Skip to content
Permalink
Browse files

Flagging Update

  • Loading branch information...
Wahn128 committed May 25, 2019
1 parent 50e6348 commit 921c91f37aedc4fd7c1d2ff5d52be749659b80ef
Showing 526 changed files with 6,500 additions and 4,029 deletions.
@@ -7,9 +7,9 @@ Section 1 - Creature Responses


when play begins:
add { "Cum Girl" } to infections of girl;
add { "Cum Girl" } to infections of humorous;
add { "Cum Girl" } to infections of humanoid;
add { "Cum Girl" } to infections of FemaleList;
add { "Cum Girl" } to infections of HumorousList;
add { "Cum Girl" } to infections of HumanoidList;


cumgirlfed is a number that varies. cumgirlfed is usually -1.
@@ -188,7 +188,7 @@ When Play begins:
now Tongue Color entry is ""; [one word color descriptor]
now Tongue Length entry is 3; [length in inches]
now Torso Change entry is ""; [partial sentence that fits in: "Your torso [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Torso Change entry]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Body Adjective of Player], [Gender Adjective of Player] and your torso is [Torso Description of Player][if Body Hair Length of Player > 0], covered in [Body Hair Adjective of Player] [Hair Color of Player] chest hair[end if]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Gender Adjective of Player] with a [Body Adjective of Player] build. Your torso is [Torso Description of Player][if Body Hair Length of Player > 1], covered in [Torso Color of Player] skin and [Body Hair Description of Player][else if Body Hair Length of Player is 1], covered in smooth, [Torso Color of Player] skin[end if]."]
now Torso Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Torso Adornments entry is ""; [(pouch/udders/...); partial sentence to fit: "You take a moment to feel your [torso adornments of Player]."]
now Torso Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
@@ -221,12 +221,12 @@ When Play begins:
now Ass Width entry is 3; [ass width from 1-5]
[Ass Width Adjective generated by function out of ass width: dainty/small/round/huge/enormous]
[Ass Adjective generated by function out of body definition and ass width]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Tail Change entry]."]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [if HasTail of Player is true]your existing tail is changed into a [Tail Description entry][else][Tail Change entry][end if]."]
now Tail Description entry is ""; [partial sentence to fit: "Just below your lower back sprouts a [tail description of Player], which you move back and forth with glee."]
now Tail Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Tail Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Asshole Depth entry is 7; [inches deep for anal fucking]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite, shallow, average, deep, bottomless"]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite (< 3), shallow (< 5), average (< 9), deep (< 15), bottomless (15+)"]
now Asshole Tightness entry is 3; [asshole tightness 1-5, "extremely tight, tight, receptive, open, gaping"]
[Asshole Tightness Adjective is generated by a function and can be used in scenes too - "extremely tight, tight, receptive, open, gaping"]
now Asshole Color entry is ""; [one word color descriptor]
@@ -14,9 +14,9 @@ Version 1 of Fire Sprite by AGentlemanCalledB begins here.
Section 0 - Flags and Tags

when play begins:
add { "Fire Sprite" } to infections of guy;
add { "Fire Sprite" } to infections of girl;
add { "Fire Sprite" } to infections of humanoid;
add { "Fire Sprite" } to infections of MaleList;
add { "Fire Sprite" } to infections of FemaleList;
add { "Fire Sprite" } to infections of HumanoidList;

