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OpenDUNE/Makefile.wc
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# /mf : Flat memory model | |
# /5r : pentium register calling convention | |
# /s : remove stack overflow checks | |
# /ox : optimize | |
# /wx : warnings maximums | |
# /q : quiet | |
coptions = /5r /s /ox /wx /q /bt=DOS4G /dDOS /i=..\include | |
link_options = | |
objs = animation.obj config.obj cutscene.obj explosion.obj file.obj gfx.obj house.obj ini.obj inifile.obj load.obj map.obj object.obj opendune.obj rev.obj save.obj scenario.obj sprites.obj string.obj structure.obj team.obj tile.obj timer.obj tools.obj unit.obj wsa.obj | |
audio_objs = driver.obj dsp_none.obj midi_none.obj mt32mpu.obj sound.obj crashlog_none.obj | |
misc_objs = format40.obj format80.obj input.obj mouse.obj | |
gui_objs = editbox.obj font.obj gui.obj mentat.obj security.obj viewport.obj widget.obj widget_click.obj widget_draw.obj | |
os_objs = video_dos.obj endian.obj error.obj readdir.obj | |
# readdir.obj | |
pool_src = $(p)house.c $(p)structure.c $(p)team.c $(p)unit.c | |
save_src = $(p)house.c $(p)info.c $(p)map.c $(p)object.c $(p)scenario.c $(p)structure.c $(p)team.c $(p)unit.c | |
script_src = $(p)structure.c $(p)team.c $(p)unit.c | |
table_src = $(p)animation.c $(p)explosion.c $(p)sound.c $(p)widget.c | |
p = p | |
pool_objs = $+ $(pool_src:.c=.obj) $- | |
p = sl | |
save_objs = $+ $(save_src:.c=.obj) $- saveload.obj scriptengine.obj | |
p = s | |
script_objs = $+ $(script_src:.c=.obj) $- general.obj script.obj | |
p = t | |
table_objs = $+ $(table_src:.c=.obj) $- actioninfo.obj houseanimation.obj houseinfo.obj landscapeinfo.obj movementtype.obj selectiontype.obj structureinfo.obj teamaction.obj tilediff.obj unitinfo.obj widgetinfo.obj windowdesc.obj | |
p = | |
all_objs = $(objs) $(audio_objs) $(misc_objs) $(gui_objs) $(os_objs) $(pool_objs) $(save_objs) $(script_objs) $(table_objs) | |
all: precopy ..\bin\opendune.exe | |
precopy: .symbolic | |
CD ..\src\pool | |
@FOR %F IN ($(pool_src)) DO COPY /Y %F p%F | |
CD ..\saveload | |
@FOR %F IN ($(save_src)) DO COPY /Y %F sl%F | |
CD ..\script | |
@FOR %F IN ($(script_src)) DO COPY /Y %F s%F | |
CD ..\table | |
@FOR %F IN ($(table_src)) DO COPY /Y %F t%F | |
CD ..\..\objs | |
.c: ..\src\;..\src\audio\;..\src\crashlog\;..\src\codec\;..\src\gui\;..\src\input\;..\src\os\;..\src\pool\;..\src\saveload\;..\src\script\;..\src\table\;..\src\video\ | |
# $< : prerequesites | |
# $[* : without file extension | |
.c.obj: | |
wcc386 $(coptions) $< | |
..\bin\opendune.exe: opendune.exe | |
copy $< $@ | |
opendune.exe: $(all_objs) | |
%write opendune.lnk NAME $@ | |
%write opendune.lnk SYSTEM DOS4G | |
%write opendune.lnk OPTION MAP | |
#%write opendune.lnk FILE {$<} | |
FOR %F IN ($<) DO %write opendune.lnk FILE %F | |
%write opendune.lnk LIBRARY clib3r.lib | |
wlink $(link_options) @opendune.lnk | |
CD ..\src\pool | |
@FOR %F IN ($(pool_src)) DO DEL p%F | |
CD ..\saveload | |
@FOR %F IN ($(save_src)) DO DEL sl%F | |
CD ..\script | |
@FOR %F IN ($(script_src)) DO DEL s%F | |
CD ..\table | |
@FOR %F IN ($(table_src)) DO DEL t%F | |
CD ..\..\objs |