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afterburner graphics updated

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Nobatgeldi committed Jan 25, 2017
1 parent 2bf904c commit 42146c62c3251d03dd37b45df552081ed8c65d61
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@@ -18,7 +18,6 @@ class CfgPatches
requiredAddons[] = {};
};
};
class CfgVehicles
{
class All{};
@@ -149,6 +148,8 @@ class CfgVehicles
landingAoa="rad 10";
sweepDisengageRandomCourseCoef = 1;
landingSpeed=180;
enableGPS = 1;
fuelLeakiness = 20;
extCameraPosition[] = {0, 2, -30};
gearRetracting=1;
maxSpeed=2100;
@@ -165,11 +166,18 @@ class CfgVehicles
damping=40;
damperSize = 0.12;
wheelWeight = 175;
memoryPointMissile[] =
{
/*"aux_missile_muzzle",
"aux_missile_muzzle"*/
};
memoryPointGun="machinegun";
memoryPointLRocket="L raketa";
memoryPointRRocket="P raketa";
driverRightHandAnimName = "sticker";
driverLeftHandAnimName = "sticker";
driverRightHandAnimName = "controlThrottle";
driverLeftHandAnimName = "ControlStick";
driverLeftLegAnimName = "pilot_pedal_L";
driverRightLegAnimName = "pilot_pedal_R";
weapons[]=
{
"Su_GSh301",
@@ -297,7 +305,7 @@ class CfgVehicles
quadratic=4;
};
};
class Right
/*class Right
{
color[]={7000,7500,10000,1};
ambient[]={100,100,100,0};
@@ -320,7 +328,7 @@ class CfgVehicles
linear=0;
quadratic=4;
};
};
};*/
};
class Sounds
{
@@ -554,8 +562,8 @@ class CfgVehicles
radius=20;
onlyforplayer=0;
condition="this animationPhase ""ABcut"" == 1 and player in this and isengineon this";
statement="this animate [""ABcut"",0] and this animate [""AfterburnerLV2"",1] and this animate [""AfterburnerRV2"",1] and this animate [""AfterburnerL2"",1] and this animate [""AfterburnerR2"",1]";
/*statement="this animate [""ABcut"",0]";*/
//statement="this animate [""ABcut"",0]";
statement="this animate [""ABcut"",0] and this animate [""AfterburnerLV2"",1] and this animate [""AfterburnerRV2"",1] and this animate [""AfterburnerL2"",1] and this animate [""AfterburnerR2"",1]";
hideOnUse=1;
showWindow=0;
};
@@ -567,8 +575,8 @@ class CfgVehicles
radius=20;
onlyforplayer=0;
condition="this animationPhase ""ABcut"" == 0 and player in this and isengineon this";
statement="this animate [""ABcut"",1] and this animate [""AfterburnerLV2"",0] and this animate [""AfterburnerRV2"",0] and this animate [""AfterburnerL2"",0] and this animate [""AfterburnerR2"",0]";
/*statement="this animate [""ABcut"",1]";*/
//statement="this animate [""ABcut"",1]";
statement="this animate [""ABcut"",1] and this animate [""AfterburnerLV2"",0] and this animate [""AfterburnerRV2"",0] and this animate [""AfterburnerL2"",0] and this animate [""AfterburnerR2"",0]";
showWindow=0;
hideOnUse=1;
};
@@ -661,7 +669,7 @@ class CfgVehicles
}
class Eventhandlers: Eventhandlers
{
init="_this execVM ""\SU_33_Flanker_D\sqs\init2.sqf"",[_this select 0]exec ""\SU_33_Flanker_D\sqs\init.sqs"",[_this select 0]exec ""\SU_33_Flanker_D\sqs\wing.sqs"",[_this select 0] execVM ""\SU_33_Flanker_D\sqs\AircraftEffects.sqf"",_this execVM ""\SU_33_Flanker_D\sqs\aircraftvapour.sqf""";
init="_this execVM ""\SU_33_Flanker_D\sqs\init2.sqf"",[_this select 0]exec ""\SU_33_Flanker_D\sqs\init.sqs"",[_this select 0]exec ""\SU_33_Flanker_D\sqs\wing.sqs"",[_this select 0] execVM ""\SU_33_Flanker_D\sqs\AircraftEffects.sqf"",_this execVM ""\SU_33_Flanker_D\sqs\aircraftvapour.sqf"",[_this select 0] execVM ""\SU_33_Flanker_D\sqs\afterburner_anim.sqf"",";
fired="[_this] exec ""\SU_33_Flanker_D\sqs\fireGsh.sqs"",_this call BIS_Effects_EH_Fired";
};
class Library
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@@ -52,6 +52,8 @@ class CfgSkeletons
"vrtule 1e","",
"vrtule 0","",
"vrtule 1","",
"vrtuleL","",
"vrtuleR","",
"wing",
"",
"wing_l",
@@ -180,35 +182,79 @@ class CfgModels
};
class Animations
{
class Prop1
class vrtuleL
{
type = "rotation";
angle0 = 0;
angle1 = -2 * 3.1415;
axis = "osa vrtule 0";
memory=1;
minValue=0;
maxValue=1;
minPhase=0;
maxPhase=1;
source = "rotor";
selection = "vrtule 0";
type="translation";
minValue = 0;
maxValue = 1;
offset0 = 1.2;
