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valgrind: Add perl as a native build input #73606
The changes in #67548 broke cross-compilation not for valgrind, but for
Motivation for this change
This is perl being interpreted by the shell (bash).
Bisecting points to d22b485 being the breaking change.
I am not 100% sure that adding perl to both kind of buildInputs is the solution, are there any drawbacks, or dangers to doing so?