[01:35:10] Outdated graphic pack or unknown version in 'C:/Users/----/Desktop/cemu_1.19.1/cemu_1.19.1/graphicPacks/downloadedGraphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt' [01:35:11] graphicPack: "Sun Control" contains inconsistent preset variables [01:35:11] graphicPack: "Sun Control" contains inconsistent preset variables [01:35:11] ------- Init Cemu 1.19.2c ------- [01:35:11] Init Wii U memory space (base: 0x1ffaaa60000) [01:35:11] mlc01 path: C:\Users\----\Documents\wiiu\mlc\ [01:35:11] Cemuhook version: 0.5.7.3 [01:35:11] CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz [01:35:11] RAM: 32588MB [01:35:11] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI [01:35:29] Loading U-King.rpx [01:35:29] ------- Init Vulkan graphics backend ------- [01:35:30] Using GPU: GeForce RTX 2080 Super [01:35:30] Driver version (as stored in device info): 6EC60000 [01:35:30] Vulkan device memory info: [01:35:30] Heap 0 - Size 8010MB Flags 0x00000001 [01:35:30] Heap 1 - Size 16294MB Flags 0x00000000 [01:35:30] Heap 2 - Size 246MB Flags 0x00000001 [01:35:30] Memory 0 - HeapIndex 1 Flags 0x00000000 [01:35:30] Memory 1 - HeapIndex 0 Flags 0x00000001 [01:35:30] Memory 2 - HeapIndex 1 Flags 0x00000006 [01:35:30] Memory 3 - HeapIndex 1 Flags 0x0000000e [01:35:30] Memory 4 - HeapIndex 2 Flags 0x00000007 [01:35:30] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [01:35:30] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [01:35:30] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [01:35:30] Enable surface copies via buffer [01:35:31] Loaded RPL module u-king (checksum 0x6267BFD0) [01:35:31] Thread quantum set to 100000 [01:35:31] ------- Loaded title ------- [01:35:31] TitleId: 00050000-101c9400 [01:35:31] TitleVersion: v208 [01:35:31] Update path: \usr\title\0005000e\101c9400\ [01:35:31] AOC path: \usr\title\0005000c\101c9400\ [01:35:31] Save path: \usr\save\00050000\101C9400\user\ [01:35:31] Shader cache file: shaderCache\transferable\00050000101c9400.bin [01:35:31] gameprofile path: gameProfiles\00050000101c9400.ini [01:35:31] RPX hash (updated): fb7911ad [01:35:31] RPX hash (base): dcac9927 [01:35:31] Loaded module 'u-king' with checksum 0x6267bfd0 [01:35:31] RPL link time: 203ms [01:35:31] HLE scan time: 125ms [01:35:31] ------- Active settings ------- [01:35:31] CPU-Mode: Triple-core recompiler (gameprofile) [01:35:31] Load shared libraries: true (gameprofile) [01:35:31] GPUBufferCacheAccuracy: low (gameprofile) [01:35:31] Use precompiled shaders: auto (gameprofile) [01:35:31] Full sync at GX2DrawDone: true [01:35:31] Async compile: true [01:35:31] Console region: Auto [01:35:31] Console language: English [01:35:31] Vulkan-Info: Allocated additional memory for textures from device-local memory [01:35:32] Activate graphic pack: {BCML: DON'T TOUCH}/Hyrule Rebalance v7 [01:35:32] Activate graphic pack: {BCML: DON'T TOUCH}/Master BCML [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 8 Frames Averaged] [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence] [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)] [01:35:32] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required)) [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query) [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan) [01:35:32] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Too Many Options the Pack/Lights and Fires/Bounced/-B- Cooking Pots [Presets: Bright 5 RGB (256, 256, 256)] [01:35:32] ------- Init Audio backend ------- [01:35:32] DirectSound: available [01:35:32] XAudio 2.8: available [01:35:32] ------- Run title ------- [01:35:38] Shader cache loaded with 7117 shaders. Commited mem 629MB. Took 6354ms [01:35:39] Failed to allocate memory for recompiler (0x02000000) Crashlog for Cemu 1.19.2c Date: 28-06-2020 01:35:39 ----------------------------------------- Stack trace ----------------------------------------- 0x00007ff66b87b506 +0x0013b506 Cemu.exe gameProfile_getCurrentCategoryName 0x00007ff66b87c907 +0x0013c907 Cemu.exe gameProfile_getCurrentCategoryName 0x00007ffc5ccb85b6 +0x000785b6 ntdll.dll gameProfile_getCurrentCategoryName 0x00007ffc5ccaa056 +0x0006a056 ntdll.dll gameProfile_getCurrentCategoryName 0x00007ffc5ccdfe3e +0x0009fe3e ntdll.dll gameProfile_getCurrentCategoryName 0x00007ff66b9fd8ec +0x002bd8ec Cemu.exe loadSharedData 0x00007ff66b9fddc7 +0x002bddc7 Cemu.exe PPCRecompiler_init 0x00007ffc0a40ab03 +0x001dab03 dbghelp.dll PPCRecompiler_init 0x00007ff66b820235 +0x000e0235 Cemu.exe GraphicPack2_GetFilename 0x00007ff66b8204b1 +0x000e04b1 Cemu.exe GraphicPack2_GetFilename 0x00007ff66b9e35f7 +0x002a35f7 Cemu.exe loadSharedData 0x00007ff66b9e420c +0x002a420c Cemu.exe loadSharedData 0x00007ff66c04f2aa +0x0090f2aa Cemu.exe osLib_registerHLEFunction 0x00007ffc5bba7bd4 +0x00017bd4 KERNEL32.DLL BaseThreadInitThunk 0x00007ffc5ccace51 +0x0006ce51 ntdll.dll BaseThreadInitThunk Exception 0x80000003 at 0x7ff66b9fd8ec(+0x2bd8ec) in module Cemu.exe cemu.exe at 0x7ff66b740000 RAX=0000000000000011 RBX=0000000000000000 RCX=00007ff66c9694f0 RDX=00000010994fd230 RSP=00000010994fdaa0 RBP=00000010994fdbf9 RDI=0000000000800000 RSI=0000000002000000 R8 =000001ff9c42e0c0 R9 =00007ff66c9694f0 R10=0000000000000000 R11=00000010994fd190 R12=0000000000000000 R13=0000000000000008 R14=00007ff66b98e1a0 R15=0000000000e05d7c ----------------------------------------- Game info ----------------------------------------- Game: Breath of the Wild [US v208] TitleId: 50000101c9400 RPXHash: dcac9927 ----------------------------------------- Active PPC instance ----------------------------------------- IP 0x03c70404 LR 0x00000000 Thread 0x00000000 ----------------------------------------- PPC threads ----------------------------------------- 7c2021f0 Ent 00000000 IP 00e05d7c LR 00e00000 READY Aff 010 Pri 80 Name Default Core 1