offset1 = 0;
axis="osa vrtule 0";
source="rpm";
sourceAddress=0;
selection="vrtuleL";
};
class Prop2
class vrtuleR
{
type = "rotation";
source = "rotor";
selection = "vrtule 1";
axis = "osa vrtule 1";
angle0 = 0;
angle1 = 2 * 3.1415;
memory=1;
minValue=0;
maxValue=1;
minPhase=0;
maxPhase=1;
type="translation";
minValue = 0;
maxValue = 1;
offset0 = 1.2;
offset1 = 0;
axis="osa vrtule 0";
source="rpm";
sourceAddress=0;
selection="vrtuleR";
};
class vrtule_0_tr
{
type="translation";
minValue = 0;
maxValue = 1;
offset0 = 1.2;
offset1 = 0;
axis="osa vrtule 0";
source="AnimVibration";
sourceAddress=0;
selection="vrtule 0";
};
class afterburner_r2
{
type="translation";
minValue = 0;
maxValue = 1;
offset0 = 1.2;
offset1 = 0;
axis="osa vrtule 0";
source="AnimVibration";
sourceAddress=0;
selection="afterburner_r2";
};
class vrtule_1_tr
{
type="translation";
minValue = 0;
maxValue = 1;
offset0 = -1.2;
offset1 = 0;
axis="osa vrtule 1";
source="AnimVibration";
sourceAddress=0;
selection="vrtule 1";
};
class afterburner_l2
{
type="translation";
minValue = 0;
maxValue = 1;
offset0 = -1.2;
offset1 = 0;
axis="osa vrtule 1";
source="AnimVibration";
sourceAddress=0;
selection="afterburner_l2";
};
class vrtule_0
/*class vrtule_0
{
type="hide";
hideValue=-0.1;
@@ -235,6 +281,34 @@ class CfgModels
source="rpm";
sourceAddress=0;
selection="vrtule 1";
};*/
class Prop1
{
type = "rotation";
angle0 = 0;
angle1 = -2 * 3.1415;
axis = "osa vrtule 0";
memory=1;
minValue=0.5;
maxValue=1;
minPhase=0;
maxPhase=1;
source = "rotor";
selection = "vrtule 0";
};
class Prop2
{
type = "rotation";
source = "rotor";
selection = "vrtule 1";
axis = "osa vrtule 1";
angle0 = 0;
angle1 = 2 * 3.1415;
memory=1;
minValue=0.5;
maxValue=1;
minPhase=0;
maxPhase=1;
};
class AfterburnerLV2 {
type = "translation";
@@ -244,9 +318,9 @@ class CfgModels
memory = 1;
sourceAddress = "clamp";
minValue = 0;
maxValue = 1;
maxValue = 8;
offset0 = 0;
offset1 = 0.35;
offset1 = 0.75;
};
class AfterburnerRV2 {
type = "translation";
@@ -256,9 +330,9 @@ class CfgModels
memory = 1;
sourceAddress = "clamp";
minValue = 0;
maxValue = 1;
maxValue = 8;
offset0 = 0;
offset1 = 0.35;
offset1 = 0.75;
};
class AfterburnerL2 {
type = "translation";
@@ -268,7 +342,7 @@ class CfgModels
memory = 1;
sourceAddress = "clamp";
minValue = 0.0;
maxValue = 1;
maxValue = 8;
offset0 = 0.0;
offset1 = 1;
};
@@ -280,7 +354,7 @@ class CfgModels
memory = 1;
sourceAddress = "clamp";
minValue = 0.0;
maxValue = 1;
maxValue = 8;
offset0 = 0.0;
offset1 = 1;
};
@@ -330,6 +404,21 @@ class CfgModels
angle0 = 0;
angle1 = 2 * 3.1415;
};
class canard
{
type="rotation";
angle0=-0.49916399;
angle1=0.49916399;
axis="canard_axis";
memory=1;
minValue=-1;
maxValue=1;
minPhase=-1;
maxPhase=1;
source="elevator";
sourceAddress=0;
selection="canard";
};
class wing_l
{
type="rotation";
@@ -1110,21 +1199,6 @@ class CfgModels
sourceAddress=0;
selection="elevator_r";
};
class canard
{
type="rotation";
angle0=-0.49916399;
angle1=0.49916399;
axis="canard_axis";
memory=1;
minValue=-1;
maxValue=1;
minPhase=-1;
maxPhase=1;
source="elevator";
sourceAddress=0;
selection="canard";
};
class RudderL
{
type="rotation";
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@@ -1,9 +1,23 @@
ambient[] = {0.8, 0.8, 1, 1};
diffuse[] = {0.8, 0.8, 1, 1};
forcedDiffuse[] = {0.8, 0.8, 1, 1};
emmisive[] = {0.4, 0.4, 0.4, 1};
specular[] = {0, 0, 0, 0};
////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 5.66
//'now' is Mon Jan 09 17:17:20 2017 : 'file' last modified on Sun Aug 21 00:38:42 2016
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class C:/Users/Nobat/OneDrive/tex&bump/afterburner.rvmat{
class StageTI
{
texture = "a3\data_f\default_hot_ti_ca.paa";
};
ambient[] = {5,5,5,1};
diffuse[] = {0,0,0,1};
forcedDiffuse[] = {0,0,0,0};
emmisive[] = {555,555,555,1};
specular[] = {0,0,0,0};
specularPower = 0;
renderFlags[] = {"AddBlend"};
renderFlags[] = {"AlwaysInShadow","NoZWrite","NoAlphaWrite","AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
//};
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