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[Battlescape] X-COM Base Turrets use the wrong weapons #750
Currently, and clear from the XML, OpenApoc does not implement the OG turret weapons.
The OG Plasma Turrets appear as Laser Turrets both in reference and ID with laser damage types instead of plasma
The OG Disruptor Turrets DO appear as Disruptor in reference and ID but call on the Devastator Damage Types and are massively OP
I'll aim to fix this in future PRs as it should be just a case of changing the base XML and changing all the references and IDs for the Laser Turret to Plasma Turret... A bit of work, but fairly simple
Keeping this Issue open until fixed as a record of things that need doing