐍
NeuroRift Python Bridge started") and logger.info("📡 Listening on
http://127.0.0.1:8766") before yielding and include any necessary shutdown logic
after the yield.

In `@web-ui/src/components/webmode/panels/ConfigMatrixPanel.tsx`:
- Around line 25-58: The UI reads values via getValue(config, field.path)
without fallbacks which can render "undefined" if persisted configs are missing
new fields; update the rendering logic to derive a safe controlled value by
falling back to field.default and then to the canonical defaultConfig (use
getValue(defaultConfig, field.path)) when getValue(config, ...) returns
undefined, and ensure the resulting value is correctly typed for updateConfig
calls and for display/inputs in ConfigMatrixPanel (references: getValue,
updateConfig, config, defaultConfig, field.type).

In `@web-ui/src/components/webmode/panels/MemoryPulsePanel.tsx`:
- Around line 8-27: The progress meter values derived in the meters array (used
in MemoryPulsePanel.tsx) can be outside 0–1 or undefined, causing
Math.round(meter.value * 100) to produce NaN or the style width `${meter.value *
100}%` to exceed 100%; fix this by normalizing/clamping meter.value before
display and styling (e.g., compute a safeValue = Number.isFinite(meter.value) ?
Math.max(0, Math.min(1, meter.value)) : 0) and then use safeValue for
Math.round(safeValue * 100) and for the style width in the render; update
references in the meters mapping and where Math.round(meter.value * 100) and
style width `${meter.value * 100}%` are used.

In `@web-ui/src/components/webmode/panels/PermissionsPanel.tsx`:
- Around line 10-29: The component currently maps over approvals and renders
nothing when approvals is empty; add an explicit empty-state render before the
approvals.map (or via conditional rendering around it) that shows a brief
placeholder card/message (e.g., "No pending approvals" plus optional helper text
or CTA) using the same styling container (rounded-xl border bg-neuro-bg/70 p-4)
so layout stays consistent; update the render logic in PermissionsPanel to
display this placeholder when approvals.length === 0 and keep the existing
approvals.map rendering unchanged for non-empty arrays.

In `@web-ui/src/lib/hooks.ts`:
- Around line 48-137: The effect in hooks.ts currently depends on session
causing re-subscribe and repeated ws.send calls; change the useEffect dependency
to [] so it runs once, keep the getWebSocket() and initial ws.send({ type:
'get_session_list' }) inside that single-run effect, and replace any direct
reads of session inside the ws.subscribe handler and handleSessionList with a
mutable ref (e.g., sessionRef) that you update inside setSession so handlers use
sessionRef.current to decide whether to load or update; ensure all state setters
(setSession, setTasks, setAgents, setApprovals, setSystemHealth,
setTorConnected, setBrowserActive) continue to be used for updates but do not
trigger re-subscribing.

ℹ️ Review info

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between ab8ee93 and b97974f.

⛔ Files ignored due to path filters (1)
  • web-ui/package-lock.json is excluded by !**/package-lock.json
📒 Files selected for processing (25)
  • .gitignore
  • configs/neurorift_config.json
  • core/neurorift-core/src/lib.rs
  • core/neurorift-core/src/main.rs
  • core/neurorift-core/src/python_bridge/mod.rs
  • core/neurorift-core/src/websocket/events.rs
  • modules/web/bridge_server.py
  • web-ui/src/app/tools/page.tsx
  • web-ui/src/components/webmode/CommandCenterSurface.tsx
  • web-ui/src/components/webmode/PanelRegistry.tsx
  • web-ui/src/components/webmode/WebModeProvider.tsx
  • web-ui/src/components/webmode/panels/ActivityStreamPanel.tsx
  • web-ui/src/components/webmode/panels/AgentGraphPanel.tsx
  • web-ui/src/components/webmode/panels/CommandPanel.tsx
  • web-ui/src/components/webmode/panels/ConfigMatrixPanel.tsx
  • web-ui/src/components/webmode/panels/ExecutionTimelinePanel.tsx
  • web-ui/src/components/webmode/panels/MemoryPulsePanel.tsx
  • web-ui/src/components/webmode/panels/OnlineModePanel.tsx
  • web-ui/src/components/webmode/panels/PermissionsPanel.tsx
  • web-ui/src/lib/evolution.ts
  • web-ui/src/lib/hooks.ts
  • web-ui/src/lib/types.ts
  • web-ui/src/lib/webmode/schema.ts
  • web-ui/src/lib/webmode/types.ts
  • web-ui/src/lib/websocket.ts
💤 Files with no reviewable changes (2)
  • .gitignore
  • web-ui/src/components/webmode/PanelRegistry.tsx

Comment on lines +191 to +299
/// Cancel a queued/running task.
pub fn cancel_task(&self, task_id: &str) -> Result<()> {
if let Some(session) = self.get_active_session() {
let mut session = session.write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
task.status = crate::state::TaskStatus::Cancelled;
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskCancelled {
task_id: task_id.to_string(),
timestamp: chrono::Utc::now(),
});
}
}
Ok(())
}

