starwarschamp4 edited this page Dec 2, 2018 · 30 revisions


The ‘City of the Future’ is here today! Grown on the back of scientists and the businessmen that exploit them, the city’s sprawling skyscrapers are a testament of what men can do when they don’t care about the people ‘below’ them. Filled with greed the city runs on a clock of deadlines and vile experiments. A new trend has hit the city, that for forecasting the future. It has taken such a hold of the city that the gym has moved from its former Electricity plant to the Observatory. Even the typing was changed, due to back alley deals and a few other underhanded methods, to Psychic.

Coordinates: -20, 100, 485

Unique Areas

Tesla’s colorful scheme accompanied by the clay mountains it sits on, creates a city of radiant skyscrapers, among other features it incorporate a large observatory housing the town gym, sky tubes linking up the skyscrapers, a spring of water found in a neighboring mountain as well as a budding space center.

Notable Features

Psychic Gym

Tesla is home to the psychic type gym, located in the observatory on the top floor. The gym's Pokemon will all be level 80. Challenger's Pokemon may be up to level 85. A player must also have the Fairy Badge from Arvandor's gym to challenge Tesla's gym. Players who managed to defeat one of the gym leaders here will receive the Psychic Badge, which is needed to challenge the Flying Gym in Highrift.

Psychic Pokemon are weak against dark, bug, and ghost attacks. Keep that in mind when building a team to take on the gym.


Move Tutor

-44, 132, 441 - orbs

Moves Taught

Move Attack Type Typing Power Accuracy Effect Price
Electroweb Special Electric 55 95% The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. 2 Orbs
Gravity Status Psychic -- -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. 2 Orbs
Magic Coat Status Psychic -- -- A barrier reflects back to the target moves like Leech Seed and moves that damage status. 2 Orbs
Magic Room Status Psychic -- -- The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. 1 Orb
Magnet Rise Status Electric -- -- The user levitates using electrically generated magnetism for five turns. 2 Orbs
Role Play Status Psychic -- -- The user mimics the target completely, copying the target's natural Ability. 1 Orb
Trick Status Psychic -- 100% The user catches the target off guard and swaps its held item with its own. 2 Orbs
Wonder Room Status Psychic -- -- The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. 1 Orb
Zen Headbutt Physical Psychic 80 90% The user focuses its willpower to its head and attacks the target. This may also make the target flinch. 3 Orbs

Pokémon Spawning

  • Growlithe - 1 ATTACK EV
  • Girafarig - 2 SPECIAL ATTACK EV
  • Phanpy - 1 HEALTH POINT EV




Pixelmon Items

  • Potion
  • Super Potion
  • Hyper Potion
  • Full Heal
  • Revive
  • Poke Ball
  • Great Ball
  • Ultra Ball
  • Lure Ball
  • Friend Ball
  • Thunder Stone
  • TM16: Light Screen
  • TM33: Reflect
  • TM124: Psywave
  • TM73: Thunder Wave
  • TM57: Charge Beam
  • TM151: Shock Wave -

Minecraft Items

  • Redstone
  • Daylight Sensor
  • Rail
  • Concrete
  • Minecart
  • Redstone Repeater
  • Trapped Chest
  • Redstone Lamp
  • Nether Wart
  • Nether Wart Block
  • Brewing Stand
  • Glass Bottle
  • Blaze Powder
  • Slime Ball

Oblique Terra


Gym Info

  • Agni: Ground - Challenger's max level: 25
  • Nogrod: Rock - Challenger's max level: 35
  • Kuan-Ti: Fighting - Challenger's max level: 45
  • Skadi: Ghost - Challenger's max level: 55
  • Ione: Water - Challenger's max level: 65
  • Arvandor: Fairy - Challenger's max level: 75
  • Tesla: Psychic - Challenger's max level: 85
  • Highrift: Flying - Challenger's max level: 95
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