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[Agents] OpenApoc does not generate all Original Game Names #751

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FilmBoy84 opened this issue Sep 11, 2019 · 0 comments

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@FilmBoy84
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commented Sep 11, 2019

Currently, OpenApoc only uses the names in agent_generator.xml to generate it's base names, regardless of the text strings specified in the translation files

This, long term, makes sense, as we want users to be able to specify their own names in their own languages via XML

HOWEVER, the game should still generate variations of all OG names based on the text strings supplied, new names, in the agent_generator.xml should be ADDED to that, not replace fully (unless we add such an option)

So this is both a bug in the current OpenApoc code (not all names are generated) and a feature request (agent_generator.xml should ADD new names, not replace them [except via applicable option])

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