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Athanasia Update

Athanasia renamed to Anastasia.
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TaelynTheLost committed Nov 11, 2018
1 parent faf1ad9 commit 5595c5b155c9c762008cbea66205acb81832b1de
Showing with 2,840 additions and 813 deletions.
  1. +1 −1 AGentlemanCalledB/Sugar Feud.i7x
  2. +1 −1 AGentlemanCalledB/Sugar Glider.i7x
  3. +6 −6 Blue Bishop/Velos.i7x
  4. +70 −0 Core Mechanics/Basic Functions.i7x
  5. +3 −1 Core Mechanics/Basic Shops.i7x
  6. +8 −0 Core Mechanics/Definitions.i7x
  7. +34 −14 Core Mechanics/FS Graphics.i7x
  8. +6 −2 Core Mechanics/Feats.i7x
  9. +18 −3 Core Mechanics/GameTables.i7x
  10. +4 −7 Core Mechanics/Navigation.i7x
  11. +1 −1 Core Mechanics/Pets.i7x
  12. +4 −0 Core Mechanics/Pregnancy.i7x
  13. +4 −16 Core Mechanics/Story Skipper Loose Variables.i7x
  14. +1 −1 Core Mechanics/Story Skipper.i7x
  15. +135 −0 Dys/Kitsune Expansion.i7x
  16. BIN Figures/Alexandra_clothed0_frown.jpg
  17. BIN Figures/Alexandra_clothed0_neutral.jpg
  18. BIN Figures/Alexandra_clothed0_smile.jpg
  19. BIN Figures/Alexandra_clothed1_frown.jpg
  20. BIN Figures/Alexandra_clothed2_frown.jpg
  21. BIN Figures/Alexandra_naked_frown.jpg
  22. BIN Figures/Alexandra_naked_smile.jpg
  23. BIN Figures/Corbin_face.jpg
  24. BIN Figures/Duke&Shawn.jpg
  25. BIN Figures/Spike_face.jpg
  26. BIN Figures/Zoe_face.jpg
  27. +8 −8 Guest Writers/Random Shemale Smooth Collie.i7x
  28. +100 −52 Inform/story.ni
  29. +33 −54 Kaleem mcintyre/Kitsune Hide Away.i7x
  30. +18 −18 Kaleem mcintyre/Kitsune.i7x
  31. +501 −0 Kernog/Milking Facility.i7x
  32. +1 −1 Kernog/Monkey King.i7x
  33. +2 −2 Kernog/Slime Cube.i7x
  34. +304 −0 Kernog/Xeno Nest.i7x
  35. +37 −27 Kernog/Zoe.i7x
  36. +1 −0 Luneth/Skarnoth Loyalty.i7x
  37. +151 −1 Nuku Valente/Tanuki.i7x
  38. +1 −1 Nuku Valente/Zephyr Inc.i7x
  39. +2 −1 Prometheus/Cynthia.i7x
  40. +77 −56 Prometheus/Sylvia.i7x
  41. +1 −1 Reserved/CensusErrors.txt
  42. +8 −8 Reserved/Dictionary.txt
  43. +21 −15 Sarokcat/Cheetah.i7x
  44. +13 −13 Sarokcat/Fair Events.i7x
  45. +10 −10 Sarokcat/Leopardman.i7x
  46. +1 −1 Sarokcat/Plush Lion.i7x
  47. +1 −1 Sarokcat/Rubber Tigress.i7x
  48. +1 −13 Sarokcat/State Fair.i7x
  49. +1 −1 Sarokcat/Teddy Bear.i7x
  50. +18 −37 Song/Inflatable Otter Suit.i7x
  51. +1 −1 Song/Koballoon.i7x
  52. +188 −163 Stripes/{Athanasia.i7x → Anastasia.i7x}
  53. +1 −1 Stripes/Artemis.i7x
  54. +3 −3 Stripes/Assorted Events.i7x
  55. +1 −1 Stripes/Assorted Items.i7x
  56. +2 −2 Stripes/CandyShop.i7x
  57. +6 −2 Stripes/Doberman Cop.i7x
  58. +1 −1 Stripes/Friendship Pony.i7x
  59. +37 −6 Stripes/Hayato.i7x
  60. +1 −1 Stripes/Hippo Strongman.i7x
  61. +52 −13 Stripes/Jimmy.i7x
  62. +4 −4 Stripes/Margay.i7x
  63. +44 −44 Stripes/Newt.i7x
  64. +4 −0 Stripes/Orthas.i7x
  65. +54 −13 Stripes/Paula.i7x
  66. +1 −1 Stripes/Rodeo Clown.i7x
  67. +17 −21 Stripes/Solstice.i7x
  68. +1 −5 Stripes/Stella.i7x
  69. +1 −1 Stripes/Voodoo Gecko.i7x
  70. +1 −1 Stripes/Werewolf Costume.i7x
  71. +19 −15 Stripes/Xeno.i7x
  72. +2 −1 Stripes/Yolanda.i7x
  73. +37 −0 Sulphine/Giant Land.i7x
  74. +0 −10 Taelyn/Percy.i7x
  75. +0 −1 Wahn/Bargain Bin.i7x
  76. +1 −1 Wahn/Brennan.i7x
  77. +51 −12 Wahn/Darius.i7x
  78. +1 −1 Wahn/Elk Tribe.i7x
  79. +35 −15 Wahn/Eric.i7x
  80. +228 −43 Wahn/Good Alexandra.i7x
  81. +138 −14 Wahn/Joshiro.i7x
  82. +4 −4 Wahn/Orc Infections.i7x
  83. +17 −14 Wahn/Rane.i7x
  84. +12 −0 Wahn/Red Light District.i7x
  85. +6 −3 Wahn/Skarnoth.i7x
  86. +262 −21 Wahn/Spike.i7x
@@ -10,7 +10,7 @@ Object Name
Sugar Shack "Sugar Shack"

