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Demo

Background

  • CHIP-8 is the interpreted language designed for an early virtual machine which enabled games to run on a wide variety of hardware
  • Wikipedia entry

What's FireCHIP-8?

  • A CHIP-8 emulator
  • Written in Haxe, and is cross-platform
  • The core, contained in the src/emu package, is independant from any framework/engine/renderer.
  • The src/engine package contains classes that interface the core with the OpenFL framework.
  • You'll notice that some sprites on the screen flicker noticeably. This is according to the specification. Historically, CHIP-8 implementations have usually added workarounds for this issue, and the "ghosting" effect on old screens made it less obvious.

TODO:

  • Figure out why the Stars demo isn't working, and why the Division Test program isn't finishing correctly
  • Embedded program selector and load program from disk functionalities
  • Test the rest of the games

References used:

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📺 Cross-platform CHIP-8 emulator

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