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.do
goblin
kobold
lore
resources
.gitignore
README
all.do
clean.do
default.o.do
main.cpp
ndg.do
run

README

NineDayGame
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Created by Alex Williams and Ryan Fox.

To build and run, use the ./run script in the base directory. If you have `redo`, it will use that. Otherwise, you get to suffer the the long `do` build process. ;)

The build scripts assume that libtcod v1.5.0 is available in ./libraries/libtcod-1.5.0

libtcod is available at: http://doryen.eptalys.net/libtcod/download/

Engine Components:
Lore - Contains all of the game data: maps, items, etc.
Kobold - The 3D engine
Goblin - The 2D engine

This game uses art created by Zero Ex (~0x6a616863)
0x6a61686e.deviantart.com/art/Custom-Roguelike-Tileset-163583349