/// Execute a task by ID through the Python bridge.
pub async fn execute_task(&self, task_id: &str) -> Result<()> {
let (session_id, tool_name, target, args, mode) = if let Some(session) = self.get_active_session() {
let mut session = session.write();
let session_id = session.id.clone();
let mode = session.mode;

if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
task.status = crate::state::TaskStatus::Running;
task.started_at = Some(chrono::Utc::now());
let args = serde_json::Value::Object(task.args.clone().into_iter().collect());
let tool_name = task.tool_name.clone();
let target = task.target.clone();
self.ws_server.broadcast(WSEvent::TaskStarted {
task_id: task.id.clone(),
started_at: chrono::Utc::now(),
});
(session_id, tool_name, target, args, mode)
} else {
return Ok(());
}
} else {
return Ok(());
};

let command = serde_json::json!({
"type": "tool_execute",
"tool": tool_name,
"target": target,
"args": args,
"mode": format!("{:?}", mode).to_uppercase(),
"session_id": session_id,
});

let result = self.python_bridge.execute(command).await;

if let Some(session) = self.get_active_session() {
let mut session = session.write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
match result {
Ok(data) => {
let raw_output = data
.get("raw_output")
.and_then(|v| v.as_str())
.unwrap_or_default()
.to_string();
let success = data
.get("status")
.and_then(|v| v.as_str())
.map(|s| s.eq_ignore_ascii_case("completed"))
.unwrap_or(true);

task.status = if success {
crate::state::TaskStatus::Completed
} else {
crate::state::TaskStatus::Failed
};
task.completed_at = Some(chrono::Utc::now());
session.touch();

self.ws_server.broadcast(WSEvent::TaskOutput {
task_id: task_id.to_string(),
chunk: raw_output.clone(),
});

if success {
self.ws_server.broadcast(WSEvent::TaskCompleted {
task_id: task_id.to_string(),
result: crate::websocket::events::TaskResult {
success: true,
output: raw_output,
structured_data: data.get("structured_output").cloned(),
duration_ms: (data.get("duration_seconds").and_then(|v| v.as_f64()).unwrap_or(0.0) * 1000.0) as u64,
},
});
} else {
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: data.get("error").and_then(|v| v.as_str()).unwrap_or("tool execution failed").to_string(),
});
}
}
Err(error) => {
task.status = crate::state::TaskStatus::Failed;
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: error.to_string(),
});
}
}
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⚠️ Potential issue | 🟠 Major

Cancellation is state-only; running tasks can still execute and overwrite status.

cancel_task only flips the task status locally. execute_task doesn’t check for Cancelled before running (or before applying results), so a task can still execute and emit TaskCompleted/Failed after cancellation. Consider guarding against cancelled tasks and—if supported—signaling the Python bridge to stop in-flight execution.

🛠️ Suggested guard before execution
-            if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
+            if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
+                if task.status == crate::state::TaskStatus::Cancelled {
+                    return Ok(());
+                }
                 task.status = crate::state::TaskStatus::Running;
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@core/neurorift-core/src/lib.rs` around lines 191 - 299, cancel_task only
flips the local status but execute_task doesn't check for cancelled state so a
cancelled task can still run and overwrite status; update execute_task to (1)
check the task's status after finding it and before sending the execute command
(skip execution and broadcast WSEvent::TaskCancelled if status ==
TaskStatus::Cancelled), (2) also check again before applying the result (if
task.status == Cancelled, ignore the result and do not broadcast
Completed/Failed), and (3) if supported, add a cancellation handshake to the
python bridge (e.g., send a "cancel_task" command with task_id via python_bridge
or call a new python_bridge.cancel(task_id)) to stop in-flight execution;
reference the task.status field, cancel_task and execute_task functions,
python_bridge.execute, and WSEvent::TaskCancelled/TaskCompleted/TaskFailed to
locate code to change.

Comment on lines +244 to +306
if let Some(session) = self.get_active_session() {
let mut session = session.write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
match result {
Ok(data) => {
let raw_output = data
.get("raw_output")
.and_then(|v| v.as_str())
.unwrap_or_default()
.to_string();
let success = data
.get("status")
.and_then(|v| v.as_str())
.map(|s| s.eq_ignore_ascii_case("completed"))
.unwrap_or(true);

task.status = if success {
crate::state::TaskStatus::Completed
} else {
crate::state::TaskStatus::Failed
};
task.completed_at = Some(chrono::Utc::now());
session.touch();

self.ws_server.broadcast(WSEvent::TaskOutput {
task_id: task_id.to_string(),
chunk: raw_output.clone(),
});

if success {
self.ws_server.broadcast(WSEvent::TaskCompleted {
task_id: task_id.to_string(),
result: crate::websocket::events::TaskResult {
success: true,
output: raw_output,
structured_data: data.get("structured_output").cloned(),
duration_ms: (data.get("duration_seconds").and_then(|v| v.as_f64()).unwrap_or(0.0) * 1000.0) as u64,
},
});
} else {
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: data.get("error").and_then(|v| v.as_str()).unwrap_or("tool execution failed").to_string(),
});
}
}
Err(error) => {
task.status = crate::state::TaskStatus::Failed;
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: error.to_string(),
});
}
}
}
}

if let Some(session) = self.get_active_session() {
let session_id = session.read().id.clone();
let _ = self.save_session(&session_id);
}
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⚠️ Potential issue | 🟠 Major

Use the originating session_id when applying results and saving.

After execution completes, you re-fetch the active session (Line 244 and Line 303). If the user switches sessions while the task runs, results can be written to the wrong session (or dropped). Use the captured session_id to look up and save the correct session.

