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Typo fixes and conversion to basic functions

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Strongbird committed Nov 26, 2017
1 parent cb5bb91 commit e4dc6f41e6c84d762ccf42442f744017e09a769e
Showing with 391 additions and 600 deletions.
  1. +1 −1 AGentlemanCalledB/Fire Sprite.i7x
  2. +9 −17 AGentlemanCalledB/Francois.i7x
  3. +3 −5 AGentlemanCalledB/RexxyEvent.i7x
  4. +2 −2 AGentlemanCalledB/Sugar Feud.i7x
  5. +1 −2 Blaydrex/Batcubus For FS.i7x
  6. +6 −8 Blue Bishop/Doran.i7x
  7. +1 −1 Blue Bishop/Feral Sea Dragon.i7x
  8. +1 −1 Blue Bishop/Feral Sea Dragoness.i7x
  9. +4 −8 Blue Bishop/Maternity Lamia.i7x
  10. +6 −10 Blue Bishop/Sierrasaur.i7x
  11. +1 −1 Blue Bishop/Yamato Dragon for FS.i7x
  12. +2 −4 Core Mechanics/Alt Combat.i7x
  13. +2 −0 Core Mechanics/Basic Functions.i7x
  14. +2 −2 Core Mechanics/Basic Locations.i7x
  15. +2 −3 Core Mechanics/Microwave.i7x
  16. +5 −5 CrimsonAsh/Nala.i7x
  17. +17 −25 Damaged/Bovine For FS.i7x
  18. +6 −10 Damaged/Wyvern For FS.i7x
  19. +10 −10 Darthan/Endings.i7x
  20. +6 −12 Darthan/Gels.i7x
  21. +4 −8 Guest Writers/Butterfly for FS.i7x
  22. +3 −6 Guest Writers/Painted Wolf Herm.i7x
  23. +1 −2 Guest Writers/Parasitic Plant For FS.i7x
  24. +4 −6 Guest Writers/Random Shemale Smooth Collie For FS.i7x
  25. +2 −4 Hellerhound/Hyena Situations.i7x
  26. +16 −29 Inform/story.ni
  27. +3 −6 Kaleem mcintyre/Fire House.i7x
  28. +2 −4 Kaleem mcintyre/Misc 7.i7x
  29. +5 −6 Kaleem mcintyre/Researcher Studio.i7x
  30. +5 −5 Kernog/Tenvale Gorillas Football Team.i7x
  31. +11 −11 Lone Wanderer/Tiger Shark.i7x
  32. +2 −2 Nuku Valente/Bear for FS.i7x
  33. +1 −1 Nuku Valente/Desperate Bunny.i7x
  34. +2 −2 Nuku Valente/Harpy.i7x
  35. +3 −5 Nuku Valente/Hermaphrodite Gryphon.i7x
  36. +1 −2 Nuku Valente/Mouse Taur.i7x
  37. +5 −10 Nuku Valente/Panther Taur.i7x
  38. +1 −1 Nuku Valente/Zephyr Inc.i7x
  39. +2 −4 Rikaeus/Bunny Jock.i7x
  40. +4 −12 Rikaeus/Mall Residents.i7x
  41. +7 −7 Rikaeus/Pericles.i7x
  42. +1 −2 Sarokcat/Cheetah.i7x
  43. +2 −3 Sarokcat/Fair Events.i7x
  44. +18 −21 Sarokcat/Harold.i7x
  45. +1 −1 Sarokcat/New Events.i7x
  46. +2 −6 Sarokcat/Sarah.i7x
  47. +1 −1 Sarokcat/Satyr.i7x
  48. +2 −3 Sarokcat/Stable Related Events.i7x
  49. +1 −2 Sarokcat/Stables Hotel.i7x
  50. +3 −5 Sarokcat/Tigertaur.i7x
  51. +2 −4 Stripes/Alex.i7x
  52. +5 −10 Stripes/Alexandra.i7x
  53. +1 −2 Stripes/Anime Babe for FS.i7x
  54. +4 −6 Stripes/Assorted Events.i7x
  55. +1 −1 Stripes/Blanche.i7x
  56. +2 −4 Stripes/Bunny Jock For FS.i7x
  57. +3 −6 Stripes/Centaur Stallion for FS.i7x
  58. +5 −15 Stripes/Chocolate Lab.i7x
  59. +6 −9 Stripes/Cindy.i7x
  60. +5 −13 Stripes/Down Under Pub.i7x
  61. +1 −2 Stripes/DrMoffatt.i7x
  62. +1 −2 Stripes/Fang.i7x
  63. +1 −1 Stripes/Friendship Pony For FS.i7x
  64. +2 −4 Stripes/Garrett.i7x
  65. +1 −2 Stripes/Hayato.i7x
  66. +4 −7 Stripes/High Rise Events.i7x
  67. +2 −4 Stripes/Honey.i7x
  68. +11 −21 Stripes/Icarus.i7x
  69. +2 −4 Stripes/Kristen.i7x
  70. +4 −8 Stripes/Leonard Events.i7x
  71. +1 −1 Stripes/Leonard.i7x
  72. +2 −3 Stripes/Mack For FS.i7x
  73. +5 −5 Stripes/Margay for FS.i7x
  74. +2 −3 Stripes/Matriarch NPC.i7x
  75. +1 −2 Stripes/Mental Mouse for FS.i7x
  76. +1 −1 Stripes/Micaela.i7x
  77. +2 −4 Stripes/Reindeer.i7x
  78. +1 −2 Stripes/Rodeo Clown For FS.i7x
  79. +1 −2 Stripes/Vanessa.i7x