Section 1 - Creature Responses

@@ -215,27 +215,27 @@ to say FireSpriteInsertion:
to say FireSpritedesc:
choose row MonsterID from the Table of Random Critters;
now FireSpritemode is a random number between 0 and 1;
if guy is banned and girl is banned: [if both types are banned, the fight is aborted and removed from critter table]
if MaleList is banned and FemaleList is banned: [if both types are banned, the fight is aborted and removed from critter table]
say " You meet a fire sprite, but it runs away.";
now BannedStatus entry is true;
now fightoutcome is 19;
now combat abort is 1;
now FireSpritemode is 2;
else if guy is banned:
else if MaleList is banned:
now FireSpritemode is 0;
else if girl is banned:
else if FemaleList is banned:
now FireSpritemode is 1;
else if guy is warded and girl is warded:
else if MaleList is warded and FemaleList is warded:
now FireSpritemode is a random number between 0 and 1;
else if ishunting is true: [hunting results in 2/3rds chance to get unwarded option]
if guy is warded and a random chance of 1 in 3 succeeds:
if MaleList is warded and a random chance of 1 in 3 succeeds:
now FireSpritemode is 0;
else if girl is warded and a random chance of 1 in 3 succeeds:
else if FemaleList is warded and a random chance of 1 in 3 succeeds:
now FireSpritemode is 1;
else if ishunting is false:
if guy is warded:
if MaleList is warded:
now FireSpritemode is 0;
else if girl is warded:
else if FemaleList is warded:
now FireSpritemode is 1;
say " As you're working your way through the difficult terrain of the ruined capital, [one of]you hear a maniacal giggle behind you. You turn slowly[or]a fireball zips past you, narrowly missing your head. You spin around quickly[or]you turn a corner[at random] and find yourself face to face with a small elfin creature.";
if FireSpritemode is 0: [female sprite]
@@ -348,7 +348,7 @@ When Play begins:
now Tongue Color entry is ""; [one word color descriptor]
now Tongue Length entry is 3; [length in inches]
now Torso Change entry is ""; [partial sentence that fits in: "Your torso [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Torso Change entry]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Body Adjective of Player], [Gender Adjective of Player] and your torso is [Torso Description of Player][if Body Hair Length of Player > 0], covered in [Body Hair Adjective of Player] [Hair Color of Player] chest hair[end if]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Gender Adjective of Player] with a [Body Adjective of Player] build. Your torso is [Torso Description of Player][if Body Hair Length of Player > 1], covered in [Torso Color of Player] skin and [Body Hair Description of Player][else if Body Hair Length of Player is 1], covered in smooth, [Torso Color of Player] skin[end if]."]
now Torso Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Torso Adornments entry is ""; [(pouch/udders/...); partial sentence to fit: "You take a moment to feel your [torso adornments of Player]."]
now Torso Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
@@ -381,12 +381,12 @@ When Play begins:
now Ass Width entry is 3; [ass width from 1-5]
[Ass Width Adjective generated by function out of ass width: dainty/small/round/huge/enormous]
[Ass Adjective generated by function out of body definition and ass width]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Tail Change entry]."]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [if HasTail of Player is true]your existing tail is changed into a [Tail Description entry][else][Tail Change entry][end if]."]
now Tail Description entry is ""; [partial sentence to fit: "Just below your lower back sprouts a [tail description of Player], which you move back and forth with glee."]
now Tail Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Tail Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Asshole Depth entry is 7; [inches deep for anal fucking]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite, shallow, average, deep, bottomless"]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite (< 3), shallow (< 5), average (< 9), deep (< 15), bottomless (15+)"]
now Asshole Tightness entry is 3; [asshole tightness 1-5, "extremely tight, tight, receptive, open, gaping"]
[Asshole Tightness Adjective is generated by a function and can be used in scenes too - "extremely tight, tight, receptive, open, gaping"]
now Asshole Color entry is ""; [one word color descriptor]
@@ -4,10 +4,10 @@ Version 1 of Francois Infections by AGentlemanCalledB begins here.
Section 1 - Creature Responses

when play begins:
add { "Cheesecake" } to infections of girl;
add { "Cheesecake" } to infections of humorous;
add { "Gingerbread" } to infections of guy;
add { "Gingerbread" } to infections of humorous;
add { "Cheesecake" } to infections of FemaleList;
add { "Cheesecake" } to infections of HumorousList;
add { "Gingerbread" } to infections of MaleList;
add { "Gingerbread" } to infections of HumorousList;