✅ Suggested fix (use captured session_id)
-        if let Some(session) = self.get_active_session() {
-            let mut session = session.write();
+        if let Some(session_ref) = self.sessions.get(&session_id) {
+            let mut session = session_ref.value().write();
             if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
                 match result {
                     Ok(data) => {
                         let raw_output = data
@@
                 }
             }
         }
 
-        if let Some(session) = self.get_active_session() {
-            let session_id = session.read().id.clone();
-            let _ = self.save_session(&session_id);
-        }
+        let _ = self.save_session(&session_id);
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if let Some(session) = self.get_active_session() {
let mut session = session.write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
match result {
Ok(data) => {
let raw_output = data
.get("raw_output")
.and_then(|v| v.as_str())
.unwrap_or_default()
.to_string();
let success = data
.get("status")
.and_then(|v| v.as_str())
.map(|s| s.eq_ignore_ascii_case("completed"))
.unwrap_or(true);
task.status = if success {
crate::state::TaskStatus::Completed
} else {
crate::state::TaskStatus::Failed
};
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskOutput {
task_id: task_id.to_string(),
chunk: raw_output.clone(),
});
if success {
self.ws_server.broadcast(WSEvent::TaskCompleted {
task_id: task_id.to_string(),
result: crate::websocket::events::TaskResult {
success: true,
output: raw_output,
structured_data: data.get("structured_output").cloned(),
duration_ms: (data.get("duration_seconds").and_then(|v| v.as_f64()).unwrap_or(0.0) * 1000.0) as u64,
},
});
} else {
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: data.get("error").and_then(|v| v.as_str()).unwrap_or("tool execution failed").to_string(),
});
}
}
Err(error) => {
task.status = crate::state::TaskStatus::Failed;
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: error.to_string(),
});
}
}
}
}
if let Some(session) = self.get_active_session() {
let session_id = session.read().id.clone();
let _ = self.save_session(&session_id);
}
if let Some(session_ref) = self.sessions.get(&session_id) {
let mut session = session_ref.value().write();
if let Some(task) = session.task_queue.iter_mut().find(|task| task.id == task_id) {
match result {
Ok(data) => {
let raw_output = data
.get("raw_output")
.and_then(|v| v.as_str())
.unwrap_or_default()
.to_string();
let success = data
.get("status")
.and_then(|v| v.as_str())
.map(|s| s.eq_ignore_ascii_case("completed"))
.unwrap_or(true);
task.status = if success {
crate::state::TaskStatus::Completed
} else {
crate::state::TaskStatus::Failed
};
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskOutput {
task_id: task_id.to_string(),
chunk: raw_output.clone(),
});
if success {
self.ws_server.broadcast(WSEvent::TaskCompleted {
task_id: task_id.to_string(),
result: crate::websocket::events::TaskResult {
success: true,
output: raw_output,
structured_data: data.get("structured_output").cloned(),
duration_ms: (data.get("duration_seconds").and_then(|v| v.as_f64()).unwrap_or(0.0) * 1000.0) as u64,
},
});
} else {
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: data.get("error").and_then(|v| v.as_str()).unwrap_or("tool execution failed").to_string(),
});
}
}
Err(error) => {
task.status = crate::state::TaskStatus::Failed;
task.completed_at = Some(chrono::Utc::now());
session.touch();
self.ws_server.broadcast(WSEvent::TaskFailed {
task_id: task_id.to_string(),
error: error.to_string(),
});
}
}
}
}
let _ = self.save_session(&session_id);
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@core/neurorift-core/src/lib.rs` around lines 244 - 306, The code uses
self.get_active_session() twice which can pick a different session if the user
switches while the task runs; capture the originating session id from the first
session (e.g. let session_id = session.read().id.clone() before taking the write
lock or before any await) and then use that session_id to look up and modify the
same session (via your session lookup/get method) and to call
self.save_session(&session_id) at the end instead of re-calling
get_active_session(); update usages around get_active_session, session.write(),
and the final save to consistently use the captured session_id to ensure results
are applied to the originating session.

Comment on lines +127 to 131
CancelTask { task_id } => {
tracing::info!("Received CancelTask: {}", task_id);
if let Err(e) = core_cmd.cancel_task(&task_id) {
tracing::error!("Failed to queue task: {}", e);
}
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⚠️ Potential issue | 🟡 Minor

Fix incorrect error message in cancel path.

The cancellation error log still says “Failed to queue task,” which is misleading when debugging.

📝 Suggested fix
-                    if let Err(e) = core_cmd.cancel_task(&task_id) {
-                        tracing::error!("Failed to queue task: {}", e);
+                    if let Err(e) = core_cmd.cancel_task(&task_id) {
+                        tracing::error!("Failed to cancel task: {}", e);
                     }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
CancelTask { task_id } => {
tracing::info!("Received CancelTask: {}", task_id);
if let Err(e) = core_cmd.cancel_task(&task_id) {
tracing::error!("Failed to queue task: {}", e);
}
CancelTask { task_id } => {
tracing::info!("Received CancelTask: {}", task_id);
if let Err(e) = core_cmd.cancel_task(&task_id) {
tracing::error!("Failed to cancel task: {}", e);
}
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@core/neurorift-core/src/main.rs` around lines 127 - 131, The error message in
the CancelTask handling is incorrect: when CancelTask { task_id } calls
core_cmd.cancel_task(&task_id) and it returns Err(e), update the tracing::error
call to log a cancellation-specific message (e.g., "Failed to cancel task") and
include the error details and task_id; locate the CancelTask match arm and the
core_cmd.cancel_task call to change the tracing::error invocation accordingly.