  80. +1 −2 Stripes/Xeno For FS.i7x
  81. +1 −1 Wahn/Bastet.i7x
  82. +16 −16 Wahn/Brennan.i7x
  83. +6 −6 Wahn/David.i7x
  84. +6 −18 Wahn/Farmhands.i7x
  85. +1 −2 Wahn/Homo Sapiens.i7x
  86. +2 −3 Wahn/Orc Female.i7x
  87. +3 −5 Wahn/Orc Infections.i7x
  88. +4 −8 Wahn/Orc Lair.i7x
  89. +5 −5 Wahn/Razorback Boar.i7x
  90. +2 −6 Wahn/Sarah.i7x
  91. +1 −3 Wahn/Satyr Frat.i7x
  92. +1 −1 Wahn/Satyress.i7x
  93. +48 −50 Wahn/Shag Shack.i7x
  94. +2 −2 Wahn/Soldier Events.i7x
  95. +1 −2 Wahn/Spartan.i7x
  96. +1 −2 Wahn/Viking.i7x
  97. +7 −13 Wahn/Wild Mustang.i7x
  98. +1 −2 Wahn/Wolfman.i7x
  99. +1 −1 Zero/Max.i7x
@@ -236,7 +236,7 @@ When Play begins:
now tail entry is ""; [ Tail desc., written as a full sentence or left blank for none. ]
now cock entry is "glowing orange human-like"; [ Cock desc., format as "You have a 'size' (your text) cock." ]
now face change entry is "slim elfin features overtake it, framed by long orange and red hair"; [ Face TF text, format as "Your face feels funny as (your text)." ]
now body change entry is "it fills with a strange, unnatural heat. [if scalevalue of player > 1]The world seems to grow around you and y[else]Y[end if]ou take on a slim, human-like shape"; [ Body TF text, format as "Your body feels funny as (your text)." ]
now body change entry is "it fills with a strange, unnatural heat. [if scalevalue of player > 1]The world seems to grow around you and you[else]You[end if] take on a slim, human-like shape"; [ Body TF text, format as "Your body feels funny as (your text)." ]
now skin change entry is "you begin sweating, heat seeming to radiate off you as your flesh takes on a smooth orange appearance"; [ Skin TF text, format as "Your skin feels funny as (your text)." ]
now ass change entry is "it becomes tight and firm"; [ Ass/Tail TF text, format as "Your ass feels funny as (your text)." ]
now cock change entry is "it begins to radiate with warmth, taking on a warm orange hue"; [ Cock TF text, format as "Your cock feels funny as (your text)." ]
@@ -805,8 +805,7 @@ to say lollicockGet:
now cock of player is "[one of]candy[or]confectionary[or]red candy[or]canine candy[as decreasingly likely outcomes]";
else:
say "a rumbling builds in your belly. Clearly your body doesn't agree with something about the treat.";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
if lollicockCheck is 0:
say " When your stomach finally stops its groaning, you look up to see François staring back at you, his previous happy expression somewhat dampened as a result of your reaction. You do you best to assure him that his dish was quite tasty, despite your body's apparent distaste, which helps to brighten his mood again.";
else:
@@ -882,8 +881,7 @@ to say boysenberry blossom Use:
increase cock length of player by a random number from 1 to 2;
Follow the cock descr rule;
say " you savor the fruity pastry as a warm tingling wells up in your belly, slowly spreading across your body. The sensation focuses on your groin, your [if cocks of player is 1][one of]cock[or]penis[or]shaft[or]maleness[at random] [one of]engorging[or]swelling[or]throbbing[at random] as it gains[else][one of]cocks[or]penises[or]shafts[or]malenesses[at random] [one of]engorging[or]swelling[or]throbbing[at random] as they gain[end if] in length, becoming [descr]";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
bleuettonne is a grab object. It is a part of the player.