Cheesecakemode is a number that varies. [1 = slim, 0 = rubenesque]

@@ -129,7 +129,7 @@ When Play begins:
now Tongue Color entry is ""; [one word color descriptor]
now Tongue Length entry is 3; [length in inches]
now Torso Change entry is ""; [partial sentence that fits in: "Your torso [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Torso Change entry]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Body Adjective of Player], [Gender Adjective of Player] and your torso is [Torso Description of Player][if Body Hair Length of Player > 0], covered in [Body Hair Adjective of Player] [Hair Color of Player] chest hair[end if]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Gender Adjective of Player] with a [Body Adjective of Player] build. Your torso is [Torso Description of Player][if Body Hair Length of Player > 1], covered in [Torso Color of Player] skin and [Body Hair Description of Player][else if Body Hair Length of Player is 1], covered in smooth, [Torso Color of Player] skin[end if]."]
now Torso Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Torso Adornments entry is ""; [(pouch/udders/...); partial sentence to fit: "You take a moment to feel your [torso adornments of Player]."]
now Torso Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
@@ -162,12 +162,12 @@ When Play begins:
now Ass Width entry is 3; [ass width from 1-5]
[Ass Width Adjective generated by function out of ass width: dainty/small/round/huge/enormous]
[Ass Adjective generated by function out of body definition and ass width]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Tail Change entry]."]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [if HasTail of Player is true]your existing tail is changed into a [Tail Description entry][else][Tail Change entry][end if]."]
now Tail Description entry is ""; [partial sentence to fit: "Just below your lower back sprouts a [tail description of Player], which you move back and forth with glee."]
now Tail Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Tail Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Asshole Depth entry is 7; [inches deep for anal fucking]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite, shallow, average, deep, bottomless"]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite (< 3), shallow (< 5), average (< 9), deep (< 15), bottomless (15+)"]
now Asshole Tightness entry is 3; [asshole tightness 1-5, "extremely tight, tight, receptive, open, gaping"]
[Asshole Tightness Adjective is generated by a function and can be used in scenes too - "extremely tight, tight, receptive, open, gaping"]
now Asshole Color entry is ""; [one word color descriptor]
@@ -290,7 +290,7 @@ When Play begins:
now Tongue Color entry is ""; [one word color descriptor]
now Tongue Length entry is 3; [length in inches]
now Torso Change entry is ""; [partial sentence that fits in: "Your torso [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Torso Change entry]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Body Adjective of Player], [Gender Adjective of Player] and your torso is [Torso Description of Player][if Body Hair Length of Player > 0], covered in [Body Hair Adjective of Player] [Hair Color of Player] chest hair[end if]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Gender Adjective of Player] with a [Body Adjective of Player] build. Your torso is [Torso Description of Player][if Body Hair Length of Player > 1], covered in [Torso Color of Player] skin and [Body Hair Description of Player][else if Body Hair Length of Player is 1], covered in smooth, [Torso Color of Player] skin[end if]."]
now Torso Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Torso Adornments entry is ""; [(pouch/udders/...); partial sentence to fit: "You take a moment to feel your [torso adornments of Player]."]
now Torso Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
@@ -323,12 +323,12 @@ When Play begins:
now Ass Width entry is 3; [ass width from 1-5]
[Ass Width Adjective generated by function out of ass width: dainty/small/round/huge/enormous]
[Ass Adjective generated by function out of body definition and ass width]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Tail Change entry]."]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [if HasTail of Player is true]your existing tail is changed into a [Tail Description entry][else][Tail Change entry][end if]."]
now Tail Description entry is ""; [partial sentence to fit: "Just below your lower back sprouts a [tail description of Player], which you move back and forth with glee."]
now Tail Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Tail Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Asshole Depth entry is 7; [inches deep for anal fucking]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite, shallow, average, deep, bottomless"]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite (< 3), shallow (< 5), average (< 9), deep (< 15), bottomless (15+)"]
now Asshole Tightness entry is 3; [asshole tightness 1-5, "extremely tight, tight, receptive, open, gaping"]
[Asshole Tightness Adjective is generated by a function and can be used in scenes too - "extremely tight, tight, receptive, open, gaping"]
now Asshole Color entry is ""; [one word color descriptor]
@@ -12,9 +12,9 @@ Gourmet Treats is a situation. The level of Gourmet Treats is 8.
The sarea of Gourmet Treats is "High".