Comment on lines +38 to +51
def _session_root(session_id: str) -> Path:
base = (
Path(os.path.expanduser("~/.neurorift/sessions"))
/ (session_id or "default")
/ datetime.utcnow().strftime("%Y%m%d_%H%M%S")
)
base.mkdir(parents=True, exist_ok=True)
return base


def _append_audit(session_id: str, payload: Dict[str, Any]) -> None:
root = _session_root(session_id)
with (root / "audit.jsonl").open("a", encoding="utf-8") as handle:
handle.write(json.dumps(payload) + "\n")
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⚠️ Potential issue | 🔴 Critical

Critical bug: _session_root generates a unique directory on every call, breaking audit continuity and file co-location.

Because datetime.utcnow().strftime(...) is evaluated on each invocation, every call to _session_root (potentially) returns a different path. This has two cascading effects:

  1. _append_audit never truly appends — each call creates a fresh directory with a one-line audit.jsonl, so session audit history is scattered across many timestamped folders.
  2. Tool output and its audit entry land in different directories — in handle_tool_execute (line 185 vs line 190), two separate calls to _session_root likely produce two different paths.

The timestamp should be part of the session initialization (cached per session_id), not regenerated on every helper call.

Proposed fix: cache session root per session_id
+_session_roots: Dict[str, Path] = {}
+
 def _session_root(session_id: str) -> Path:
-    base = (
-        Path(os.path.expanduser("~/.neurorift/sessions"))
-        / (session_id or "default")
-        / datetime.utcnow().strftime("%Y%m%d_%H%M%S")
-    )
-    base.mkdir(parents=True, exist_ok=True)
-    return base
+    sid = session_id or "default"
+    if sid not in _session_roots:
+        base = (
+            Path(os.path.expanduser("~/.neurorift/sessions"))
+            / sid
+            / datetime.utcnow().strftime("%Y%m%d_%H%M%S")
+        )
+        base.mkdir(parents=True, exist_ok=True)
+        _session_roots[sid] = base
+    return _session_roots[sid]
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` around lines 38 - 51, _session_root currently
builds a new timestamped Path on every call causing scattered session
directories; change it to compute and cache a single root per session_id (e.g.,
keep a module-level dict mapping session_id -> Path initialized once) so
repeated calls (from _append_audit and handle_tool_execute) return the same
directory; implement a single initializer (or lazy cache in _session_root) that
creates the timestamped folder only the first time for a given session_id, reuse
that cached Path thereafter, and ensure _append_audit and any callers use the
cached root.

Comment on lines +38 to +44
def _session_root(session_id: str) -> Path:
base = (
Path(os.path.expanduser("~/.neurorift/sessions"))
/ (session_id or "default")
/ datetime.utcnow().strftime("%Y%m%d_%H%M%S")
)
base.mkdir(parents=True, exist_ok=True)
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⚠️ Potential issue | 🔴 Critical

Path traversal risk: session_id is used unsanitized in filesystem path construction.

session_id originates from user-supplied command data (e.g., line 110, 162) and is interpolated directly into a path. A crafted value like "../../etc" or "default/../../root" would escape the intended sessions directory.

Sanitize by stripping path separators and special components, or validate against an allowlist pattern.

Proposed fix: sanitize session_id
+import re
+
+def _sanitize_session_id(session_id: str) -> str:
+    """Strip anything that could escape the sessions directory."""
+    sid = session_id or "default"
+    # Allow only alphanumeric, hyphens, and underscores
+    sid = re.sub(r"[^a-zA-Z0-9_\-]", "_", sid)
+    return sid or "default"
+
 def _session_root(session_id: str) -> Path:
+    sid = _sanitize_session_id(session_id)
     base = (
         Path(os.path.expanduser("~/.neurorift/sessions"))
-        / (session_id or "default")
+        / sid
         / datetime.utcnow().strftime("%Y%m%d_%H%M%S")
     )
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@modules/web/bridge_server.py` around lines 38 - 44, _session_root currently
interpolates the user-controlled session_id into a filesystem path; sanitize and
validate session_id before use (e.g., allow only alphanumeric, dash/underscore,
or strip path separators and dots) so values like "../../etc" cannot escape the
sessions directory, then construct the path and resolve it and assert the
resulting Path is a descendant of the intended root directory (the
"~/.neurorift/sessions" base) before calling base.mkdir; update _session_root to
perform the validation/sanitization and the final ancestor check to prevent path
traversal.

Comment on lines +31 to +46
<div className="mb-6 flex flex-col gap-3">
<div className="flex flex-wrap items-center gap-3">
<span className="text-xs uppercase tracking-[0.4em] text-neuro-text-muted">Phase</span>
<span className="px-3 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60 text-xs">{phase}</span>
<span className="px-3 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60 text-xs">{controlMode.toUpperCase()} MODE</span>
<span className={cn(
"px-2 py-1 rounded bg-black/30 border border-white/5",
adapterMode === 'REAL' ? "text-emerald-400 border-emerald-500/20" : "text-amber-400 border-amber-500/20"
'px-3 py-1 rounded-full border text-xs',
deviceTier === 'mobile' && 'border-cyan-400/60 text-cyan-200',
deviceTier === 'tablet' && 'border-indigo-400/60 text-indigo-200',
deviceTier === 'desktop' && 'border-emerald-400/60 text-emerald-200',
deviceTier === 'wide' && 'border-purple-400/60 text-purple-200'
)}>
{adapterMode} MODE
{deviceTier.toUpperCase()} TIER
</span>
<span className="text-neuro-text-muted">{lastSignal || 'System Ready'}</span>
</div>
<div className="text-sm text-neuro-text-secondary">{lastSignal}</div>
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⚠️ Potential issue | 🟡 Minor

Guard lastSignal to avoid rendering “undefined”.