Sugar Shack is a situation.
The sarea of Sugar Shack is "Midway".
The sarea of Sugar Shack is "Fair".
when play begins:
add Sugar Shack to badspots of furry;
add Sugar Shack to badspots of girl;
@@ -154,7 +154,7 @@ When Play begins:
now HP entry is 31; [ The monster's starting HP. ]
now lev entry is 3; [ Monster level. (Level x 2) XP for victory. (Level / 2) XP for losing. ]
now wdam entry is 5; [ Monster's average damage when attacking. ]
now area entry is "Midway"; [ "Outside" "Mall" "Park" "Beach" etc... Check an existing creature in the area. ]
now area entry is "Fair"; [ "Outside" "Mall" "Park" "Beach" etc... Check an existing creature in the area. ]
now cocks entry is 2; [ Number of cocks the infection will try to cause if sex entry is 'Male' or 'Both'. ]
now cock length entry is 12; [ Length in inches infection will make cock grow to if cocks. ]
now cock width entry is 5; [ Cock width, more commonly used for ball size. ]
@@ -834,12 +834,12 @@ to say borismusing:
say " 'Yeah...' The mascot returns to where he was standing, lost in thought. With a sigh, Velos retreats back within your depths, leaving you to go on your way.";


Part 23 - Athanasia
Part 23 - Anastasia

the vmusings of Athanasia is "[athanasiamusing]";
the vmusings of Anastasia is "[Anastasiamusing]";

to say athanasiamusing:
say " 'Where have you brought me? This place is sweltering! Is... Is that lava? Why are we even here?' Velos line of enquiry elicited by his summoning, he seems a little more distressed by the apparent scenery, and is doubtlessly a bit surprised when Athanasia approaches.";
to say Anastasiamusing:
say " 'Where have you brought me? This place is sweltering! Is... Is that lava? Why are we even here?' Velos line of enquiry elicited by his summoning, he seems a little more distressed by the apparent scenery, and is doubtlessly a bit surprised when Anastasia approaches.";
say " 'Hello... What strange creature have you brought here?'";
say " 'Ah, that would explain it, and I could easily reflect that question back at you, bird who also appears to be on fire.'";
say " 'You are one of few manners. I can tell.'";
@@ -853,7 +853,7 @@ to say athanasiamusing:
say " 'What makes you assume that I am such?'";
say " 'Well, granted, it's generally safe to assume that a more feral creature would be less articulated than what you are, but how else would you be that way?'";
say " 'We all have our secrets. A serpent like yourself can appreciate that sentiment.' The avian seems to shift to a slight defensive stance, perhaps inferring that this is a subject that could be pressed against her, but Velos seems to not pursue it.";
say " 'Very well--I think we'll cut this short, this place puts an even larger strain on me than usual. Take care.' Ending his discussion on a more polite note, Athanasia seems to calm a bit down as he retreats back into your hole, leaving you to your own matters.";
say " 'Very well--I think we'll cut this short, this place puts an even larger strain on me than usual. Take care.' Ending his discussion on a more polite note, Anastasia seems to calm a bit down as he retreats back into your hole, leaving you to your own matters.";


