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  • Fixed: Wrong definitions for fixed Skycar from World Tour
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  • Added: Widescreen menu tiles 2500+2506 for World Tour
  • Added: Fixed Skycar (2491) from World Tour for Atomic
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  • General: Project renamed to "Widescreen Fixes for Duke3D" (plus filename changes)
  • Updated: duke3d_widefix.def (RPG/Freezer no longer pinned to edge of the screen)
  • Removed: game.con (avoids issues with other ports)
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  • Added: duke3d-raze.def (Raze support)
  • Added: Widescreen tiles for menu tiles 2445, 2456, 2492, 2493, 2500, 2504-2506, 3240, 3245, 3280, 3281, 3292, 3293 (Duke3D + addons)
  • Added: Missing widescreen tiles for weapons (not needed in EDuke32, but elsewhere)
  • Updated: duke3d_fixes.def (can switch menufont color to blue/green/grey, EDuke32 only)
  • Updated: game.con (custom mod: picking up access cards now mentions their color)
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Redfont now comes in three .art files with some palette fixes

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  • Updated: dukegdx.def (fixed widescreen support)
  • Updated: Game.con fixes (by Darkus, version from April 10, 2020)
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  • Updated: Added widescreen definition of #2536 (Triple Poison Shooter) for DukeGDX
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  • Updated: DukeDC and Vacation skyboxes now load automatically (DukeGDX only)
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  • Added: dukegdx.def (for DukeGDX compatibility; widescreen.def not loaded since it is not needed)
  • Added: Skyboxes from v1.21 for Duke3D, DukeDC and Vacation (DukeGDX only)
  • Updated: 2943, 2962 ("D" and "W" chars were distorted in DukeGDX)
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  • Updated: GAME.CON fixes (by Darkus)