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UFO Mission Item fell off the end of the world #718

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Quickmind01 opened this issue Sep 1, 2019 · 6 comments

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@Quickmind01
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commented Sep 1, 2019

Attached is my save and log for a UFO mission (Assault Ship?) where I was shooting aliens coming out of the UFO when this crash occurred. This likely occurred at the UFO entrance.

I am using the Weapons Mod V5 and the latest build.

Dropped of end of the world.zip

@FilmBoy84

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commented Sep 6, 2019

REFERENCING ISSUES #587 #581 and #718 IN THIS COMMENT AS THEY APPEAR TO ALL BE RELATED
PLEASE CLOSE ALL WHEN RESOLVED

@FilmBoy84

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commented Sep 8, 2019

SEE ALSO #393 and #693

Here's another trajectory, end of the world and Incorrect Tile Coordinates loop

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!!!AND A VIDEO TOO!!!
https://youtu.be/gjESNoUMAE8

@FilmBoy84

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commented Sep 8, 2019

It seems that one of the triggers for this is units flying whilst being targetted

@JonnyH

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commented Sep 8, 2019

@FilmBoy84 That nonsense values (e.g. -MAX_INT tile coords) looks like a different issue to the "fell out of world" issues.

@makus82

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commented Sep 8, 2019

screenshot007
load with mod and some agent was with cultist skin)

FilmBoy84 added a commit that referenced this issue Sep 12, 2019
Merge pull request #747 from JonnyH/WIP/damaged-floor-support
Damaged floor tile should still provide support for scenery
A tentative fix for #718 and #581 (and maybe others)
@FilmBoy84

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commented Sep 12, 2019

This appears fixed in most recent build
Thanks JonnyH!

@FilmBoy84 FilmBoy84 closed this Sep 12, 2019

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