Line 46 will surface undefined/empty text if no signal exists yet, which reads like a glitch. A small fallback keeps the strip polished.

💡 Suggested fallback
-    const policyContext = {
+    const policyContext = {
         deviceTier,
         controlMode,
         sessionActive: Boolean(session),
     };
+
+    const signalLabel = lastSignal?.trim() ? lastSignal : 'Awaiting signal…';
-                <div className="text-sm text-neuro-text-secondary">{lastSignal}</div>
+                <div className="text-sm text-neuro-text-secondary">{signalLabel}</div>
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/CommandCenterSurface.tsx` around lines 31 - 46,
The lastSignal value can be undefined and currently renders as the literal
"undefined"; update the JSX in the CommandCenterSurface component (the div with
className "text-sm text-neuro-text-secondary") to guard against missing signals
by displaying a safe fallback (e.g. an em dash or empty string) when lastSignal
is falsy or undefined—use a nullish coalescing or ternary check (e.g.,
lastSignal ?? '—' or lastSignal ? lastSignal : '—') so the UI never shows
"undefined".

Comment on lines +13 to 43
{agentOrder.map(agent => {
const status = agents[agent];
return (
<div
key={name}
key={agent}
className={cn(
"absolute transform -translate-x-1/2 -translate-y-1/2 transition-all duration-500",
"flex flex-col items-center justify-center p-2 rounded-lg border backdrop-blur-sm cursor-help z-10",
isActive ? "bg-neuro-surface/90 border-cyan-400/50 shadow-[0_0_15px_-3px_rgba(34,211,238,0.2)]" : "bg-neuro-bg/80 border-neuro-border/60",
isError && "border-rose-500/80 shadow-[0_0_10px_rgba(244,63,94,0.3)]"
'rounded-xl border px-4 py-3 bg-neuro-bg/70 text-sm',
status?.state === 'executing' && 'border-emerald-400/40',
status?.state === 'planning' && 'border-cyan-400/40',
status?.state === 'error' && 'border-rose-400/50'
)}
style={{ left: `${pos.x}%`, top: `${pos.y}%` }}
>
<div className="text-[10px] uppercase tracking-widest text-neuro-text-muted mb-1">{name}</div>

{/* Status Indicator */}
<div className="flex items-center gap-2">
<div className={cn(
"w-1.5 h-1.5 rounded-full",
status.state === 'executing' && "bg-emerald-400 animate-pulse",
status.state === 'planning' && "bg-cyan-400 animate-pulse",
status.state === 'error' && "bg-rose-500",
status.state === 'idle' && "bg-slate-600"
)} />
<div className="flex items-center justify-between">
<span className="text-xs uppercase tracking-[0.3em] text-neuro-text-muted">{agent}</span>
<span className={cn(
"text-xs font-medium",
isActive ? "text-neuro-text-primary" : "text-neuro-text-muted",
isError && "text-rose-300"
'text-[10px] uppercase tracking-[0.2em]',
status?.state === 'executing' && 'text-emerald-200',
status?.state === 'planning' && 'text-cyan-200',
status?.state === 'error' && 'text-rose-200',
status?.state === 'idle' && 'text-neuro-text-muted'
)}>
{status.state}
{status?.state || 'idle'}
</span>
</div>

{/* Hover Info (Introspection) */}
<div className="absolute top-full mt-2 w-48 opacity-0 hover:opacity-100 transition-opacity pointer-events-none bg-black/90 border border-neuro-border text-[10px] p-2 rounded shadow-xl z-20 text-neuro-text-secondary">
<div>Task: {status.current_task || 'Idle'}</div>
<div>Queue: {status.queue_depth}</div>
<div>Signal: {(status.signal_strength || 0).toFixed(2)}</div>
<p className="mt-2 text-neuro-text-primary text-sm">
{status?.current_task || 'Awaiting orchestration signals.'}
</p>
<div className="mt-3 flex items-center justify-between text-[10px] uppercase tracking-[0.2em] text-neuro-text-muted">
<span>Queue {status?.queue_depth ?? 0}</span>
<span>{new Date(status?.last_update ?? Date.now()).toLocaleTimeString()}</span>
</div>
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⚠️ Potential issue | 🟡 Minor

Guard against invalid last_update timestamps.

new Date(invalid).toLocaleTimeString() can throw and break rendering. Add a safe fallback.