bleuettonne has a usedesc "[bleuettonne Use]".
@@ -903,8 +901,7 @@ to say bleuettonne Use:
increase cock width of player by a random number from 1 to 2;
Follow the cock descr rule;
say " as you savor the mingling chocolate and fruit flavors a warm tingling wells up in your belly, slowly spreading across your body. The sensation focuses on your groin as your [one of]balls[or]orbs[or]cum factories[at random] [one of]tingle[or]churn audibly[or]throb[at random] and grow larger, your flesh growing taught with the expansion, leaving you with [ball size]";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
crème abondante is a grab object. It is a part of the player.
crème abondante has a usedesc "[crème abondante Use]".
@@ -929,8 +926,7 @@ to say crème abondante Use:
follow the breast descr rule;
say " become [descr] [one of]orbs[or]breasts[or]jugs[or]tits[at random]";
say ".";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
muffin muffin is a grab object. It is a part of the player.
muffin muffin has a usedesc "[muffin muffin Use]".
@@ -952,8 +948,7 @@ to say muffin muffin Use:
increase cunt width of player by 1;
Follow the cunt descr rule;
say ". As you swallow the last bite, a warm tingling wells up in your belly, slowly spreading across your body. The sensation focuses on your groin, your [if cunts of player is 1][one of]cunt[or]pussy[or]vagina[or]cleft[at random] [one of]engorging[or]swelling[or]throbbing[at random] as it grows[else][one of]cunts[or]pussies[or]vaginas[or]clefts[at random] [one of]engorging[or]swelling[or]throbbing[at random] as they grow[end if], becoming [descr].";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
lollicock is a grab object. It is a part of the player.
lollicock has a usedesc "[lollicock Use]".
@@ -988,8 +983,7 @@ to say lollicock Use:
now cock of player is "[one of]candy[or]confectionary[or]red candy[or]canine candy[as decreasingly likely outcomes]";
else:
say "you are filled with a pleasant warmth, a subtle afterglow filling your body after the tasty treat.";
decrease hunger of player by 5;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 5;
dragon moelleux is a grab object. It is a part of the player. it is not temporary. it is fast.
The usedesc of dragon moelleux is "[dragonmoelleuxuse]".
@@ -1067,8 +1061,7 @@ the scent of gingerbread is "The gingerbread cookie smells like cinnamon and gin
to say gingerbread Use:
say "You bite into the cookie with a satisfying crunch, devouring the small gingerbread man in a few quick bites.";
gingerbreadinfect;
decrease hunger of player by 3;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 3;
to gingerbreadinfect:
repeat with y running from 1 to number of filled rows in table of random critters:
@@ -1095,7 +1088,7 @@ to say cheesecake Use:
if cheesecakemode is 1 and player is cheesecakebodied:
say " After your large serving of the delicious cake, your belly rumbles as your cheesecake body shifts and swells, becoming plump and rubenesque.";
now cheesecakemode is 0;
decrease hunger of player by 3;
PlayerEat 3;
else:
say " Keeping your gluttony in check, you pull only one slice of the tempting cheesecake from your bag, carefully unwrapping it and savoring the rich strawberry flavour in a few small bites.";
cheesecakeinfect;
@@ -1110,8 +1103,7 @@ to say cheesecake Use:
if cheesecakemode is 0 and player is cheesecakebodied:
say " Indulging in only a small serving of the rich cheesecake, your belly rumbles as your plump confectionary body slims down to become thin and sexy.";
now cheesecakemode is 1;
decrease hunger of player by 3;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 3;
to cheesecakeinfect:
repeat with y running from 1 to number of filled rows in table of random critters:
@@ -140,8 +140,7 @@ Check Treatbegging:
Carry out Treatbegging:
say " Unable to deny your hunger for the bone-shaped treats any longer, you quickly find yourself on all fours in front of Rex, whimpering and begging for one of the small cookies. He smiles intently as he pulls one of the treats from the jar, telling you to sit like a good doggy. As you sit patiently in front of him, Rex reaches out and places the treat on the end of your nose, the delicious scent of it making your mouth water even more. When Rex finally signals you to eat the treat, you drop it to the floor and pounce on it instantly, eating the entire thing in one bite. As you lick the final crumbs from your chops, you begin to think how much you'd like another, even as you realize how much of yourself you are losing to the happy retriever sexpet Rex is training you to be.";