when play begins:
add Gourmet Treats to badspots of guy; [random encounter may involve male opponents]
add Gourmet Treats to badspots of girl; [random encounter may involve female opponents]
add Gourmet Treats to badspots of furry; [random encounter will involve canine opponents]
add Gourmet Treats to BadSpots of MaleList; [random encounter may involve male opponents]
add Gourmet Treats to BadSpots of FemaleList; [random encounter may involve female opponents]
add Gourmet Treats to BadSpots of FurryList; [random encounter will involve canine opponents]

Instead of Resolving a Gourmet Treats:
if HP of Karen is 1:
@@ -410,25 +410,25 @@ Francois_Undiscovered is a list of numbers that varies.
Francois_Discovered is a list of numbers that varies.

to say FrancoisListCompile:
if girl is not banned:
if FemaleList is not banned:
add 1 to Francois_Undiscovered; [crème abondante - distilled milk + pink gel]
if guy is not banned and hermaphrodite is not banned:
if MaleList is not banned and HermList is not banned:
add 2 to Francois_Undiscovered; [bleuettonne - chocolate milk + blue gel]
if guy is not banned:
if MaleList is not banned:
add 3 to Francois_Undiscovered; [boysenberry blossom - Awesome Fruit + blue gel]
if girl is not banned:
if FemaleList is not banned:
add 4 to Francois_Undiscovered; [Muffin muffin - Awesomer Fruit + pink gel]
if hermaphrodite is not banned:
if HermList is not banned:
add 5 to Francois_Undiscovered; [lollicock - musky cock flower + honeycomb]
if humorous is not banned and furry is not banned and hermaphrodite is not banned:
if HumorousList is not banned and FurryList is not banned and HermList is not banned:
add 6 to Francois_Undiscovered; [dragon moelleux - dragon heart + glowing ember + chocolate milk]
if furry is not banned and humorous is not banned and girl is not banned:
if FurryList is not banned and HumorousList is not banned and FemaleList is not banned:
add 7 to Francois_Undiscovered; [fizz-aux-Pommes - pony cider + soda + crushed candies]
if girl is not banned and furry is not banned and guy is not banned:
if FemaleList is not banned and FurryList is not banned and MaleList is not banned:
add 8 to Francois_Undiscovered; [vin-coeur - crushed candies+ Satyr wine + wyvern goop]
if girl is not banned and furry is not banned and guy is not banned:
if FemaleList is not banned and FurryList is not banned and MaleList is not banned:
add 9 to Francois_Undiscovered; [gingerbread - Egg nog + pixie dust + Blue gel]
if girl is not banned and furry is not banned and hermaphrodite is not banned:
if FemaleList is not banned and FurryList is not banned and HermList is not banned:
add 10 to Francois_Undiscovered; [cheesecake - cheese + pixie dust + pink gel]

check Francoisbaking:
@@ -1215,11 +1215,11 @@ when play begins:

to francoisinfect:
if Francoismixcleaned is false:
if hermaphrodite is banned:
if HermList is banned:
remove "Ember Breeder" from infections of Francoismix, if present;
remove "Chocolate Lab" from infections of Francoismix, if present;
remove "Smooth Collie Shemale" from infections of Francoismix, if present;
if humorous is banned:
if HumorousList is banned:
remove "Chocolate Lab" from infections of Francoismix, if present;
sort infections of Francoismix in random order;
let xform be "a";

0 comments on commit 921c91f

Please sign in to comment.
You can’t perform that action at this time.