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Civilians in Battlescape should be Hostile/Neutral/Friendly according to organisation relationship #305

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FilmBoy84 opened this Issue Dec 4, 2017 · 1 comment

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FilmBoy84 commented Dec 4, 2017

Currently all civilians in battlescape are hostile if the building owners are hostile.

X-COM kills them on-site in Real Time mode and will auto-fire if they approach in Turn Based

They should be neutral and not treated as hostile by X-COM otherwise X-COM kills them and this harms the relationship with the "Civilian" organisation. This causes recruitment to dry up in OpenApoc.

X-COM should only treat civilians as hostile if their relationship with the "Civilian" organisation is negative regardless of the building owner that they are in and their relationship to X-COM.

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FilmBoy84 Mar 11, 2018

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The current issues with X-COM attacking civilians also affects building security, who X-COM will attack even on an Alien Investigation (where security should attack hostile aliens and not X-COM)

https://youtu.be/MIPVPtfCalE

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FilmBoy84 commented Mar 11, 2018

The current issues with X-COM attacking civilians also affects building security, who X-COM will attack even on an Alien Investigation (where security should attack hostile aliens and not X-COM)

https://youtu.be/MIPVPtfCalE

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