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Virtual character locomotion system. See article“Motion Graphs”, Lucas Kovar, 2002
Detecting human faces and overlaying them with images. Also changes background.
Using simulated annealing to solve the room assignment problem.
A simple solar system visualizer build with OpenGL 1.2.
Using Catmull-Rom splines in Ogre to animate model.
Parallel implementation of GEMM with OpenMP and CUDA. The goal was to evaluate performance on several platforms.