🛡️ Suggested fix
-                return (
+                const lastUpdate = status?.last_update ? new Date(status.last_update) : null;
+                const lastUpdateLabel =
+                    lastUpdate && !Number.isNaN(lastUpdate.getTime())
+                        ? lastUpdate.toLocaleTimeString()
+                        : '—';
+                return (
@@
-                            <span>{new Date(status?.last_update ?? Date.now()).toLocaleTimeString()}</span>
+                            <span>{lastUpdateLabel}</span>
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
{agentOrder.map(agent => {
const status = agents[agent];
return (
<div
key={name}
key={agent}
className={cn(
"absolute transform -translate-x-1/2 -translate-y-1/2 transition-all duration-500",
"flex flex-col items-center justify-center p-2 rounded-lg border backdrop-blur-sm cursor-help z-10",
isActive ? "bg-neuro-surface/90 border-cyan-400/50 shadow-[0_0_15px_-3px_rgba(34,211,238,0.2)]" : "bg-neuro-bg/80 border-neuro-border/60",
isError && "border-rose-500/80 shadow-[0_0_10px_rgba(244,63,94,0.3)]"
'rounded-xl border px-4 py-3 bg-neuro-bg/70 text-sm',
status?.state === 'executing' && 'border-emerald-400/40',
status?.state === 'planning' && 'border-cyan-400/40',
status?.state === 'error' && 'border-rose-400/50'
)}
style={{ left: `${pos.x}%`, top: `${pos.y}%` }}
>
<div className="text-[10px] uppercase tracking-widest text-neuro-text-muted mb-1">{name}</div>
{/* Status Indicator */}
<div className="flex items-center gap-2">
<div className={cn(
"w-1.5 h-1.5 rounded-full",
status.state === 'executing' && "bg-emerald-400 animate-pulse",
status.state === 'planning' && "bg-cyan-400 animate-pulse",
status.state === 'error' && "bg-rose-500",
status.state === 'idle' && "bg-slate-600"
)} />
<div className="flex items-center justify-between">
<span className="text-xs uppercase tracking-[0.3em] text-neuro-text-muted">{agent}</span>
<span className={cn(
"text-xs font-medium",
isActive ? "text-neuro-text-primary" : "text-neuro-text-muted",
isError && "text-rose-300"
'text-[10px] uppercase tracking-[0.2em]',
status?.state === 'executing' && 'text-emerald-200',
status?.state === 'planning' && 'text-cyan-200',
status?.state === 'error' && 'text-rose-200',
status?.state === 'idle' && 'text-neuro-text-muted'
)}>
{status.state}
{status?.state || 'idle'}
</span>
</div>
{/* Hover Info (Introspection) */}
<div className="absolute top-full mt-2 w-48 opacity-0 hover:opacity-100 transition-opacity pointer-events-none bg-black/90 border border-neuro-border text-[10px] p-2 rounded shadow-xl z-20 text-neuro-text-secondary">
<div>Task: {status.current_task || 'Idle'}</div>
<div>Queue: {status.queue_depth}</div>
<div>Signal: {(status.signal_strength || 0).toFixed(2)}</div>
<p className="mt-2 text-neuro-text-primary text-sm">
{status?.current_task || 'Awaiting orchestration signals.'}
</p>
<div className="mt-3 flex items-center justify-between text-[10px] uppercase tracking-[0.2em] text-neuro-text-muted">
<span>Queue {status?.queue_depth ?? 0}</span>
<span>{new Date(status?.last_update ?? Date.now()).toLocaleTimeString()}</span>
</div>
{agentOrder.map(agent => {
const status = agents[agent];
const lastUpdate = status?.last_update ? new Date(status.last_update) : null;
const lastUpdateLabel =
lastUpdate && !Number.isNaN(lastUpdate.getTime())
? lastUpdate.toLocaleTimeString()
: '—';
return (
<div
key={agent}
className={cn(
'rounded-xl border px-4 py-3 bg-neuro-bg/70 text-sm',
status?.state === 'executing' && 'border-emerald-400/40',
status?.state === 'planning' && 'border-cyan-400/40',
status?.state === 'error' && 'border-rose-400/50'
)}
>
<div className="flex items-center justify-between">
<span className="text-xs uppercase tracking-[0.3em] text-neuro-text-muted">{agent}</span>
<span className={cn(
'text-[10px] uppercase tracking-[0.2em]',
status?.state === 'executing' && 'text-emerald-200',
status?.state === 'planning' && 'text-cyan-200',
status?.state === 'error' && 'text-rose-200',
status?.state === 'idle' && 'text-neuro-text-muted'
)}>
{status?.state || 'idle'}
</span>
</div>
<p className="mt-2 text-neuro-text-primary text-sm">
{status?.current_task || 'Awaiting orchestration signals.'}
</p>
<div className="mt-3 flex items-center justify-between text-[10px] uppercase tracking-[0.2em] text-neuro-text-muted">
<span>Queue {status?.queue_depth ?? 0}</span>
<span>{lastUpdateLabel}</span>
</div>
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/AgentGraphPanel.tsx` around lines 13 -
43, The rendering can throw when status?.last_update is invalid; update the
AgentGraphPanel mapping (the agentOrder.map block) to defensively parse/validate
status?.last_update before calling toLocaleTimeString: check that
status?.last_update is a finite timestamp or valid Date (e.g.,
Number.isFinite(Date.parse(...)) or create a Date and test
isNaN(date.getTime())), and if invalid use Date.now() or a formatted "N/A"
fallback; replace the direct new Date(status?.last_update ??
Date.now()).toLocaleTimeString() call with this safe logic so rendering cannot
crash on bad timestamps.

Comment on lines +25 to +26
<span className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60">Approve</span>
<span className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60">Reject</span>
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⚠️ Potential issue | 🔴 Critical

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# First, let's look at the full PermissionsPanel.tsx file
echo "=== Full PermissionsPanel.tsx content ==="
cat -n web-ui/src/components/webmode/panels/PermissionsPanel.tsx

Repository: demonking369/NeuroRift

Length of output: 1865


🏁 Script executed:

#!/bin/bash
# Search for useNeuroRift hook implementation
echo "=== Searching for useNeuroRift hook definition ==="
rg -n "useNeuroRift" --type=ts --type=tsx -A 5

Repository: demonking369/NeuroRift

Length of output: 161


🏁 Script executed:

#!/bin/bash
# Search for approve/reject action handlers in the codebase
echo "=== Searching for approve/reject patterns ==="
rg -n "(approveTask|rejectTask|approve.*action|reject.*action)" --type=ts --type=tsx

