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* Dune II palette
-----------------
The 256 color in game palette IBM.PAL is organized in 16 sub-palettes of
16 colors.
first sub-palette (colors 0-15) is nearly the "CGA" palette :
0 : #000000 black
1 : #aa00aa magenta
2 : #00aaaa cyan
3 : #00aa00 green
4 : #55ff55 bright green
5 : #ffff55 bright yellow
6 : #ff5555 bright red
7 : #aa5500 Brown
8 : #aa0000 Red
9 : #55ffff bright cyan
10 : #5151ff bright blue (close to CGA bright blue #5555ff)
11 : #0000aa blue
12 : #000000 black (duplicate)
13 : #555555 dark gray
14 : #aaaaaa bright gray / white
15 : #ffffff bright white
the only missing CGA color is bright magenta #ff55ff
16 *9 = 144 :
current house colors ?
the 6 first colors of sub-palettes 8 to 14 are a shade of the house colors :
8 (128-133) : ??? grey blue shade
9 (144-149) : Current house / Harkonnen colors
10 (160-165) : Atreides
11 (176-181) : Ordos
12 (192-197) : Fremen
13 (208-213) : Sardaukar
14 (224-229) : merecenary (also used by interface)
Full palette description :
1 ( 16- 31) : shade of cream/grey
2 ( 32- 47) : "skin" to brown shade
3 ( 48- 59) : purple to dark red
( 60- 63) : brown shade
4 ( 64- 79) : yellow-ish to light blue shade
5 ( 80- 84) : various colors...
( 85- 95) : skin colors shade ?
6 ( 96-100) : dark brown shade
(101-104) : another brown shade ?
(105-111) : light sand color shade ?
7 (112-116) : dark sand color shade
(117-121) : ?
(122-127) : various colors : dark grey, yellow, orange, dark blue, light blue
8 (128-134) : grey(blue-ish) shade
(135-143) : pink-ish to grey shade
9 (144-150) : Harkonnen colors
(151-159) : cyan to white shade
10 (160-166) : Atreides colors
(167-175) : Blues and greys
11 (176-182) : Ordos colors
(183-187) : Greens
(188-190) : blues
191 : White
12 (192-198) : Fremen colors
(199-203) : Browns
(204-207) : Blue-ish greys
13 (208-214) : Sardaukar colors
(215-220) : brown shade
221,222 : White
223 : Windtrap cycling color
14 (224-230) : Mercenaries colors
(231-238) : Menu colors (Also Mouse pointer)
239 : alternating white Red (REPAIR / etc.)
15 (240-250) : pink/skinish shade
(251-254) : cycling arrows in mission selection screen
255 : unit selection (color cycling)
Interface (SCREEN.CPS, CHOAM, hall of fame, etc.) :
32-43
59-63
81
97
105-111
112-116 127
224-229
244
Map (campain selection screen) :
23-28
84
88-92
104
colors 215 to 220 are used for text in intro (red gradient)
color 223 = Windtrap cycling color
colors 231 to 238 are used by the option menu (and other Widgets)
color 239 : highlighted text in structure menu : PLACE IT / REPAIR etc.
is alterning white / red
colors 251,252,253,254 are cycling in arrows in the mission selection
screen.
color 255 = unit/structure selection (palette cycling) on the map
and also in factories/construction yard menu