Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDivinity Original Sin 2\DefEd\bin
directory (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
orC:\Program Files (x86)\GOG Galaxy\Games\Divinity - Original Sin 2\DefEd\bin
)
Additional instructions for Proton on Linux (DO NOT DO THIS IF YOU ARE USING WINDOWS!)
- Right-click the game in the games library in Steam
- Click Properties...
- Click SET LAUNCH OPTIONS... button
- Enter
WINEDLLOVERRIDES="DXGI.dll=n,b" PROTON_NO_ESYNC=1 %command%
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDivinity Original Sin 2\DefEd\bin
directory (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
orC:\Program Files (x86)\GOG Galaxy\Games\Divinity - Original Sin 2\DefEd\bin
)
Additional instructions for Proton on Linux (DO NOT DO THIS IF YOU ARE USING WINDOWS!)
- Right-click the game in the games library in Steam
- Click Properties...
- Click SET LAUNCH OPTIONS... button
- Enter
WINEDLLOVERRIDES="DXGI.dll=n,b" PROTON_NO_ESYNC=1 %command%
Changes in this release:
- Fixed bug where DLL files may get truncated when update package verification fails
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDivinity Original Sin 2\DefEd\bin
directory (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
orC:\Program Files (x86)\GOG Galaxy\Games\Divinity - Original Sin 2\DefEd\bin
)
Additional instructions for Proton on Linux
- Right-click the game in the games library in Steam
- Click Properties...
- Click SET LAUNCH OPTIONS... button
- Enter
WINEDLLOVERRIDES="DXGI.dll=n,b" PROTON_NO_ESYNC=1 %command%
Changes in this release:
- Replaced WinHTTP with CURL to fix compatibility and IPv6 issues
- Fixed bug where an update would never download if multiple instances of the game were opened
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDefEd\bin
directory of your game (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
)
This is an updater bug-fix release:
- Fix compatibility with Windows 8 (
DXGID3D10CreateDevice
issue)
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDefEd\bin
directory of your game (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
)
This is an updater bug-fix release:
- Improve download performance and fix timeout issues (CDN)
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDefEd\bin
directory of your game (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
)
This is an updater bug-fix release:
- Added better diagnostic messages for failed updates
- Added support for DXGI.dll-based graphics mods (ReShade, etc.)
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDefEd\bin
directory of your game (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
)
This is an updater bug-fix release:
- Fixed download timeout on slower internet connections
- Fixed a timing issue that may cause the extender to skip the module load state
The Script Extender now uses an updater to automatically fetch the latest release, so there is no need for manual updates.
Download link
Installation:
- Download the extender from here
- Extract
DXGI.dll
to theDefEd\bin
directory of your game (eg.C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin
)
- Add Gift Bag 3 talents to talent enumeration
- Add
CharacterGetHitChance
call - Add
ChanceToHitBoost
support toCharacterGetComputedStat
- Clean up Lua binding code & fix module init
- Re-initialize extension on module load
- Fix mod load order in game builds
- Load feature flags from extension config file
- Rename CallCharacterHit -> SimulateHit
- Rename StatGetAttributeInt -> StatGetInt
- Fix incorrect enum labels in
AttributeFlags
- Add
StatusPreventApply
call - Fix incorrect field offsets in Consume statuses
- Add item support to all status functions
- Prevent status apply events during game load
- Add custom stat support
- Update enumerations for Gift Bag 3
- Allow dumping network fixed strings
- Add CharacterGetComputedStat call