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procedural geometry for Ogre3D
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CMake fix for SVG sample Nov 5, 2017
SDK kam1kaz3 : fix of FindOGRE.cmake. Now Ogre dependencies are found alo… Jul 23, 2013
docs add RTSS (GL3+/ D3D11) support and fix ScriptInterpreter build Dec 6, 2018
library IcoSphereGenerator: remember visited edges to skip duplicate vertices Sep 20, 2018
samples add RTSS (GL3+/ D3D11) support and fix ScriptInterpreter build Dec 6, 2018
tests
tools add RTSS (GL3+/ D3D11) support and fix ScriptInterpreter build Dec 6, 2018
.hgignore kam1kaz3 : fix of FindOGRE.cmake. Now Ogre dependencies are found alo… Jul 23, 2013
CMakeLists.txt CMake: fix new filenames of LICENSE and README May 27, 2018
Contributors.txt kam1kaz3 : fix of FindOGRE.cmake. Now Ogre dependencies are found alo… Jul 23, 2013
LICENSE use canonical LICENSE file Nov 12, 2017
ReadMe.md use canonical LICENSE file Nov 12, 2017

ReadMe.md

Ogre Procedural

Ogre Procedural is a C++ library which aims to produce procedural geometry for Ogre3D.

It is licensed under the MIT license, which basically means you can do anything you want with it, including using it in a commercial, closed source program. Although not compulsory, it is also considered to be nice if you provide a link to ogre-procedural in your product's credits.

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