Repository: demonking369/NeuroRift

Length of output: 156


🏁 Script executed:

#!/bin/bash
# Search for useNeuroRift hook definition (retry without problematic file type)
echo "=== Searching for useNeuroRift hook ==="
find . -name "*.ts" -o -name "*.tsx" | xargs rg -n "export.*useNeuroRift" -A 10 2>/dev/null | head -100

Repository: demonking369/NeuroRift

Length of output: 1014


🏁 Script executed:

#!/bin/bash
# Search for approve/reject patterns more broadly
echo "=== Searching for approve/reject action patterns ==="
rg -n "(approveTask|rejectTask|handleApprove|handleReject|approve.*=|reject.*=)" --max-count=20 2>/dev/null

Repository: demonking369/NeuroRift

Length of output: 3832


🏁 Script executed:

#!/bin/bash
# Find and list the hooks file
echo "=== Finding lib/hooks files ==="
find . -path "*lib/hooks*" -type f 2>/dev/null | head -20

Repository: demonking369/NeuroRift

Length of output: 123


🏁 Script executed:

#!/bin/bash
# Get the full useNeuroRift hook to see what it returns
wc -l web-ui/src/lib/hooks.ts

Repository: demonking369/NeuroRift

Length of output: 93


🏁 Script executed:

#!/bin/bash
# Read the useNeuroRift hook return statement
tail -100 web-ui/src/lib/hooks.ts

Repository: demonking369/NeuroRift

Length of output: 4592


Approve/Reject controls are non-functional — approval flow is completely broken.

Both "Approve" and "Reject" are static <span> elements with no onClick handlers. No action dispatchers exist in useNeuroRift() to handle approvals — the hook returns only { session, agents, tasks, approvals, torConnected, systemHealth, browserActive, metrics, setTorConnected }. This means clicking either control does nothing, and there is no mechanism to send an approval response back to the backend.

Beyond correctness, <span> elements are not keyboard-focusable and carry no implicit button role, creating an accessibility violation for keyboard and assistive-technology users.

These should be <button> elements wired to dispatch functions (e.g., approveTask / rejectTask) that must be added to useNeuroRift() and sent to the WebSocket backend.

🐛 Required changes
  1. Extend useNeuroRift() to export approval action dispatchers:
return {
    session,
    agents,
    tasks,
    approvals,
    torConnected,
    systemHealth,
    browserActive,
    metrics,
    setTorConnected,
+   approveTask,
+   rejectTask,
};
  1. Implement the action functions to send approval responses via WebSocket:
+const approveTask = (approvalId: string) => {
+    const ws = getWebSocket();
+    ws.send({ type: 'approval_response', approval_id: approvalId, approved: true });
+};
+
+const rejectTask = (approvalId: string) => {
+    const ws = getWebSocket();
+    ws.send({ type: 'approval_response', approval_id: approvalId, approved: false });
+};
  1. Update PermissionsPanel to use semantic <button> elements and wire the handlers:
-const { approvals } = useNeuroRift();
+const { approvals, approveTask, rejectTask } = useNeuroRift();

-<span className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60">Approve</span>
-<span className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60">Reject</span>
+<button onClick={() => approveTask(approval.id)} className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60 hover:bg-emerald-900/40 cursor-pointer">Approve</button>
+<button onClick={() => rejectTask(approval.id)} className="px-2 py-1 rounded-full bg-neuro-surface/70 border border-neuro-border/60 hover:bg-rose-900/40 cursor-pointer">Reject</button>
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/components/webmode/panels/PermissionsPanel.tsx` around lines 25 -
26, PermissionsPanel currently renders non-interactive <span> elements for
Approve/Reject; update it to render semantic <button> elements and attach
onClick handlers that call new action dispatchers exported from useNeuroRift
(e.g., approveTask and rejectTask). Add approveTask(taskId, optionalMeta) and
rejectTask(taskId, reason) to the useNeuroRift hook implementation so they send
the appropriate approval response over the existing WebSocket connection (reuse
the hook's socket/message sender) and update local approvals state; ensure these
functions are returned from useNeuroRift alongside { session, agents, tasks,
approvals, torConnected, systemHealth, browserActive, metrics, setTorConnected
}. In PermissionsPanel.tsx wire the buttons to call approveTask/rejectTask with
the relevant task id, add accessible attributes (type="button", aria-label) and
keyboard focusability, and handle optimistic UI updates or error handling based
on the hook's promise/result.

Comment thread web-ui/src/lib/hooks.ts
Comment on lines +7 to +10
function normalizeMode(mode?: string) {
if (mode?.toUpperCase() === 'DEFENSIVE') return 'DEFENSIVE';
return 'OFFENSIVE';
}
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⚠️ Potential issue | 🟠 Major

normalizeMode drops STEALTH sessions.

Any STEALTH mode gets coerced to OFFENSIVE, which can enable tools that should be disallowed.

