Alchemy Websockets Example
Install or build and run the server source and run the chat.html file. Note: flash websockets doesn't appear to work locally; test it in a websocket-enabled browser or host a server elsewhere and connect to it over IP / username.
You can connect to server.alchemywebsockets.net for a test server as well.
Feel free to try out the online example at chat.alchemywebsockets.net
Enter in a server name and port (or used the pre-filled defaults.) Click connect, then enter a username and register. You can now chat with anyone online. Connects and disconnects are announced, as is the total number of online people (hover over the number to see how many.)
You can also type "/nick Name" to change your current name to "Name".
Copyright 2011, Olivine Labs, LLC.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.