A click and point game using windows api
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SDL2
.DS_Store
README.md
a.out
animations.txt
build.bat
build.sh
buildSDL.bat
calm_animation.cpp
calm_animation.h
calm_audio.cpp
calm_audio.h
calm_bucket.cpp
calm_console.cpp
calm_console.h
calm_entity.cpp
calm_entity.h
calm_font.cpp
calm_font.h
calm_game.cpp
calm_game.h
calm_intrinsics.h
calm_math.cpp
calm_math.h
calm_menu.cpp
calm_menu.h
calm_meta.cpp
calm_meta.h
calm_opengl.cpp
calm_particles.cpp
calm_particles.h
calm_platform.cpp
calm_platform.h
calm_pool.cpp
calm_print.cpp
calm_random.h
calm_render.cpp
calm_render.h
calm_sdl.cpp
calm_sdl.h
calm_sound.cpp
calm_sound.h
calm_ui.h
calm_win32.cpp
calm_win32.h
calm_world_chunk.cpp
calm_world_chunk.h
meta_enum_arrays.h
meta_generator.cpp
meta_generator.h
meta_introspect_struct_arrays.h
meta_key_functions.h
meta_keys.h
meta_program
meta_program.out
mind_man.out
run.sh
sdl_test.cpp
stb_image.h
stb_truetype.h
todo.txt
world_chunk.h
write_font_file_win32.cpp
write_font_file_win32.h

README.md

"# mind_man"