Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TO REACH A BETA STATE #2 (All features implemented): #264

Open
makus82 opened this issue Nov 23, 2017 · 0 comments

Comments

@makus82
Copy link
Contributor

commented Nov 23, 2017

  • Victory & Defeat screens
  • Alien Takeover screen
  • Proper portal location in alien dimension
  • Proper portal movement
  • Score screen and graphs
  • Proper collapse algorithm for alien tubes
  • UFO growth halting when relevant building is destroyed
  • Organisations properly buying their vehicles
  • Organisations making treaties, raiding each other and x-com, sending illegal flyers
  • Proper Music (not just 3 looped tracks) by SupSuper n Jonny
  • Overspawn
  • City AI craft retreat when damaged
  • Agent medals and statistics
  • Proper ground vehicles (occupying lanes, blocking, overtaking etc.)

@makus82 makus82 pinned this issue Apr 29, 2019

@makus82 makus82 changed the title DEVELOPMENT #2: To reach a mostly complete state, we also require: TO REACH A BETA STATE #2 (All features implemented): Apr 29, 2019

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
2 participants
You can’t perform that action at this time.