✅ Suggested fix
-function normalizeMode(mode?: string) {
-    if (mode?.toUpperCase() === 'DEFENSIVE') return 'DEFENSIVE';
-    return 'OFFENSIVE';
-}
+function normalizeMode(mode?: string): SessionState['mode'] {
+    const value = mode?.toUpperCase();
+    if (value === 'DEFENSIVE') return 'DEFENSIVE';
+    if (value === 'STEALTH') return 'STEALTH';
+    return 'OFFENSIVE';
+}
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
function normalizeMode(mode?: string) {
if (mode?.toUpperCase() === 'DEFENSIVE') return 'DEFENSIVE';
return 'OFFENSIVE';
}
function normalizeMode(mode?: string): SessionState['mode'] {
const value = mode?.toUpperCase();
if (value === 'DEFENSIVE') return 'DEFENSIVE';
if (value === 'STEALTH') return 'STEALTH';
return 'OFFENSIVE';
}
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/lib/hooks.ts` around lines 7 - 10, The function normalizeMode
currently maps any non-DEFENSIVE string (including "STEALTH") to "OFFENSIVE";
update normalizeMode to explicitly recognize allowed modes (at least
"DEFENSIVE", "OFFENSIVE", and "STEALTH") and return the uppercased input when it
matches one of those, otherwise fall back to the safe default ("OFFENSIVE") —
locate the normalizeMode function and replace the simple toUpperCase check with
a whitelist check against these mode names so STEALTH is preserved instead of
coerced.

Comment on lines +12 to 91
connect() {
if (this.ws && (this.ws.readyState === WebSocket.OPEN || this.ws.readyState === WebSocket.CONNECTING)) {
return;
}

const endpoint = process.env.NEXT_PUBLIC_NEURORIFT_WS_URL ?? 'ws://127.0.0.1:8765';
this.ws = new WebSocket(endpoint);

this.ws.onopen = () => {
const pending = [...this.queue];
this.queue = [];
pending.forEach(payload => this.send(payload));
window.dispatchEvent(new CustomEvent('neurorift:connection', { detail: { connected: true } }));
};

this.ws.onmessage = event => {
try {
const payload = JSON.parse(event.data);
this.callbacks.forEach(callback => callback(payload));
window.dispatchEvent(new CustomEvent('neurorift:event', { detail: payload }));

if (payload.type === 'chat_response') {
window.dispatchEvent(new CustomEvent('neurorift:chat_response', { detail: payload }));
}
if (payload.type === 'session_list') {
window.dispatchEvent(new CustomEvent('neurorift:session_list', { detail: payload }));
}
} catch (error) {
console.error('Failed to parse websocket event', error);
}
};

this.ws.onerror = () => {
window.dispatchEvent(new CustomEvent('neurorift:connection', { detail: { connected: false } }));
};

this.ws.onclose = () => {
window.dispatchEvent(new CustomEvent('neurorift:connection', { detail: { connected: false } }));
this.ws = null;
if (!this.intentionallyClosed) {
this.reconnectTimer = window.setTimeout(() => this.connect(), 1200);
}
};
}

on(event: string, handler: (payload: any) => void) {
this.listeners.set(event, handler);
close() {
this.intentionallyClosed = true;
if (this.reconnectTimer) {
window.clearTimeout(this.reconnectTimer);
}
this.ws?.close();
this.ws = null;
}

send(payload: WebSocketPayload) {
this.connect();

if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
this.queue.push(payload);
return;
}

this.ws.send(JSON.stringify(payload));
}
}

const sampleSessions = [
{
id: 'session-aurora',
name: 'Aurora Lattice Sweep',
mode: 'DEFENSIVE',
status: 'active',
updated_at: new Date(Date.now() - 1000 * 60 * 12).toISOString(),
findings: [],
artifacts: [],
metadata: { description: 'Continuous defense posture validation.' }
},
{
id: 'session-echo',
name: 'Echo Vector Audit',
mode: 'OFFENSIVE',
status: 'paused',
updated_at: new Date(Date.now() - 1000 * 60 * 120).toISOString(),
findings: [],
artifacts: [],
metadata: { description: 'Red-team simulation across agent mesh.' }
subscribe(callback: EventCallback) {
this.callbacks.add(callback);
return () => {
this.callbacks.delete(callback);
};
}
];
}

let instance: MockWebSocket | null = null;
let instance: NeuroRiftSocket | null = null;

export function getWebSocket() {
if (!instance) {
instance = new MockWebSocket();
instance = new NeuroRiftSocket();
instance.connect();
}
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⚠️ Potential issue | 🟠 Major

Reconnect can get stuck after a manual close.
close() marks intentionallyClosed = true, but connect() never resets it and getWebSocket() won’t reconnect if the instance exists with a null socket. That can leave the client permanently disconnected unless a send occurs, and it disables auto‑reconnect for later sessions.

🐛 Proposed fix
     connect() {
+        this.intentionallyClosed = false;
         if (this.ws && (this.ws.readyState === WebSocket.OPEN || this.ws.readyState === WebSocket.CONNECTING)) {
             return;
         }
@@
 export function getWebSocket() {
     if (!instance) {
         instance = new NeuroRiftSocket();
         instance.connect();
+    } else if (!instance['ws']) {
+        instance.connect();
     }
 
     return instance;
 }
🧰 Tools
🪛 Biome (2.4.4)

[error] 23-23: This callback passed to forEach() iterable method should not return a value.

(lint/suspicious/useIterableCallbackReturn)


[error] 30-30: This callback passed to forEach() iterable method should not return a value.

(lint/suspicious/useIterableCallbackReturn)

🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@web-ui/src/lib/websocket.ts` around lines 12 - 91, The instance can remain
permanently disconnected because close() sets
NeuroRiftSocket.intentionallyClosed = true and getWebSocket() doesn't trigger
reconnect when an instance exists with a null ws; fix by resetting
intentionallyClosed at the start of connect() (e.g., this.intentionallyClosed =
false inside NeuroRiftSocket.connect) and also update getWebSocket() to call
instance.connect() when instance exists but instance.ws is null (so an existing
instance will attempt reconnection instead of being left inert).

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