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-Change: improvements in README.txt and opendune.ini.sample

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miniupnp committed Nov 10, 2017
1 parent 3ebeeb6 commit 187f53738bf9dc0fdf2201f4adc6a929a0242766
Showing with 16 additions and 3 deletions.
  1. +5 −3 README.txt
  2. +11 −0 bin/opendune.ini.sample
@@ -49,7 +49,9 @@ For Linux/FreeBSD, you need to install LibSDL yourself. It is available in every
In order to use sounds and music on Linux, you need a working ALSA driver.
Music is sent to MIDI Out port of Atari machines.
It is also possible to build with Munt MT32 emulator
to have MT32 music.
to have MT32 music : Windows users should just install the mt32emu_win32drv and
the right MIDI device will be selected when mt32midi option in opendune.ini
is on. Linux/FreeBSD users should install munt on their system and rebuild.
Installation & Running
@@ -88,7 +90,7 @@ debug options (for developpers) :
1 = The player can review the scenario. There is no fog.
The game is not running. The player can click on tiles.
- debug_skip_dialogs : 0(default) = normal game behavior
1 = skip all instros and go immediately to house select.
1 = skip all intros and go immediately to house select.
- debug_log_game : game record / replay
0(default) = off
1 = record game to 'dune.log'
@@ -106,7 +108,7 @@ F3 - open the menu of the selected structure (construction yard/factory/etc.)
A few key controls are added in OpenDUNE, available depending on the
platform :
F8 - Toggle FPS display
CTRL-ENTER - Toggle full screen
CTRL-ENTER or F11 - Toggle full screen
Enhancement over Dune2
@@ -12,6 +12,17 @@
; Rescaling filter availables : nearest (default), scale2x, hqx
; Start OpenDUNE fullscreen if possible
; set mt32midi=1 if you output music to a MT-32 device or compatible
; default setting is for GeneralMidi music (Roland SC55)
; Path to MT32 ROMs (needed when built with munt library)
; DEBUG options :

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