An OpenFrameworks add-on for Bullet Physics ofxBullet v2.2
Currently bullet libs are compiled for OSX, iOS and VS2015 and is tested with OF 0.9x
Help with integration for CodeBlocks and linux is much appreciated.
Soft Bodies + VS2015 compatibility thanks to Elie Zananiri aka @prisonerjohn
Linux compatibility thanks to Benjamin Knofe aka @benben
VS2012 compatibility thanks to Kentaro Yama aka @kentaroid and Elie Zananiri aka @prisonerjohn
To compile libs for PC, view here: http://code.google.com/p/bullet/downloads/list
ofxBullet v2.2 (supports OF 008x. OSX, Windows (VS2012) and iOS. Uses bullet 2.82, includes soft bodies) Previous Versionshttps://github.com/NickHardeman/ofxBullet/releases/tag/v2.2
ofxBullet v2.1 (supports OF 008x. OSX, Windows (VS2012) and iOS. Uses bullet 2.82, no soft bodies) https://github.com/NickHardeman/ofxBullet/releases/tag/v2.1
ofxBullet v2.0 (supports OF 007x. OSX, Windows, iOS and Linux. Uses bullet 2.81) - https://github.com/NickHardeman/ofxBullet/releases/tag/v2.0
ofxBullet v1.0 (supports OF 007x and Linux. Uses bullet 2.77) - https://github.com/NickHardeman/ofxBullet/releases/tag/v1.0
Move the ofxBullet folder into OpenFrameworks > addons INSTALLATION
Copy the EmptyExample Folder from ofxBullet into the OF/apps/yourFolderName/
3D logo by Lauren Licherdell: http://www.laurenlicherdell.com
Control bodies, move them, rotate them.
If you would like to control rigid bodies that will influence others, please read