From 5caad3c061991bb533459cd0492c1271f4f8a264 Mon Sep 17 00:00:00 2001 From: Thatsmusic99 <25277367+thatsmusic99@users.noreply.github.com> Date: Mon, 5 Jun 2023 12:10:54 +0100 Subject: [PATCH] fix: set respawn priority to HIGHEST, *hopefully* beating down other plugins --- .../advancedteleport/managers/TeleportTrackingManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AdvancedTeleport-Bukkit/src/main/java/io/github/niestrat99/advancedteleport/managers/TeleportTrackingManager.java b/AdvancedTeleport-Bukkit/src/main/java/io/github/niestrat99/advancedteleport/managers/TeleportTrackingManager.java index 5bbb3732..340a5cf0 100644 --- a/AdvancedTeleport-Bukkit/src/main/java/io/github/niestrat99/advancedteleport/managers/TeleportTrackingManager.java +++ b/AdvancedTeleport-Bukkit/src/main/java/io/github/niestrat99/advancedteleport/managers/TeleportTrackingManager.java @@ -88,7 +88,7 @@ public void onDeath(PlayerDeathEvent e) { } } - @EventHandler + @EventHandler(priority = EventPriority.HIGHEST) public void onRespawn(PlayerRespawnEvent e) { if (e.getPlayer().hasMetadata("NPC")) return; CoreClass.debug("Respawn event triggered for " + e.getPlayer().getName() + ".");