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A very early sequel to Nova the Squirrel for SNES
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audio Initial commit based on lorom-template Apr 6, 2019
backgrounds Parallax background test May 23, 2019
docs More vertical prep, more level decompression code Jun 3, 2019
doodling Initial commit based on lorom-template Apr 6, 2019
obj/snes Initial commit based on lorom-template Apr 6, 2019
palettes
src Scroll barriers, jump/fall frames Jun 10, 2019
tilesets2 Expand to 1MB and rearrange things Apr 15, 2019
tilesets4 Scroll barriers, jump/fall frames Jun 10, 2019
tools Slope level commands Jun 9, 2019
.gitattributes 👾 Added .gitattributes Apr 6, 2019
.gitignore Preparation for vertical levels Jun 1, 2019
LICENSE.txt Scroll around with the d-pad Apr 20, 2019
README.md Scroll around with the d-pad Apr 20, 2019
lorom1024k.cfg
makefile Run Python scripts with Python 3 May 23, 2019
nova-the-squirrel-2.sfc Upload a background palette Apr 15, 2019
spc.cfg Initial commit based on lorom-template Apr 6, 2019

README.md

Nova the Squirrel 2

An upcoming sequel to Nova the Squirrel 1, for the SNES.

Some parts based on LoROM template

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