Part 23 - Dr Matt
@@ -978,7 +978,7 @@ to postmuse (x - a number ):
[ 20 - Nermine ]
[ 21 - Onyx ]
[ 22 - Boris ]
[ 23 - Athanasia ]
[ 23 - Anastasia ]
[ 24 - Dr. Matt ]
[ 25 - Doran ]
[ 26 - xxx ]
@@ -375,6 +375,29 @@ to say SelfDressCrotch:
else if WaistItem is not journal and CrotchItem is not journal:
say "collect your [CrotchItem] and [Waistitem] to put them back on";

[
Adds the uppermost layer of bottom clothes, that the player wears, in the text
Example use:
say " You feel the cold wind blow on your [crotchDesc]";
]
to say crotchDesc:
let WaistItem be a grab object;
now WaistItem is journal;
let CrotchItem be a grab object;
now CrotchItem is journal;
repeat with z running through equipped equipment:
if slot of z is "waist":
now WaistItem is z;
repeat with z running through equipped equipment:
if slot of z is "crotch":
now CrotchItem is z;
if WaistItem is journal and CrotchItem is journal: [already naked]
say "bare crotch";
else if WaistItem is journal and CrotchItem is not journal:
say "[CrotchItem]";
else if WaistItem is not journal:
say "[WaistItem]";

[
understand "zTStripChest" as SCAction.
@@ -474,6 +497,45 @@ to say SelfDressChest:
else if ChestItem is not journal and BodyItem is not journal:
say "collect your [ChestItem] and [BodyItem] to put them back on";

[
Adds the uppermost layer of top clothes, that the player wears, in the text
Example use:
say " The water splashes on your [chestDesc]";
]
to say chestDesc:
let ChestItem be a grab object;
now ChestItem is journal;
let BodyItem be a grab object;
now BodyItem is journal;
repeat with z running through equipped equipment:
if slot of z is "chest":
now ChestItem is z;
repeat with z running through equipped equipment:
if slot of z is "Body":
now BodyItem is z;
if ChestItem is journal and BodyItem is journal: [already naked]
say "bare chest";
else if ChestItem is not journal and BodyItem is journal:
say "[ChestItem]";
else:
say "[BodyItem]";

[
Adds footwear name in the text
Example use:
say " You walk on the dirty floor with your [feetDesc]";
]
to say feetDesc:
let FeetItem be a grab object;
now FeetItem is journal;
repeat with z running through equipped equipment:
if slot of z is "feet":
now FeetItem is z;
if FeetItem is journal: [already naked]
say "bare feet";
else:
say "[FeetItem]";

To MultiInfect (x - text) repeats (repeatCount - number):
if scenario is "Researcher" and researchbypass is 0:
vialchance x;
@@ -494,6 +556,14 @@ To MultiInfect (x - text) repeats (repeatCount - number):
now non-infectious entry is true;
break;

to randomInfect:
let RandomRow be a random number from 1 to the number of rows in the Table of Random Critters;
choose row RandomRow from the Table of Random Critters;
while area entry is "Nowhere": [runs circles until it finds an available creature]
now RandomRow is a random number from 1 to the number of rows in the Table of Random Critters;
choose row RandomRow from the Table of Random Critters;
infect name entry;

to say nameOrDefault:
if player is defaultnamed:
if player is male:
@@ -8,12 +8,14 @@ Understand "buy [grab object]" as BuyingAction.
Does the player mean BuyingAction the dirty water: It is very unlikely.

Check BuyingAction:
if price sign is not visible and medicine case is not visible and (Darius's Inventory is not visible and Darius is not visible), say "Buy what from whom?" instead;
if price sign is not visible and outfitters rack is visible and medicine case is not visible and (Darius's Inventory is not visible and Darius is not visible), say "Buy what from whom?" instead;

Carry out BuyingAction:
if the medicine case is visible: [Black Market in Zephyr Storeroom/Library Shop; see file Black Market.i7x]
if the noun is an object listed in the table of zephyr black market medicine case:
say "";
else if the noun is an object listed in the Table of Zephyr Black Market Outfitters Rack:
say "";
else:
say "That doesn't seem to be sold here.";
continue the action;
@@ -23,4 +23,12 @@ Definition: A person (called x) is breasted:
if breasts of x > 0 and breast size of x > 0, yes;
no;

Definition: A person (called x) is MuzzleFaced:
if facename of x is listed in { "test" }, yes;
no;

Definition: A person (called x) is FeralBodied:
if bodyname of x is listed in { "test" }, yes;
no;

Definitions ends here.
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