Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE
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Dependencies CMake: Dependencies - simplify install target Dec 19, 2016
Documentation - Fix for disabling commandline display when running QT applications Feb 11, 2015
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Mac
Ogitor CMake: use absolute LIBRARY_OUTPUT_PATH Dec 18, 2016
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RunPath directly load plugins.cfg from ogre_plugins_path Dec 17, 2016
SceneLoader CMake: cleanup and simplify Dec 17, 2016
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qtOgitor CMake: use absolute LIBRARY_OUTPUT_PATH Dec 18, 2016
redist
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CMakeLists.txt CMake: add Ogre to RPATH Dec 18, 2016
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ReadMe.md
SetByatisVariable.bat - Fix for disabling commandline display when running QT applications Feb 11, 2015
cmake_uninstall.cmake.in - Fix for disabling commandline display when running QT applications Feb 11, 2015
default.doxygen
gen-qt-projectfile
gen-qt-projectfile.bat - Fix for disabling commandline display when running QT applications Feb 11, 2015
update_translations.bat

ReadMe.md

This is the repository for Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE

Building OGITOR

By default, the build script will download and install the media and projects archives, so you don't have to worry about getting them yourself. You can choose not to by setting OGITOR_DOWNLOAD_SAMPLEMEDIA and OGITOR_DOWNLOAD_SAMPLEPROJECT to FALSE when configuring the project with CMake.

Note: you must do the install (as in make install) step for ogitor to find the plugins. In doubt uncheck the OGITOR_DIST cmake option.

Running OGITOR

To be able to run Ogitor, you will need the media.zip archive downloaded and extracted into the OGITOR "RunPath" folder. The projects.zip archive is optional but advised, since it offers a sample scene to get you started. Both archives can be downloaded under the following links:

Links