decrease hunger of player by 10;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 10;
infect "Retriever";
decrease humanity of player by a random number between 4 and 8;
@@ -534,14 +533,13 @@ to say RexPetScene2:
to say RexPetScene3:
say " Karen calls out to you and Rex as she turns from the kitchenette, carrying three small plastic dishes filled with some sort of dried kibble. You suddenly find your mouth watering as she passes one dish to Rex before placing the other two on the ground in front of him. They both motion you over as she takes a seat at one of the dishes at Rex's feet, and you eagerly join her there. You are soon crunching the dried meal happily at the feet of your master, licking the whole bowl clean before Karen collects the dishes and you return to the task at hand";
decrease hunger of player by 15;
if hunger of player < 0, now hunger of player is 0;
PlayerEat 15;
to say RexPetScene4:
say " Without warning you are suddenly knocked over by a heavy weight from behind. You can hear Rex laughing out loud from the other side of the room as you try to push Karen off. She eagerly licks and nuzzles your face as you struggle beneath her. Eventually you give up resisting and return the affection, playing with her for a short while before she finally releases you, leaving you panting happily on the ground as she pads away happily.";
to say RexPetScene5:
say " You yip in surprise as you suddenly have a cold, wet feeling [if cunts of player > 0]between your thigh[else]at your as[end if]s and you quickly turn around to find Rex on all fours behind you with an almost guilty look in his eyes. 'Sorry, I guess old habits die hard eh?' he says, taking another deep sniff of your groin before getting up leaving. You stand there somewhat shocked for a short while, confused by the conflicting feelings of violation and arousal before you shake your head clear and move on.";
say " You yip in surprise as you suddenly have a cold, wet feeling [if cunts of player > 0]between your thighs[else]at your ass[end if] and you quickly turn around to find Rex on all fours behind you with an almost guilty look in his eyes. 'Sorry, I guess old habits die hard eh?' he says, taking another deep sniff of your groin before getting up leaving. You stand there somewhat shocked for a short while, confused by the conflicting feelings of violation and arousal before you shake your head clear and move on.";
Section 8 - Progression Values
@@ -64,8 +64,8 @@ Instead of resolving a Sugar Shack:
end the story saying "Having given in to the sweet, sweet desire, there is nothing left in your head but sugary fluff.";
else:
say " Deciding you need to get out of this sickly sweet dream while you still have a mind to, you do your best to shake your head clear of the sugary haze and quickly gather your gear to leave before the sugar glider can recover from her afterglow and tempt you with more sweet fun.";
decrease hunger of player by 3;
if "Junk Food Junky" is listed in feats of player, decrease hunger of player by 3;
PlayerEat 3;
if "Junk Food Junky" is listed in feats of player, PlayerEat 3;
else:
say " Deciding not to risk spending anymore time with this giggling sugar glider, you push her hand away and make for the exit. As you're leaving the sugar glider blows a long raspberry just before something strikes you sharply in the back of the head. Turning around you see her still sticking her tongue out at you with a cute scowl, having had enough of her silly antics, you pick up the broken pieces of the lollipop she threw at you and leave the stall.";
increase carried of crushed candies by 1;
@@ -116,8 +116,7 @@ the usedesc of batcubus milk is "[batcubus milk use]";
to say batcubus milk use:
say "Taking the cap of the bottle of milk, you greedily drink down its contents, swallowing the tasty milk.";
decrease thirst of player by 6;
if thirst of player < 0, now thirst of player is 0;
PlayerDrink 6;
infect "Batcubus";
Section 4 - Endings
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