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ExplosionPopulator.java
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ExplosionPopulator.java
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package net.llamaslayers.minecraft.banana.populators;
import java.util.Random;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.generator.BlockPopulator;
public class ExplosionPopulator extends BlockPopulator {
public static final int EXPLOSION_CHANCE = 50;
public static final int BIG_EXPLOSION_CHANCE = 25;
public static final int HUGE_EXPLOSION_CHANCE = 2;
@Override
public void populate(World world, Random random, Chunk source) {
if (random.nextInt(100) < EXPLOSION_CHANCE) {
float power = 2.0f;
if (random.nextInt(100) < BIG_EXPLOSION_CHANCE) {
power = 4.0f;
if (random.nextInt(100) < HUGE_EXPLOSION_CHANCE) {
for (int x = -3; x <= 3; x++) {
for (int z = -3; z <= 3; z++) {
if (x != 0 || z != 0) {
world.loadChunk(x + source.getX(),
z + source.getZ());
}
}
}
Location location = source.getBlock(8, 40, 8).getLocation();
int tntCount = random.nextInt(10) + 10;
while (tntCount-- > 0) {
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
tnt.setIsIncendiary(false);
tnt.setFuseTicks(random.nextInt(25) + 2);
}
for (int x = -3; x <= 3; x++) {
for (int z = -3; z <= 3; z++) {
if (x != 0 || z != 0) {
world.unloadChunkRequest(x + source.getX(), z
+ source.getZ());
}
}
}
return;
}
}
double x = random.nextDouble() * 16 + source.getX() * 16;
double z = random.nextDouble() * 16 + source.getZ() * 16;
world.createExplosion(x,
world.getHighestBlockYAt((int) x, (int) z), z, power);
}
}
}