starwarschamp4 edited this page Dec 2, 2018 · 33 revisions


Home of the rich and prosperous, Ione houses the most costly design throughout Vanha. Made from the finest quartz, ivory, and stained glass, it seems more a work of art than a town. The town is governed by a council of family heads. On the outside, Ione is perfection. However, that ‘perfection’ covers up a rotten core. The main families are always at war with one another. Making and breaking deals at the drop of a hat, doing anything they can to get over on their rivals. The true power of Ione is cloaked in shadows and drenched in blood. Fun fact: "Kuan-Ti is under the impression we have a rivalry between our towns. This is silly as we could crush those low born muck dwellers in mere seconds. That being said I hate those guys…" -Head of the Nikolaeyna family

Coordinates: 820, 70, -110

Unique Areas

The breathtaking blue and white structures of Ione sit upon a deep blue ocean lapping at its shores. The things you can spot from its shoreline include but are not limited to: lush islands of giant trees surrounding it, sandy beaches on the shores of the ocean, a large quartz structure dominating the town, and water that pours into the town’s gym.

Notable Features

Water Gym

Ione is home to the water type gym, located underneath the center of town. The gym's Pokemon will all be level 60. Challenger's Pokemon may be up to level 65. A player must also have the Relic Badge from Skadi's gym to challenge Ione's gym. Players who managed to defeat one of the gym leaders here will receive the Rain Badge, which is needed to challenge the Fairy Gym in Arvandor.

Water Pokemon are weak against grass and electric attacks. Keep that in mind when building a team to take on the gym.


Move Tutor

747, 97, -145 - orbs

Moves Taught

Move Attack Type Typing Power Accuracy Effect Price
After You Status Normal -- -- Forces the target to move after the user. 1 Orb
Aqua Tail Physical Water 90 90% User attacks by swinging its tail like a wave in a raging storm. 3 Orbs
Bind Physical Normal 15 85% Does 1/16th of the affected Pokemon's health per turn and prevents switching out/fleeing. 1 Orb
Block Status Normal -- -- The user blocks the target's way with arms spread wide to prevent escape. 1 Orb
Covet Physical Normal 60 100% The user endearingly approaches the target, then steals the target's held item. 1 Orb
Endeavor Physical Normal -- 100% An attack move that cuts down the target's HP to equal the user's HP. 2 Orbs
Heal Bell Status Normal -- -- The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. 2 Orbs
Helping Hand Status Normal -- -- Boost the ally Pokemon's attack in a double battle. 1 Orb
Hydro Pump Special Water 150 90% The target is hit with a watery blast. The user can't move on the next turn. 4 Orbs
Hyper Voice Special Normal 90 100% Screams at target to do significant damage. 4 Orbs
Last Resort Physical Normal 140 100% Can only be used if the user has no other moves left. 2 Orbs
Pain Split Status Normal -- -- The user adds its HP to the target's HP, then equally shares the combined HP with the target. 2 Orbs
Super Fang Physical Normal -- 90% Does 50% of the targets current health. 2 Orbs
Uproar Special Normal 90 100% Prevents pokemon from sleeping while active. Lasts 3 turns. 1 Orb
Water Pledge Special Water 80 100% Works together with Grass Pledge and Fire Pledge to create special effects. 1 Orb

Pokémon Spawning

  • Tentcool - 1 SPECIAL DEFENSE EV
  • Marill - 2 HEALTH POINT EV
  • Poliwag - 1 SPEED EV



Fisherman, Farmer

Pixelmon Items

  • Potion
  • Super Potion
  • Hyper Potion
  • Full Heal
  • Revive
  • Poke Ball
  • Great Ball
  • Ultra Ball
  • Dive Ball
  • Net Ball
  • Water Stone
  • TM45: Attract
  • TM42: Facade
  • TM54: False Swipe
  • TM18: Rain Dance
  • TM149: Water Pulse
  • TM156: Brine
  • Old Rod

Minecraft Items

  • Prismarine
  • Sponge
  • Sea Lantern
  • Ink Sac
  • Quartz
  • Fishing Rod
  • Cooked Fish
  • Boat
  • Hay Bale
  • Carrot
  • Potato
  • Pumpkin
  • Apple

Oblique Terra


Gym Info

  • Agni: Ground - Challenger's max level: 25
  • Nogrod: Rock - Challenger's max level: 35
  • Kuan-Ti: Fighting - Challenger's max level: 45
  • Skadi: Ghost - Challenger's max level: 55
  • Ione: Water - Challenger's max level: 65
  • Arvandor: Fairy - Challenger's max level: 75
  • Tesla: Psychic - Challenger's max level: 85
  • Highrift: Flying - Challenger's max level: 95
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