diff --git a/lib/gamedata/ui_entry.txt b/lib/gamedata/ui_entry.txt index aea535801..8e5a78b3d 100644 --- a/lib/gamedata/ui_entry.txt +++ b/lib/gamedata/ui_entry.txt @@ -257,6 +257,7 @@ priority:-12 name:bless_ui_compact_0 template:good_flag_ui_compact_0 label:Bless +label2:Bs priority:-13 # The following use other_flag_ui_compact_0 from ui_entry_base.txt. @@ -318,7 +319,7 @@ label:Fragile label5:Fragl priority:-7 -# The following use numeric_as_sign_ui_0 from ui_entry_base.txt. +# The following use numeric_modifier_ui_0 from ui_entry_base.txt. name:stealth_ui_compact_0 template:numeric_modifier_ui_0 @@ -391,4 +392,4 @@ template:numeric_modifier_ui_0 label:Magic Mastery label5:MMast label2:MM -priority:-10 +priority:-11 diff --git a/lib/gamedata/ui_entry_base.txt b/lib/gamedata/ui_entry_base.txt index e09e406e9..48b6d6519 100644 --- a/lib/gamedata/ui_entry_base.txt +++ b/lib/gamedata/ui_entry_base.txt @@ -42,6 +42,7 @@ name:numeric_modifier_ui_0 renderer:char_screen1_numeric_renderer combine:ADD category:CHAR_SCREEN1 +category:EQUIPCMP_SCREEN category:modifiers flags:TIMED_AS_AUX desc:Template for one of the modifiers shown on the second character screen.